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authorJeff Ames2008-09-09 01:26:48 +0000
committerJeff Ames2008-09-09 01:26:48 +0000
commitfae34bb10cfa10702faf5c19d8c8517faa018cb5 (patch)
tree2001f24703b010957254dbb49ef5e222ff30b84d /OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
parentFix state xxx within state xxx itself triggering a state "change" to (diff)
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Update svn properties, formatting cleanup.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/XEngine/XEngine.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs22
1 files changed, 11 insertions, 11 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index bb08a60..6582686 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -216,13 +216,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
216 216
217 if (sleepTime > 0) 217 if (sleepTime > 0)
218 { 218 {
219 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance), 219 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance),
220 new Object[]{ sleepTime }); 220 new Object[]{ sleepTime });
221 } 221 }
222 222
223 if (saveTime > 0) 223 if (saveTime > 0)
224 { 224 {
225 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup), 225 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup),
226 new Object[] { saveTime }); 226 new Object[] { saveTime });
227 } 227 }
228 228
@@ -278,7 +278,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
278 instances.Clear(); 278 instances.Clear();
279 279
280 if (saveTime > 0) 280 if (saveTime > 0)
281 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup), 281 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup),
282 new Object[] { saveTime }); 282 new Object[] { saveTime });
283 283
284 return 0; 284 return 0;
@@ -301,7 +301,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
301 301
302 System.Threading.Thread.Sleep(sleepTime); 302 System.Threading.Thread.Sleep(sleepTime);
303 303
304 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance), 304 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance),
305 new Object[]{ sleepTime }); 305 new Object[]{ sleepTime });
306 306
307 return 0; 307 return 0;
@@ -331,13 +331,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
331 { 331 {
332 m_firstStart = false; 332 m_firstStart = false;
333 m_CurrentCompile = m_ThreadPool.QueueWorkItem( 333 m_CurrentCompile = m_ThreadPool.QueueWorkItem(
334 new WorkItemCallback(this.DoScriptWait), 334 new WorkItemCallback(this.DoScriptWait),
335 new Object[0]); 335 new Object[0]);
336 return; 336 return;
337 } 337 }
338 338
339 m_CurrentCompile = m_ThreadPool.QueueWorkItem( 339 m_CurrentCompile = m_ThreadPool.QueueWorkItem(
340 new WorkItemCallback(this.DoOnRezScriptQueue), 340 new WorkItemCallback(this.DoOnRezScriptQueue),
341 new Object[0]); 341 new Object[0]);
342 } 342 }
343 } 343 }
@@ -352,7 +352,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
352 if (m_CompileQueue.Count > 0) 352 if (m_CompileQueue.Count > 0)
353 { 353 {
354 m_CurrentCompile = m_ThreadPool.QueueWorkItem( 354 m_CurrentCompile = m_ThreadPool.QueueWorkItem(
355 new WorkItemCallback(this.DoOnRezScriptQueue), 355 new WorkItemCallback(this.DoOnRezScriptQueue),
356 new Object[0]); 356 new Object[0]);
357 } 357 }
358 else 358 else
@@ -383,7 +383,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
383 if (m_CompileQueue.Count > 0) 383 if (m_CompileQueue.Count > 0)
384 { 384 {
385 m_CurrentCompile = m_ThreadPool.QueueWorkItem( 385 m_CurrentCompile = m_ThreadPool.QueueWorkItem(
386 new WorkItemCallback(this.DoOnRezScriptQueue), 386 new WorkItemCallback(this.DoOnRezScriptQueue),
387 new Object[0]); 387 new Object[0]);
388 } 388 }
389 else 389 else
@@ -493,7 +493,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
493 } 493 }
494 m_DomainScripts[appDomain].Add(itemID); 494 m_DomainScripts[appDomain].Add(itemID);
495 495
496 ScriptInstance instance = 496 ScriptInstance instance =
497 new ScriptInstance(this,localID, 497 new ScriptInstance(this,localID,
498 part.UUID, itemID, assetID, assembly, 498 part.UUID, itemID, assetID, assembly,
499 m_AppDomains[appDomain], 499 m_AppDomains[appDomain],
@@ -657,7 +657,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
657 public IScriptWorkItem QueueEventHandler(object parms) 657 public IScriptWorkItem QueueEventHandler(object parms)
658 { 658 {
659 return new XWorkItem(m_ThreadPool.QueueWorkItem( 659 return new XWorkItem(m_ThreadPool.QueueWorkItem(
660 new WorkItemCallback(this.ProcessEventHandler), 660 new WorkItemCallback(this.ProcessEventHandler),
661 parms)); 661 parms));
662 } 662 }
663 663
@@ -723,7 +723,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
723 string[] pathList = new string[] {"bin", "ScriptEngines", 723 string[] pathList = new string[] {"bin", "ScriptEngines",
724 Path.Combine("ScriptEngines", 724 Path.Combine("ScriptEngines",
725 m_Scene.RegionInfo.RegionID.ToString())}; 725 m_Scene.RegionInfo.RegionID.ToString())};
726 726
727 string assemblyName = args.Name; 727 string assemblyName = args.Name;
728 if (assemblyName.IndexOf(",") != -1) 728 if (assemblyName.IndexOf(",") != -1)
729 assemblyName = args.Name.Substring(0, args.Name.IndexOf(",")); 729 assemblyName = args.Name.Substring(0, args.Name.IndexOf(","));