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authorJustin Clark-Casey (justincc)2012-07-11 21:55:18 +0100
committerJustin Clark-Casey (justincc)2012-07-11 21:55:18 +0100
commit33cff9b9d7c9d742b1cb7064ed78677e3f030e72 (patch)
tree2dafeb5ce7cfe0daba2ccfa35f2e3662c8c8742c /OpenSim/Region/ScriptEngine
parentRemove WorldComm module from the regression TestCompileAndStartScript() since... (diff)
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Allow XEngine StartDelay to be configured in the [XEngine] config section.
This is only currently meant for use by regression tests that don't have any issues if XEngine is started up quickly, since no other operations will be occuring simultaneously. Therefore, this is not yet documented externally.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs11
2 files changed, 10 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs
index fe4b0fa..f247a0b 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/Tests/XEngineTest.cs
@@ -65,6 +65,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Tests
65 65
66 IConfig xEngineConfig = configSource.AddConfig("XEngine"); 66 IConfig xEngineConfig = configSource.AddConfig("XEngine");
67 xEngineConfig.Set("Enabled", "true"); 67 xEngineConfig.Set("Enabled", "true");
68 xEngineConfig.Set("StartDelay", "0");
68 69
69 // These tests will not run with AppDomainLoading = true, at least on mono. For unknown reasons, the call 70 // These tests will not run with AppDomainLoading = true, at least on mono. For unknown reasons, the call
70 // to AssemblyResolver.OnAssemblyResolve fails. 71 // to AssemblyResolver.OnAssemblyResolve fails.
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index e07ae1c..f768cf2 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -77,7 +77,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
77 private IConfigSource m_ConfigSource = null; 77 private IConfigSource m_ConfigSource = null;
78 private ICompiler m_Compiler; 78 private ICompiler m_Compiler;
79 private int m_MinThreads; 79 private int m_MinThreads;
80 private int m_MaxThreads ; 80 private int m_MaxThreads;
81
82 /// <summary>
83 /// Amount of time to delay before starting.
84 /// </summary>
85 private int m_StartDelay;
86
81 private int m_IdleTimeout; 87 private int m_IdleTimeout;
82 private int m_StackSize; 88 private int m_StackSize;
83 private int m_SleepTime; 89 private int m_SleepTime;
@@ -231,6 +237,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
231 m_MaxThreads = m_ScriptConfig.GetInt("MaxThreads", 100); 237 m_MaxThreads = m_ScriptConfig.GetInt("MaxThreads", 100);
232 m_IdleTimeout = m_ScriptConfig.GetInt("IdleTimeout", 60); 238 m_IdleTimeout = m_ScriptConfig.GetInt("IdleTimeout", 60);
233 string priority = m_ScriptConfig.GetString("Priority", "BelowNormal"); 239 string priority = m_ScriptConfig.GetString("Priority", "BelowNormal");
240 m_StartDelay = m_ScriptConfig.GetInt("StartDelay", 15000);
234 m_MaxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300); 241 m_MaxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300);
235 m_StackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144); 242 m_StackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144);
236 m_SleepTime = m_ScriptConfig.GetInt("MaintenanceInterval", 10) * 1000; 243 m_SleepTime = m_ScriptConfig.GetInt("MaintenanceInterval", 10) * 1000;
@@ -886,7 +893,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
886 { 893 {
887 // This delay exists to stop mono problems where script compilation and startup would stop the sim 894 // This delay exists to stop mono problems where script compilation and startup would stop the sim
888 // working properly for the session. 895 // working properly for the session.
889 System.Threading.Thread.Sleep(15000); 896 System.Threading.Thread.Sleep(m_StartDelay);
890 } 897 }
891 898
892 object[] o; 899 object[] o;