diff options
author | Tedd Hansen | 2007-08-12 18:06:02 +0000 |
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committer | Tedd Hansen | 2007-08-12 18:06:02 +0000 |
commit | a968d05864d205a289f05074338bb1e7165bc4e6 (patch) | |
tree | 173655a56b9ec3f997debc37a3c058c97aa807e8 /OpenSim/Region/ScriptEngine | |
parent | Code comments and cleanup, correct datatypes for key, vector, rotation, (hope... (diff) | |
download | opensim-SC-a968d05864d205a289f05074338bb1e7165bc4e6.zip opensim-SC-a968d05864d205a289f05074338bb1e7165bc4e6.tar.gz opensim-SC-a968d05864d205a289f05074338bb1e7165bc4e6.tar.bz2 opensim-SC-a968d05864d205a289f05074338bb1e7165bc4e6.tar.xz |
LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won't have to reference every internal command by object.
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
3 files changed, 365 insertions, 13 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index 6eadb0e..906b2d3 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | |||
@@ -4,12 +4,13 @@ using System.Text; | |||
4 | using System.IO; | 4 | using System.IO; |
5 | using Microsoft.CSharp; | 5 | using Microsoft.CSharp; |
6 | using System.CodeDom.Compiler; | 6 | using System.CodeDom.Compiler; |
7 | using System.Reflection; | ||
7 | 8 | ||
8 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | 9 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL |
9 | { | 10 | { |
10 | public class Compiler | 11 | public class Compiler |
11 | { | 12 | { |
12 | private LSL2CS.Converter.LSL2CSConverter LSL_Converter = new LSL2CS.Converter.LSL2CSConverter(); | 13 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); |
13 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); | 14 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); |
14 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); | 15 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); |
15 | public string Compile(string LSOFileName) | 16 | public string Compile(string LSOFileName) |
@@ -25,7 +26,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
25 | // Do actual compile | 26 | // Do actual compile |
26 | System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); | 27 | System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); |
27 | parameters.IncludeDebugInformation = true; | 28 | parameters.IncludeDebugInformation = true; |
28 | parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); | 29 | // Add all available assemblies |
30 | foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) | ||
31 | { | ||
32 | parameters.ReferencedAssemblies.Add(asm.Location); | ||
33 | } | ||
34 | //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); | ||
29 | parameters.GenerateExecutable = false; | 35 | parameters.GenerateExecutable = false; |
30 | parameters.OutputAssembly = OutFile; | 36 | parameters.OutputAssembly = OutFile; |
31 | CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, CS_Code); | 37 | CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, CS_Code); |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs index d9042b5..99fdb0d 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | |||
@@ -3,7 +3,7 @@ using System.Collections.Generic; | |||
3 | using System.Text; | 3 | using System.Text; |
4 | using System.Text.RegularExpressions; | 4 | using System.Text.RegularExpressions; |
5 | 5 | ||
6 | namespace LSL2CS.Converter | 6 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL |
7 | { | 7 | { |
8 | public class LSL2CSConverter | 8 | public class LSL2CSConverter |
9 | { | 9 | { |
@@ -30,6 +30,7 @@ namespace LSL2CS.Converter | |||
30 | public string Convert(string Script) | 30 | public string Convert(string Script) |
31 | { | 31 | { |
32 | string Return = ""; | 32 | string Return = ""; |
33 | Script = " \r\n" + Script; | ||
33 | 34 | ||
34 | // | 35 | // |
35 | // Prepare script for processing | 36 | // Prepare script for processing |
@@ -143,7 +144,7 @@ namespace LSL2CS.Converter | |||
143 | // Go back to level 0, this is not a state | 144 | // Go back to level 0, this is not a state |
144 | in_state = true; | 145 | in_state = true; |
145 | current_statename = m.Groups[1].Captures[0].Value; | 146 | current_statename = m.Groups[1].Captures[0].Value; |
146 | Console.WriteLine("Current statename: " + current_statename); | 147 | //Console.WriteLine("Current statename: " + current_statename); |
147 | cache = Regex.Replace(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{", "", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | 148 | cache = Regex.Replace(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{", "", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); |
148 | } | 149 | } |
149 | ret += cache; | 150 | ret += cache; |
@@ -160,7 +161,7 @@ namespace LSL2CS.Converter | |||
160 | //Replace function names | 161 | //Replace function names |
161 | // void dataserver(key query_id, string data) { | 162 | // void dataserver(key query_id, string data) { |
162 | //cache = Regex.Replace(cache, @"([^a-zA-Z_]\s*)((?!if|switch|for)[a-zA-Z_]+\s*\([^\)]*\)[^{]*{)", "$1" + "<STATE>" + "$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | 163 | //cache = Regex.Replace(cache, @"([^a-zA-Z_]\s*)((?!if|switch|for)[a-zA-Z_]+\s*\([^\)]*\)[^{]*{)", "$1" + "<STATE>" + "$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); |
163 | Console.WriteLine("Replacing using statename: " + current_statename); | 164 | //Console.WriteLine("Replacing using statename: " + current_statename); |
164 | cache = Regex.Replace(cache, @"^(\s*)((?!if|switch|for)[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", @"$1" + current_statename + "_$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | 165 | cache = Regex.Replace(cache, @"^(\s*)((?!if|switch|for)[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", @"$1" + current_statename + "_$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); |
165 | } | 166 | } |
166 | 167 | ||
@@ -219,10 +220,10 @@ namespace LSL2CS.Converter | |||
219 | 220 | ||
220 | 221 | ||
221 | // Add namespace, class name and inheritance | 222 | // Add namespace, class name and inheritance |
222 | Return = "namespace SecondLife {" + Environment.NewLine; | 223 | Return = "namespace SecondLife {\r\n"; |
223 | Return += "public class Script : LSL_BaseClass {" + Environment.NewLine; | 224 | Return += "public class Script : OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass {\r\n"; |
224 | Return += Script; | 225 | Return += Script; |
225 | Return += "} }" + Environment.NewLine; | 226 | Return += "} }\r\n"; |
226 | 227 | ||
227 | return Return; | 228 | return Return; |
228 | } | 229 | } |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index a065683..cf91880 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | |||
@@ -5,17 +5,362 @@ using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler; | |||
5 | 5 | ||
6 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | 6 | namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL |
7 | { | 7 | { |
8 | class LSL_BaseClass | 8 | public class LSL_BaseClass : LSL_BuiltIn_Commands_Interface |
9 | { | 9 | { |
10 | public UInt32 State = 0; | 10 | public UInt32 State = 0; |
11 | public LSL_BuiltIn_Commands_Interface LSL_Builtins; | ||
12 | 11 | ||
13 | public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins) | 12 | public void Start(string FullScriptID) |
14 | { | 13 | { |
15 | LSL_Builtins = LSLBuiltins; | 14 | Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called. FullScriptID: " + FullScriptID); |
16 | Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called"); | ||
17 | 15 | ||
18 | return; | 16 | return; |
19 | } | 17 | } |
18 | |||
19 | |||
20 | |||
21 | |||
22 | |||
23 | |||
24 | public float llSin(float f) { return 0; } | ||
25 | public float llCos(float f) { return 0; } | ||
26 | public float llTan(float f) { return 0; } | ||
27 | public float llAtan2(float x, float y) { return 0; } | ||
28 | public float llSqrt(float f) { return 0; } | ||
29 | public float llPow(float fbase, float fexponent) { return 0; } | ||
30 | public UInt32 llAbs(UInt32 i) { return 0; } | ||
31 | public float llFabs(float f) { return 0; } | ||
32 | public float llFrand(float mag) { return 0; } | ||
33 | public UInt32 llFloor(float f) { return 0; } | ||
34 | public UInt32 llCeil(float f) { return 0; } | ||
35 | public UInt32 llRound(float f) { return 0; } | ||
36 | public float llVecMag(Axiom.Math.Vector3 v) { return 0; } | ||
37 | public Axiom.Math.Vector3 llVecNorm(Axiom.Math.Vector3 v) { return new Axiom.Math.Vector3(); } | ||
38 | public float llVecDist(Axiom.Math.Vector3 a, Axiom.Math.Vector3 b) { return 0; } | ||
39 | public Axiom.Math.Vector3 llRot2Euler(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } | ||
40 | public Axiom.Math.Quaternion llEuler2Rot(Axiom.Math.Vector3 v) { return new Axiom.Math.Quaternion(); } | ||
41 | public Axiom.Math.Quaternion llAxes2Rot(Axiom.Math.Vector3 fwd, Axiom.Math.Vector3 left, Axiom.Math.Vector3 up) { return new Axiom.Math.Quaternion(); } | ||
42 | public Axiom.Math.Vector3 llRot2Fwd(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } | ||
43 | public Axiom.Math.Vector3 llRot2Left(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } | ||
44 | public Axiom.Math.Vector3 llRot2Up(Axiom.Math.Quaternion r) { return new Axiom.Math.Vector3(); } | ||
45 | public Axiom.Math.Quaternion llRotBetween(Axiom.Math.Vector3 start, Axiom.Math.Vector3 end) { return new Axiom.Math.Quaternion(); } | ||
46 | public void llWhisper(UInt16 channelID, string text) | ||
47 | { | ||
48 | Common.SendToDebug("INTERNAL FUNCTION llWhisper(" + channelID + ", \"" + text + "\");"); | ||
49 | Common.SendToLog("llWhisper Channel " + channelID + ", Text: \"" + text + "\""); | ||
50 | } | ||
51 | //public void llSay(UInt32 channelID, string text) | ||
52 | public void llSay(object channelID, object text) | ||
53 | { | ||
54 | //TODO: DO SOMETHING USEFUL HERE | ||
55 | Common.SendToDebug("INTERNAL FUNCTION llSay(" + (UInt32)channelID + ", \"" + (string)text + "\");"); | ||
56 | Common.SendToLog("llSay Channel " + (UInt32)channelID + ", Text: \"" + (string)text + "\""); | ||
57 | } | ||
58 | public void llShout(UInt16 channelID, string text) { return; } | ||
59 | public UInt32 llListen(UInt16 channelID, string name, string ID, string msg) { return 0; } | ||
60 | public void llListenControl(UInt32 number, UInt32 active) { return; } | ||
61 | public void llListenRemove(UInt32 number) { return; } | ||
62 | public void llSensor(string name, string id, UInt32 type, float range, float arc) { return; } | ||
63 | public void llSensorRepeat(string name, string id, UInt32 type, float range, float arc, float rate) { return; } | ||
64 | public void llSensorRemove() { return; } | ||
65 | public string llDetectedName(UInt32 number) { return ""; } | ||
66 | public string llDetectedKey(UInt32 number) { return ""; } | ||
67 | public string llDetectedOwner(UInt32 number) { return ""; } | ||
68 | public UInt32 llDetectedType(UInt32 number) { return 0; } | ||
69 | public Axiom.Math.Vector3 llDetectedPos(UInt32 number) { return new Axiom.Math.Vector3(); } | ||
70 | public Axiom.Math.Vector3 llDetectedVel(UInt32 number) { return new Axiom.Math.Vector3(); } | ||
71 | public Axiom.Math.Vector3 llDetectedGrab(UInt32 number) { return new Axiom.Math.Vector3(); } | ||
72 | public Axiom.Math.Quaternion llDetectedRot(UInt32 number) { return new Axiom.Math.Quaternion(); } | ||
73 | public UInt32 llDetectedGroup(UInt32 number) { return 0; } | ||
74 | public UInt32 llDetectedLinkNumber(UInt32 number) { return 0; } | ||
75 | public void llDie() { return; } | ||
76 | public float llGround(Axiom.Math.Vector3 offset) { return 0; } | ||
77 | public float llCloud(Axiom.Math.Vector3 offset) { return 0; } | ||
78 | public Axiom.Math.Vector3 llWind(Axiom.Math.Vector3 offset) { return new Axiom.Math.Vector3(); } | ||
79 | public void llSetStatus(UInt32 status, UInt32 value) { return; } | ||
80 | public UInt32 llGetStatus(UInt32 status) { return 0; } | ||
81 | public void llSetScale(Axiom.Math.Vector3 scale) { return; } | ||
82 | public Axiom.Math.Vector3 llGetScale() { return new Axiom.Math.Vector3(); } | ||
83 | public void llSetColor(Axiom.Math.Vector3 color, UInt32 face) { return; } | ||
84 | public float llGetAlpha(UInt32 face) { return 0; } | ||
85 | public void llSetAlpha(float alpha, UInt32 face) { return; } | ||
86 | public Axiom.Math.Vector3 llGetColor(UInt32 face) { return new Axiom.Math.Vector3(); } | ||
87 | public void llSetTexture(string texture, UInt32 face) { return; } | ||
88 | public void llScaleTexture(float u, float v, UInt32 face) { return; } | ||
89 | public void llOffsetTexture(float u, float v, UInt32 face) { return; } | ||
90 | public void llRotateTexture(float rotation, UInt32 face) { return; } | ||
91 | public string llGetTexture(UInt32 face) { return ""; } | ||
92 | public void llSetPos(Axiom.Math.Vector3 pos) { return; } | ||
93 | |||
94 | |||
95 | public void llGetPos() { } | ||
96 | public void llGetLocalPos() { } | ||
97 | public void llSetRot() { } | ||
98 | public void llGetRot() { } | ||
99 | public void llGetLocalRot() { } | ||
100 | public void llSetForce() { } | ||
101 | public void llGetForce() { } | ||
102 | public void llTarget() { } | ||
103 | public void llTargetRemove() { } | ||
104 | public void llRotTarget() { } | ||
105 | public void llRotTargetRemove() { } | ||
106 | public void llMoveToTarget() { } | ||
107 | public void llStopMoveToTarget() { } | ||
108 | public void llApplyImpulse() { } | ||
109 | public void llApplyRotationalImpulse() { } | ||
110 | public void llSetTorque() { } | ||
111 | public void llGetTorque() { } | ||
112 | public void llSetForceAndTorque() { } | ||
113 | public void llGetVel() { } | ||
114 | public void llGetAccel() { } | ||
115 | public void llGetOmega() { } | ||
116 | public void llGetTimeOfDay() { } | ||
117 | public void llGetWallclock() { } | ||
118 | public void llGetTime() { } | ||
119 | public void llResetTime() { } | ||
120 | public void llGetAndResetTime() { } | ||
121 | public void llSound() { } | ||
122 | public void llPlaySound() { } | ||
123 | public void llLoopSound() { } | ||
124 | public void llLoopSoundMaster() { } | ||
125 | public void llLoopSoundSlave() { } | ||
126 | public void llPlaySoundSlave() { } | ||
127 | public void llTriggerSound() { } | ||
128 | public void llStopSound() { } | ||
129 | public void llPreloadSound() { } | ||
130 | public void llGetSubString() { } | ||
131 | public void llDeleteSubString() { } | ||
132 | public void llInsertString() { } | ||
133 | public void llToUpper() { } | ||
134 | public void llToLower() { } | ||
135 | public void llGiveMoney() { } | ||
136 | public void llMakeExplosion() { } | ||
137 | public void llMakeFountain() { } | ||
138 | public void llMakeSmoke() { } | ||
139 | public void llMakeFire() { } | ||
140 | public void llRezObject() { } | ||
141 | public void llLookAt() { } | ||
142 | public void llStopLookAt() { } | ||
143 | public void llSetTimerEvent() { } | ||
144 | public void llSleep() { } | ||
145 | public void llGetMass() { } | ||
146 | public void llCollisionFilter() { } | ||
147 | public void llTakeControls() { } | ||
148 | public void llReleaseControls() { } | ||
149 | public void llAttachToAvatar() { } | ||
150 | public void llDetachFromAvatar() { } | ||
151 | public void llTakeCamera() { } | ||
152 | public void llReleaseCamera() { } | ||
153 | public void llGetOwner() { } | ||
154 | public void llInstantMessage() { } | ||
155 | public void llEmail() { } | ||
156 | public void llGetNextEmail() { } | ||
157 | public void llGetKey() { } | ||
158 | public void llSetBuoyancy() { } | ||
159 | public void llSetHoverHeight() { } | ||
160 | public void llStopHover() { } | ||
161 | public void llMinEventDelay() { } | ||
162 | public void llSoundPreload() { } | ||
163 | public void llRotLookAt() { } | ||
164 | public void llStringLength() { } | ||
165 | public void llStartAnimation() { } | ||
166 | public void llStopAnimation() { } | ||
167 | public void llPointAt() { } | ||
168 | public void llStopPointAt() { } | ||
169 | public void llTargetOmega() { } | ||
170 | public void llGetStartParameter() { } | ||
171 | public void llGodLikeRezObject() { } | ||
172 | public void llRequestPermissions() { } | ||
173 | public void llGetPermissionsKey() { } | ||
174 | public void llGetPermissions() { } | ||
175 | public void llGetLinkNumber() { } | ||
176 | public void llSetLinkColor() { } | ||
177 | public void llCreateLink() { } | ||
178 | public void llBreakLink() { } | ||
179 | public void llBreakAllLinks() { } | ||
180 | public void llGetLinkKey() { } | ||
181 | public void llGetLinkName() { } | ||
182 | public void llGetInventoryNumber() { } | ||
183 | public void llGetInventoryName() { } | ||
184 | public void llSetScriptState() { } | ||
185 | public void llGetEnergy() { } | ||
186 | public void llGiveInventory() { } | ||
187 | public void llRemoveInventory() { } | ||
188 | public void llSetText() { } | ||
189 | public void llWater() { } | ||
190 | public void llPassTouches() { } | ||
191 | public void llRequestAgentData() { } | ||
192 | public void llRequestInventoryData() { } | ||
193 | public void llSetDamage() { } | ||
194 | public void llTeleportAgentHome() { } | ||
195 | public void llModifyLand() { } | ||
196 | public void llCollisionSound() { } | ||
197 | public void llCollisionSprite() { } | ||
198 | public void llGetAnimation() { } | ||
199 | public void llResetScript() { } | ||
200 | public void llMessageLinked() { } | ||
201 | public void llPushObject() { } | ||
202 | public void llPassCollisions() { } | ||
203 | public void llGetScriptName() { } | ||
204 | public void llGetNumberOfSides() { } | ||
205 | public void llAxisAngle2Rot() { } | ||
206 | public void llRot2Axis() { } | ||
207 | public void llRot2Angle() { } | ||
208 | public void llAcos() { } | ||
209 | public void llAsin() { } | ||
210 | public void llAngleBetween() { } | ||
211 | public void llGetInventoryKey() { } | ||
212 | public void llAllowInventoryDrop() { } | ||
213 | public void llGetSunDirection() { } | ||
214 | public void llGetTextureOffset() { } | ||
215 | public void llGetTextureScale() { } | ||
216 | public void llGetTextureRot() { } | ||
217 | public void llSubStringIndex() { } | ||
218 | public void llGetOwnerKey() { } | ||
219 | public void llGetCenterOfMass() { } | ||
220 | public void llListSort() { } | ||
221 | public void llGetListLength() { } | ||
222 | public void llList2Integer() { } | ||
223 | public void llList2Float() { } | ||
224 | public void llList2String() { } | ||
225 | public void llList2Key() { } | ||
226 | public void llList2Vector() { } | ||
227 | public void llList2Rot() { } | ||
228 | public void llList2List() { } | ||
229 | public void llDeleteSubList() { } | ||
230 | public void llGetListEntryType() { } | ||
231 | public void llList2CSV() { } | ||
232 | public void llCSV2List() { } | ||
233 | public void llListRandomize() { } | ||
234 | public void llList2ListStrided() { } | ||
235 | public void llGetRegionCorner() { } | ||
236 | public void llListInsertList() { } | ||
237 | public void llListFindList() { } | ||
238 | public void llGetObjectName() { } | ||
239 | public void llSetObjectName() { } | ||
240 | public void llGetDate() { } | ||
241 | public void llEdgeOfWorld() { } | ||
242 | public void llGetAgentInfo() { } | ||
243 | public void llAdjustSoundVolume() { } | ||
244 | public void llSetSoundQueueing() { } | ||
245 | public void llSetSoundRadius() { } | ||
246 | public void llKey2Name() { } | ||
247 | public void llSetTextureAnim() { } | ||
248 | public void llTriggerSoundLimited() { } | ||
249 | public void llEjectFromLand() { } | ||
250 | public void llParseString2List() { } | ||
251 | public void llOverMyLand() { } | ||
252 | public void llGetLandOwnerAt() { } | ||
253 | public void llGetNotecardLine() { } | ||
254 | public void llGetAgentSize() { } | ||
255 | public void llSameGroup() { } | ||
256 | public void llUnSit() { } | ||
257 | public void llGroundSlope() { } | ||
258 | public void llGroundNormal() { } | ||
259 | public void llGroundContour() { } | ||
260 | public void llGetAttached() { } | ||
261 | public void llGetFreeMemory() { } | ||
262 | public void llGetRegionName() { } | ||
263 | public void llGetRegionTimeDilation() { } | ||
264 | public void llGetRegionFPS() { } | ||
265 | public void llParticleSystem() { } | ||
266 | public void llGroundRepel() { } | ||
267 | public void llGiveInventoryList() { } | ||
268 | public void llSetVehicleType() { } | ||
269 | public void llSetVehicleFloatParam() { } | ||
270 | public void llSetVehicleVectorParam() { } | ||
271 | public void llSetVehicleRotationParam() { } | ||
272 | public void llSetVehicleFlags() { } | ||
273 | public void llRemoveVehicleFlags() { } | ||
274 | public void llSitTarget() { } | ||
275 | public void llAvatarOnSitTarget() { } | ||
276 | public void llAddToLandPassList() { } | ||
277 | public void llSetTouchText() { } | ||
278 | public void llSetSitText() { } | ||
279 | public void llSetCameraEyeOffset() { } | ||
280 | public void llSetCameraAtOffset() { } | ||
281 | public void llDumpList2String() { } | ||
282 | public void llScriptDanger() { } | ||
283 | public void llDialog() { } | ||
284 | public void llVolumeDetect() { } | ||
285 | public void llResetOtherScript() { } | ||
286 | public void llGetScriptState() { } | ||
287 | public void llRemoteLoadScript() { } | ||
288 | public void llSetRemoteScriptAccessPin() { } | ||
289 | public void llRemoteLoadScriptPin() { } | ||
290 | public void llOpenRemoteDataChannel() { } | ||
291 | public void llSendRemoteData() { } | ||
292 | public void llRemoteDataReply() { } | ||
293 | public void llCloseRemoteDataChannel() { } | ||
294 | public void llMD5String() { } | ||
295 | public void llSetPrimitiveParams() { } | ||
296 | public void llStringToBase64() { } | ||
297 | public void llBase64ToString() { } | ||
298 | public void llXorBase64Strings() { } | ||
299 | public void llRemoteDataSetRegion() { } | ||
300 | public void llLog10() { } | ||
301 | public void llLog() { } | ||
302 | public void llGetAnimationList() { } | ||
303 | public void llSetParcelMusicURL() { } | ||
304 | public void llGetRootPosition() { } | ||
305 | public void llGetRootRotation() { } | ||
306 | public void llGetObjectDesc() { } | ||
307 | public void llSetObjectDesc() { } | ||
308 | public void llGetCreator() { } | ||
309 | public void llGetTimestamp() { } | ||
310 | public void llSetLinkAlpha() { } | ||
311 | public void llGetNumberOfPrims() { } | ||
312 | public void llGetNumberOfNotecardLines() { } | ||
313 | public void llGetBoundingBox() { } | ||
314 | public void llGetGeometricCenter() { } | ||
315 | public void llGetPrimitiveParams() { } | ||
316 | public void llIntegerToBase64() { } | ||
317 | public void llBase64ToInteger() { } | ||
318 | public void llGetGMTclock() { } | ||
319 | public void llGetSimulatorHostname() { } | ||
320 | public void llSetLocalRot() { } | ||
321 | public void llParseStringKeepNulls() { } | ||
322 | public void llRezAtRoot() { } | ||
323 | public void llGetObjectPermMask() { } | ||
324 | public void llSetObjectPermMask() { } | ||
325 | public void llGetInventoryPermMask() { } | ||
326 | public void llSetInventoryPermMask() { } | ||
327 | public void llGetInventoryCreator() { } | ||
328 | public void llOwnerSay() { } | ||
329 | public void llRequestSimulatorData() { } | ||
330 | public void llForceMouselook() { } | ||
331 | public void llGetObjectMass() { } | ||
332 | public void llListReplaceList() { } | ||
333 | public void llLoadURL() { } | ||
334 | public void llParcelMediaCommandList() { } | ||
335 | public void llParcelMediaQuery() { } | ||
336 | public void llModPow() { } | ||
337 | public void llGetInventoryType() { } | ||
338 | public void llSetPayPrice() { } | ||
339 | public void llGetCameraPos() { } | ||
340 | public void llGetCameraRot() { } | ||
341 | public void llSetPrimURL() { } | ||
342 | public void llRefreshPrimURL() { } | ||
343 | public void llEscapeURL() { } | ||
344 | public void llUnescapeURL() { } | ||
345 | public void llMapDestination() { } | ||
346 | public void llAddToLandBanList() { } | ||
347 | public void llRemoveFromLandPassList() { } | ||
348 | public void llRemoveFromLandBanList() { } | ||
349 | public void llSetCameraParams() { } | ||
350 | public void llClearCameraParams() { } | ||
351 | public void llListStatistics() { } | ||
352 | public void llGetUnixTime() { } | ||
353 | public void llGetParcelFlags() { } | ||
354 | public void llGetRegionFlags() { } | ||
355 | public void llXorBase64StringsCorrect() { } | ||
356 | public void llHTTPRequest() { } | ||
357 | public void llResetLandBanList() { } | ||
358 | public void llResetLandPassList() { } | ||
359 | public void llGetParcelPrimCount() { } | ||
360 | public void llGetParcelPrimOwners() { } | ||
361 | public void llGetObjectPrimCount() { } | ||
362 | public void llGetParcelMaxPrims() { } | ||
363 | public void llGetParcelDetails() { } | ||
364 | |||
20 | } | 365 | } |
21 | } | 366 | } |