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authormingchen2007-12-17 03:49:13 +0000
committermingchen2007-12-17 03:49:13 +0000
commitd845da215f8d30ef3f34a3c207fb892c815d1fac (patch)
treea1714f51422e4b5639d28459569d6235c86751d1 /OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
parentAgain, thanks to Alondria for: (diff)
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*Land has now been linked to the StorageManager. Next step is to fill in the functions for the different datastore interfaces for Land Objects.
Diffstat (limited to 'OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs')
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
index 5e4bb89..37fb4ab 100644
--- a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs
@@ -292,19 +292,19 @@ namespace OpenSim.DataStore.MSSQL
292 return terret; 292 return terret;
293 } 293 }
294 294
295 public void RemoveLandObject(uint id) 295 public void RemoveLandObject(uint id, LLUUID regionUUID)
296 { 296 {
297 297
298 } 298 }
299 299
300 public void StoreParcel(Land parcel) 300 public void StoreLandObject(Land parcel, LLUUID regionUUID)
301 { 301 {
302 302
303 } 303 }
304 304
305 public List<Land> LoadLandObjects() 305 public List<Framework.LandData> LoadLandObjects(LLUUID regionUUID)
306 { 306 {
307 return new List<Land>(); 307 return new List<LandData>();
308 } 308 }
309 309
310 public void Commit() 310 public void Commit()