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authorMelanie2013-03-26 03:40:06 +0000
committerMelanie2013-03-26 03:40:06 +0000
commit5f4c4df227025c6b6156ce8238b56553dca4b5ae (patch)
treeb090b809346ba8e39db1e08ca24933e64dae8ab9 /OpenSim/Region/ScriptEngine
parentBulletSim: new algorithm for vertical attraction which uses quaternion (diff)
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Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs5
2 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index e1f0071..aab41f5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -67,6 +67,7 @@ using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
67using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; 67using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
68using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; 68using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
69using System.Reflection; 69using System.Reflection;
70using PermissionMask = OpenSim.Framework.PermissionMask;
70 71
71namespace OpenSim.Region.ScriptEngine.Shared.Api 72namespace OpenSim.Region.ScriptEngine.Shared.Api
72{ 73{
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index bf1b45b..415166a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -62,6 +62,7 @@ using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
62using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; 62using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
63using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; 63using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
64using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; 64using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
65using PermissionMask = OpenSim.Framework.PermissionMask;
65 66
66namespace OpenSim.Region.ScriptEngine.Shared.Api 67namespace OpenSim.Region.ScriptEngine.Shared.Api
67{ 68{
@@ -1787,8 +1788,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1787 taskItem.InvType = (int)InventoryType.Notecard; 1788 taskItem.InvType = (int)InventoryType.Notecard;
1788 taskItem.OwnerID = m_host.OwnerID; 1789 taskItem.OwnerID = m_host.OwnerID;
1789 taskItem.CreatorID = m_host.OwnerID; 1790 taskItem.CreatorID = m_host.OwnerID;
1790 taskItem.BasePermissions = (uint)PermissionMask.All; 1791 taskItem.BasePermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1791 taskItem.CurrentPermissions = (uint)PermissionMask.All; 1792 taskItem.CurrentPermissions = (uint)PermissionMask.All | (uint)PermissionMask.Export;
1792 taskItem.EveryonePermissions = 0; 1793 taskItem.EveryonePermissions = 0;
1793 taskItem.NextPermissions = (uint)PermissionMask.All; 1794 taskItem.NextPermissions = (uint)PermissionMask.All;
1794 taskItem.GroupID = m_host.GroupID; 1795 taskItem.GroupID = m_host.GroupID;