From 2a81eb8d45b4c2b1866479eec1bc906d0d6cf1a7 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 14 Mar 2013 22:42:11 +0000 Subject: Fix minor race conditions in LSL_Api.GetPrimParams() for PRIM_POSITION, PRIM_SIZE and PRIM_ROT_LOCAL This function is used by all the various ll*Params() and os*Params() functions --- .../Shared/Api/Implementation/LSL_Api.cs | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index deaaa8a..8d5eea3 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -8054,23 +8054,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api break; case (int)ScriptBaseClass.PRIM_POSITION: - LSL_Vector v = new LSL_Vector(part.AbsolutePosition.X, - part.AbsolutePosition.Y, - part.AbsolutePosition.Z); + LSL_Vector v = new LSL_Vector(part.AbsolutePosition); + // For some reason, the part.AbsolutePosition.* values do not change if the // linkset is rotated; they always reflect the child prim's world position // as though the linkset is unrotated. This is incompatible behavior with SL's // implementation, so will break scripts imported from there (not to mention it // makes it more difficult to determine a child prim's actual inworld position). - if (part.ParentID != 0) - v = ((v - llGetRootPosition()) * llGetRootRotation()) + llGetRootPosition(); + if (!part.IsRoot) + { + LSL_Vector rootPos = new LSL_Vector(m_host.ParentGroup.AbsolutePosition); + v = ((v - rootPos) * llGetRootRotation()) + rootPos; + } + res.Add(v); break; case (int)ScriptBaseClass.PRIM_SIZE: - res.Add(new LSL_Vector(part.Scale.X, - part.Scale.Y, - part.Scale.Z)); + res.Add(new LSL_Vector(part.Scale)); break; case (int)ScriptBaseClass.PRIM_ROTATION: @@ -8384,8 +8385,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case (int)ScriptBaseClass.PRIM_DESC: res.Add(new LSL_String(part.Description)); break; - case (int)ScriptBaseClass.PRIM_ROT_LOCAL: - res.Add(new LSL_Rotation(part.RotationOffset.X, part.RotationOffset.Y, part.RotationOffset.Z, part.RotationOffset.W)); + case (int)ScriptBaseClass.PRIM_ROT_LOCAL: + res.Add(new LSL_Rotation(part.RotationOffset)); break; case (int)ScriptBaseClass.PRIM_POS_LOCAL: res.Add(new LSL_Vector(GetPartLocalPos(part))); -- cgit v1.1