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authorSean Dague2007-08-09 01:54:01 +0000
committerSean Dague2007-08-09 01:54:01 +0000
commitd746813130a1aaefe5920a15e93c3a2f7345c8d0 (patch)
treea751efa99ffd27b468891fae21e971c46e4a2bfd /OpenSim/Region/Storage
parentCommit in the changes for all the parameter bindings for prims (diff)
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intermediate checkin of code that compiles before I do something
stupid and nuke all this work.
Diffstat (limited to 'OpenSim/Region/Storage')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs91
1 files changed, 87 insertions, 4 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
index e408481..0a73880 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs
@@ -21,6 +21,9 @@ namespace OpenSim.DataStore.MonoSqliteStorage
21 { 21 {
22 private const string primSelect = "select * from prims"; 22 private const string primSelect = "select * from prims";
23 private const string shapeSelect = "select * from primshapes"; 23 private const string shapeSelect = "select * from primshapes";
24
25 private Dictionary<string, DbType> primDataDefs;
26 private Dictionary<string, DbType> shapeDataDefs;
24 27
25 private DataSet ds; 28 private DataSet ds;
26 private SqliteDataAdapter primDa; 29 private SqliteDataAdapter primDa;
@@ -68,8 +71,62 @@ namespace OpenSim.DataStore.MonoSqliteStorage
68 return param; 71 return param;
69 } 72 }
70 73
74 private Dictionary<string, DbType> createPrimDataDefs()
75 {
76 Dictionary<string, DbType> data = new Dictionary<string, DbType>();
77 data.Add("UUID", DbType.String);
78 data.Add("ParentID", DbType.Int32);
79 data.Add("CreationDate", DbType.Int32);
80 data.Add("Name", DbType.String);
81 // various text fields
82 data.Add("Text", DbType.String);
83 data.Add("Description", DbType.String);
84 data.Add("SitName", DbType.String);
85 data.Add("TouchName", DbType.String);
86 // permissions
87 data.Add("CreatorID", DbType.String);
88 data.Add("OwnerID", DbType.String);
89 data.Add("GroupID", DbType.String);
90 data.Add("LastOwnerID", DbType.String);
91 data.Add("OwnerMask", DbType.Int32);
92 data.Add("NextOwnerMask", DbType.Int32);
93 data.Add("GroupMask", DbType.Int32);
94 data.Add("EveryoneMask", DbType.Int32);
95 data.Add("BaseMask", DbType.Int32);
96 // vectors
97 data.Add("PositionX", DbType.Double);
98 data.Add("PositionY", DbType.Double);
99 data.Add("PositionZ", DbType.Double);
100 data.Add("VelocityX", DbType.Double);
101 data.Add("VelocityY", DbType.Double);
102 data.Add("VelocityZ", DbType.Double);
103 data.Add("AngularVelocityX", DbType.Double);
104 data.Add("AngularVelocityY", DbType.Double);
105 data.Add("AngularVelocityZ", DbType.Double);
106 data.Add("AccelerationX", DbType.Double);
107 data.Add("AccelerationY", DbType.Double);
108 data.Add("AccelerationZ", DbType.Double);
109 // quaternions
110 data.Add("RotationX", DbType.Double);
111 data.Add("RotationY", DbType.Double);
112 data.Add("RotationZ", DbType.Double);
113 data.Add("RotationW", DbType.Double);
114 return data;
115 }
116
117 private SqliteCommand createInsertCommand(Dictionary<string, DbType> defs)
118 {
119 SqliteCommand cmd = new SqliteCommand();
120 string sql = "insert into prims(";
121
122 return cmd;
123 }
124
71 private void setupPrimCommands(SqliteDataAdapter da, SqliteConnection conn) 125 private void setupPrimCommands(SqliteDataAdapter da, SqliteConnection conn)
72 { 126 {
127 Dictionary<string, DbType> primDataDefs = createPrimDataDefs();
128
129 da.InsertCommand = createInsertCommand(primDataDefs);
73 /* 130 /*
74 * Create all the bound parameters. Try to keep these in the same order 131 * Create all the bound parameters. Try to keep these in the same order
75 * as the sql file, with comments in the same places, or your head will probably 132 * as the sql file, with comments in the same places, or your head will probably
@@ -119,14 +176,40 @@ namespace OpenSim.DataStore.MonoSqliteStorage
119 176
120 SqliteCommand insert = 177 SqliteCommand insert =
121 new SqliteCommand("insert into prims(" + 178 new SqliteCommand("insert into prims(" +
122 "UUID, CreationDate, Name, PositionX, PositionY, PositionZ" + 179 "UUID, ParentID, CreationDate, Name, " +
123 ") values(:UUID, :CreationDate, :Name, :PositionX, :PositionY, :PositionZ)"); 180 "Text, Description, SitName, TouchName, " +
181 "CreatorID, OwnerID, GroupID, LastOwnerID, " +
182 "OwnerMask, NextOwnerMask, GroupMask, EveryoneMask, BaseMask, " +
183 "PositionX, PositionY, PositionZ, " +
184 "VelocityX, VelocityY, VelocityZ, " +
185 "AngularVelocityX, AngularVelocityY, AngularVelocityZ, " +
186 "AccelerationX, AccelerationY, AccelerationZ, " +
187 "RotationX, RotationY, RotationZ, RotationW" +
188 ") values (" +
189 ":UUID, :ParentID, :CreationDate, :Name, " +
190 ":Text, :Description, :SitName, :TouchName, " +
191 ":CreatorID, :OwnerID, :GroupID, :LastOwnerID, " +
192 ":OwnerMask, :NextOwnerMask, :GroupMask, :EveryoneMask, :BaseMask, " +
193 ":PositionX, :PositionY, :PositionZ, " +
194 ":VelocityX, :VelocityY, :VelocityZ, " +
195 ":AngularVelocityX, :AngularVelocityY, :AngularVelocityZ, " +
196 ":AccelerationX, :AccelerationY, :AccelerationZ, " +
197 ":RotationX, :RotationY, :RotationZ, :RotationW)");
198
124 insert.Connection = conn; 199 insert.Connection = conn;
125 200
126 SqliteCommand update = 201 SqliteCommand update =
127 new SqliteCommand("update prims set " + 202 new SqliteCommand("update prims set " +
128 "UUID = :UUID, CreationDate = :CreationDate, Name = :Name, PositionX = :PositionX, " + 203 "UUID = :UUID, ParentID = :ParentID, CreationDate = :CreationDate, Name = :Name, " +
129 "PositionY = :PositionY, PositionZ = :PositionZ where UUID = :UUID"); 204 "Text = :Text, Description = :Description, SitName = :SitName, TouchName = :TouchName, " +
205 "CreatorID = :CreatorID, OwnerID = :OwnerID, GroupID = :GroupID, LastOwnerID = :LastOwnerID, " +
206 "OwnerMask = :OwnerMask, NextOwnerMask = :NextOwnerMask, GroupMask = :GroupMask, = :EveryoneMask, = :BaseMask, " +
207 " = :PositionX, = :PositionY, = :PositionZ, " +
208 " = :VelocityX, = :VelocityY, = :VelocityZ, " +
209 " = :AngularVelocityX, = :AngularVelocityY, = :AngularVelocityZ, " +
210 " = :AccelerationX, = :AccelerationY, = :AccelerationZ, " +
211 " = :RotationX, = :RotationY, = :RotationZ, = :RotationW " +
212 "where UUID = :UUID");
130 update.Connection = conn; 213 update.Connection = conn;
131 214
132 delete.Parameters.Add(UUID); 215 delete.Parameters.Add(UUID);