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author | Justin Clark-Casey (justincc) | 2010-01-29 23:12:08 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-01-29 23:12:08 +0000 |
commit | 05a3e37b853fc870b83eb67b47bc70eb724f652e (patch) | |
tree | 8fddceb9442ed0352c1b5f04a79ee2242bd4d6d1 /OpenSim/Region/ScriptEngine/XEngine | |
parent | Apply http://opensimulator.org/mantis/view.php?id=4548 (diff) | |
download | opensim-SC-05a3e37b853fc870b83eb67b47bc70eb724f652e.zip opensim-SC-05a3e37b853fc870b83eb67b47bc70eb724f652e.tar.gz opensim-SC-05a3e37b853fc870b83eb67b47bc70eb724f652e.tar.bz2 opensim-SC-05a3e37b853fc870b83eb67b47bc70eb724f652e.tar.xz |
Apply http://opensimulator.org/mantis/view.php?id=3334
Send continuous touch() events if the left mouse button is held down while moving over an object
This conforms with Linden Lab practice
Thanks Revolution
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs index 16309ef..09b79d0 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | |||
@@ -55,6 +55,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
55 | m_log.Info("[XEngine] Hooking up to server events"); | 55 | m_log.Info("[XEngine] Hooking up to server events"); |
56 | myScriptEngine.World.EventManager.OnAttach += attach; | 56 | myScriptEngine.World.EventManager.OnAttach += attach; |
57 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; | 57 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; |
58 | myScriptEngine.World.EventManager.OnObjectGrabbing += touch; | ||
58 | myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end; | 59 | myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end; |
59 | myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; | 60 | myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; |
60 | myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target; | 61 | myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target; |
@@ -148,7 +149,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
148 | } | 149 | } |
149 | 150 | ||
150 | public void touch(uint localID, uint originalID, Vector3 offsetPos, | 151 | public void touch(uint localID, uint originalID, Vector3 offsetPos, |
151 | IClientAPI remoteClient) | 152 | IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) |
152 | { | 153 | { |
153 | // Add to queue for all scripts in ObjectID object | 154 | // Add to queue for all scripts in ObjectID object |
154 | DetectParams[] det = new DetectParams[1]; | 155 | DetectParams[] det = new DetectParams[1]; |
@@ -172,6 +173,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
172 | SceneObjectPart originalPart = myScriptEngine.World.GetSceneObjectPart(originalID); | 173 | SceneObjectPart originalPart = myScriptEngine.World.GetSceneObjectPart(originalID); |
173 | det[0].LinkNum = originalPart.LinkNum; | 174 | det[0].LinkNum = originalPart.LinkNum; |
174 | } | 175 | } |
176 | if (surfaceArgs != null) | ||
177 | { | ||
178 | det[0].SurfaceTouchArgs = surfaceArgs; | ||
179 | } | ||
175 | 180 | ||
176 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 181 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
177 | "touch", new Object[] { new LSL_Types.LSLInteger(1) }, | 182 | "touch", new Object[] { new LSL_Types.LSLInteger(1) }, |