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authorJustin Clark-Casey (justincc)2013-03-14 22:42:11 +0000
committerJustin Clark-Casey (justincc)2013-03-14 22:42:11 +0000
commit2a81eb8d45b4c2b1866479eec1bc906d0d6cf1a7 (patch)
tree6b2621d1a092f0404d85616c958e46b3a680420e /OpenSim/Region/ScriptEngine
parentFix minor race condition in llGetGeometricCenter() if this was changing whils... (diff)
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Fix minor race conditions in LSL_Api.GetPrimParams() for PRIM_POSITION, PRIM_SIZE and PRIM_ROT_LOCAL
This function is used by all the various ll*Params() and os*Params() functions
Diffstat (limited to 'OpenSim/Region/ScriptEngine')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs21
1 files changed, 11 insertions, 10 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index deaaa8a..8d5eea3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -8054,23 +8054,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8054 break; 8054 break;
8055 8055
8056 case (int)ScriptBaseClass.PRIM_POSITION: 8056 case (int)ScriptBaseClass.PRIM_POSITION:
8057 LSL_Vector v = new LSL_Vector(part.AbsolutePosition.X, 8057 LSL_Vector v = new LSL_Vector(part.AbsolutePosition);
8058 part.AbsolutePosition.Y, 8058
8059 part.AbsolutePosition.Z);
8060 // For some reason, the part.AbsolutePosition.* values do not change if the 8059 // For some reason, the part.AbsolutePosition.* values do not change if the
8061 // linkset is rotated; they always reflect the child prim's world position 8060 // linkset is rotated; they always reflect the child prim's world position
8062 // as though the linkset is unrotated. This is incompatible behavior with SL's 8061 // as though the linkset is unrotated. This is incompatible behavior with SL's
8063 // implementation, so will break scripts imported from there (not to mention it 8062 // implementation, so will break scripts imported from there (not to mention it
8064 // makes it more difficult to determine a child prim's actual inworld position). 8063 // makes it more difficult to determine a child prim's actual inworld position).
8065 if (part.ParentID != 0) 8064 if (!part.IsRoot)
8066 v = ((v - llGetRootPosition()) * llGetRootRotation()) + llGetRootPosition(); 8065 {
8066 LSL_Vector rootPos = new LSL_Vector(m_host.ParentGroup.AbsolutePosition);
8067 v = ((v - rootPos) * llGetRootRotation()) + rootPos;
8068 }
8069
8067 res.Add(v); 8070 res.Add(v);
8068 break; 8071 break;
8069 8072
8070 case (int)ScriptBaseClass.PRIM_SIZE: 8073 case (int)ScriptBaseClass.PRIM_SIZE:
8071 res.Add(new LSL_Vector(part.Scale.X, 8074 res.Add(new LSL_Vector(part.Scale));
8072 part.Scale.Y,
8073 part.Scale.Z));
8074 break; 8075 break;
8075 8076
8076 case (int)ScriptBaseClass.PRIM_ROTATION: 8077 case (int)ScriptBaseClass.PRIM_ROTATION:
@@ -8384,8 +8385,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8384 case (int)ScriptBaseClass.PRIM_DESC: 8385 case (int)ScriptBaseClass.PRIM_DESC:
8385 res.Add(new LSL_String(part.Description)); 8386 res.Add(new LSL_String(part.Description));
8386 break; 8387 break;
8387 case (int)ScriptBaseClass.PRIM_ROT_LOCAL: 8388 case (int)ScriptBaseClass.PRIM_ROT_LOCAL:
8388 res.Add(new LSL_Rotation(part.RotationOffset.X, part.RotationOffset.Y, part.RotationOffset.Z, part.RotationOffset.W)); 8389 res.Add(new LSL_Rotation(part.RotationOffset));
8389 break; 8390 break;
8390 case (int)ScriptBaseClass.PRIM_POS_LOCAL: 8391 case (int)ScriptBaseClass.PRIM_POS_LOCAL:
8391 res.Add(new LSL_Vector(GetPartLocalPos(part))); 8392 res.Add(new LSL_Vector(GetPartLocalPos(part)));