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author | Adam Frisby | 2007-10-22 22:37:39 +0000 |
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committer | Adam Frisby | 2007-10-22 22:37:39 +0000 |
commit | 3143768468e7fc5a6443c2cde398d8b9fade76de (patch) | |
tree | b0b394fab9f1fa2cb6c745522469b72f09815d02 /OpenSim/Region/Storage | |
parent | * Table creation now checks if the table already exists before building it. (diff) | |
download | opensim-SC-3143768468e7fc5a6443c2cde398d8b9fade76de.zip opensim-SC-3143768468e7fc5a6443c2cde398d8b9fade76de.tar.gz opensim-SC-3143768468e7fc5a6443c2cde398d8b9fade76de.tar.bz2 opensim-SC-3143768468e7fc5a6443c2cde398d8b9fade76de.tar.xz |
* Removed plenty more untagged console messages. Everything now has shiny groups. :)
Diffstat (limited to 'OpenSim/Region/Storage')
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs index e2614ee..95772df 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MonoSqlite/MonoSqliteDataStore.cs | |||
@@ -98,11 +98,19 @@ namespace OpenSim.DataStore.MonoSqlite | |||
98 | try | 98 | try |
99 | { | 99 | { |
100 | shapeDa.Fill(ds.Tables["primshapes"]); | 100 | shapeDa.Fill(ds.Tables["primshapes"]); |
101 | } | ||
102 | catch (Exception) | ||
103 | { | ||
104 | MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes table"); | ||
105 | } | ||
106 | |||
107 | try | ||
108 | { | ||
101 | terrainDa.Fill(ds.Tables["terrain"]); | 109 | terrainDa.Fill(ds.Tables["terrain"]); |
102 | } | 110 | } |
103 | catch (Exception) | 111 | catch (Exception) |
104 | { | 112 | { |
105 | MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes or terrain table"); | 113 | MainLog.Instance.Verbose("DATASTORE", "Caught fill error on terrain table"); |
106 | } | 114 | } |
107 | return; | 115 | return; |
108 | } | 116 | } |