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authorJeff Ames2008-03-25 03:49:08 +0000
committerJeff Ames2008-03-25 03:49:08 +0000
commit9d1b42c39a779c84dd091a817d2f6e5f434777c4 (patch)
tree0c1c0ad1db253daf3f8fa8389d2a5ae98b899c11 /OpenSim/Region/ScriptEngine
parentFix a couple more warnings. (diff)
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Comment out unused private methods.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs82
-rw-r--r--OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs13
-rw-r--r--OpenSim/Region/ScriptEngine/LSOEngine/LSO/IL_common_functions.cs27
-rw-r--r--OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_OPCODE_IL_processor.cs9
4 files changed, 68 insertions, 63 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
index 04de990..09f84d6 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
@@ -141,26 +141,27 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
141 } 141 }
142 142
143 private static int privateThreadCount = 0; 143 private static int privateThreadCount = 0;
144 private Thread StartScriptLoadUnloadThread() 144// TODO: unused
145 { 145// private Thread StartScriptLoadUnloadThread()
146 Thread t = new Thread(ScriptLoadUnloadThreadLoop); 146// {
147 string name = "ScriptLoadUnloadThread:"; 147// Thread t = new Thread(ScriptLoadUnloadThreadLoop);
148 if (PrivateThread) 148// string name = "ScriptLoadUnloadThread:";
149 { 149// if (PrivateThread)
150 name += "Private:" + privateThreadCount; 150// {
151 privateThreadCount++; 151// name += "Private:" + privateThreadCount;
152 } 152// privateThreadCount++;
153 else 153// }
154 { 154// else
155 name += "Shared"; 155// {
156 } 156// name += "Shared";
157 t.Name = name; 157// }
158 t.IsBackground = true; 158// t.Name = name;
159 t.Priority = ThreadPriority.Normal; 159// t.IsBackground = true;
160 t.Start(); 160// t.Priority = ThreadPriority.Normal;
161 OpenSim.Framework.ThreadTracker.Add(t); 161// t.Start();
162 return t; 162// OpenSim.Framework.ThreadTracker.Add(t);
163 } 163// return t;
164// }
164 165
165 ~ScriptManager() 166 ~ScriptManager()
166 { 167 {
@@ -184,26 +185,27 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
184 185
185 #region Load / Unload scripts (Thread loop) 186 #region Load / Unload scripts (Thread loop)
186 187
187 private void ScriptLoadUnloadThreadLoop() 188// TODO: unused
188 { 189// private void ScriptLoadUnloadThreadLoop()
189 try 190// {
190 { 191// try
191 while (true) 192// {
192 { 193// while (true)
193 if (LUQueue.Count == 0) 194// {
194 Thread.Sleep(scriptLoadUnloadThread_IdleSleepms); 195// if (LUQueue.Count == 0)
195 //if (PleaseShutdown) 196// Thread.Sleep(scriptLoadUnloadThread_IdleSleepms);
196 // return; 197// //if (PleaseShutdown)
197 DoScriptLoadUnload(); 198// // return;
198 } 199// DoScriptLoadUnload();
199 } 200// }
200 catch (ThreadAbortException tae) 201// }
201 { 202// catch (ThreadAbortException tae)
202 string a = tae.ToString(); 203// {
203 a = String.Empty; 204// string a = tae.ToString();
204 // Expected 205// a = String.Empty;
205 } 206// // Expected
206 } 207// }
208// }
207 209
208 public void DoScriptLoadUnload() 210 public void DoScriptLoadUnload()
209 { 211 {
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs
index 1187287..7689d69 100644
--- a/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs
+++ b/OpenSim/Region/ScriptEngine/Common/TRPC/TCPClient.cs
@@ -74,12 +74,13 @@ namespace OpenSim.Region.ScriptEngine.Common.TRPC
74 Clients[ID].Disconnect(); 74 Clients[ID].Disconnect();
75 } 75 }
76 76
77 void asyncConnected(IAsyncResult iar) 77// TODO: unused
78 { 78// void asyncConnected(IAsyncResult iar)
79 Socket client = (Socket)iar.AsyncState; 79// {
80 client.EndConnect(iar); 80// Socket client = (Socket)iar.AsyncState;
81 ProcessConnection(client); 81// client.EndConnect(iar);
82 } 82// ProcessConnection(client);
83// }
83 84
84 private int ProcessConnection(Socket client) 85 private int ProcessConnection(Socket client)
85 { 86 {
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/IL_common_functions.cs b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/IL_common_functions.cs
index a36ab1b..60d68f5 100644
--- a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/IL_common_functions.cs
+++ b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/IL_common_functions.cs
@@ -34,18 +34,19 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
34{ 34{
35 internal partial class LSO_Parser 35 internal partial class LSO_Parser
36 { 36 {
37 private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName) 37// TODO: unused:
38 { 38// private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName)
39 TypeBuilder typeBuilder = modBuilder.DefineType(typeName, 39// {
40 TypeAttributes.Public | 40// TypeBuilder typeBuilder = modBuilder.DefineType(typeName,
41 TypeAttributes.Class | 41// TypeAttributes.Public |
42 TypeAttributes.AutoClass | 42// TypeAttributes.Class |
43 TypeAttributes.AnsiClass | 43// TypeAttributes.AutoClass |
44 TypeAttributes.BeforeFieldInit | 44// TypeAttributes.AnsiClass |
45 TypeAttributes.AutoLayout, 45// TypeAttributes.BeforeFieldInit |
46 typeof (object), 46// TypeAttributes.AutoLayout,
47 new Type[] {typeof (object)}); 47// typeof (object),
48 return typeBuilder; 48// new Type[] {typeof (object)});
49 } 49// return typeBuilder;
50// }
50 } 51 }
51} 52}
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_OPCODE_IL_processor.cs
index ff0fe77..34a784c 100644
--- a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_OPCODE_IL_processor.cs
+++ b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSL_OPCODE_IL_processor.cs
@@ -342,10 +342,11 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
342 return false; 342 return false;
343 } 343 }
344 344
345 private void IL_PopToStack(ILGenerator il) 345// TODO: unused
346 { 346// private void IL_PopToStack(ILGenerator il)
347 IL_PopToStack(il, 1); 347// {
348 } 348// IL_PopToStack(il, 1);
349// }
349 350
350 private void IL_PopToStack(ILGenerator il, int count) 351 private void IL_PopToStack(ILGenerator il, int count)
351 { 352 {