aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared
diff options
context:
space:
mode:
authorMelanie Thielker2008-09-24 13:18:06 +0000
committerMelanie Thielker2008-09-24 13:18:06 +0000
commitfb7a29a5efe70a334ccbf6e82e9ee6e7d481beef (patch)
tree599bf798dae443a82a64f6554694ddbcc845ba98 /OpenSim/Region/ScriptEngine/Shared
parentFrom: alan webb (alan_webb@us.ibm.com) (diff)
downloadopensim-SC-fb7a29a5efe70a334ccbf6e82e9ee6e7d481beef.zip
opensim-SC-fb7a29a5efe70a334ccbf6e82e9ee6e7d481beef.tar.gz
opensim-SC-fb7a29a5efe70a334ccbf6e82e9ee6e7d481beef.tar.bz2
opensim-SC-fb7a29a5efe70a334ccbf6e82e9ee6e7d481beef.tar.xz
Rename lots of stuff in DNE to reduce source code differences in the
LSL implementation files. Rename lots of stuff in XEngine for the same reason. Move methods between interfaces. Just refactor stuff.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs10
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs16
2 files changed, 13 insertions, 13 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
index fabcc2c..020e64a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
@@ -48,10 +48,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
48 private static int cmdHandlerThreadCycleSleepms; 48 private static int cmdHandlerThreadCycleSleepms;
49 49
50 private static List<IScene> m_Scenes = new List<IScene>(); 50 private static List<IScene> m_Scenes = new List<IScene>();
51 private static List<IScriptEngine> m_ScriptEngines = 51 private static List<IEventReceiver> m_ScriptEngines =
52 new List<IScriptEngine>(); 52 new List<IEventReceiver>();
53 53
54 public IScriptEngine m_ScriptEngine; 54 public IEventReceiver m_ScriptEngine;
55 private IScene m_Scene; 55 private IScene m_Scene;
56 56
57 private static Dictionary<IScene, Dataserver> m_Dataserver = 57 private static Dictionary<IScene, Dataserver> m_Dataserver =
@@ -97,12 +97,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
97 get { return m_XmlRequest[m_Scene]; } 97 get { return m_XmlRequest[m_Scene]; }
98 } 98 }
99 99
100 public IScriptEngine[] ScriptEngines 100 public IEventReceiver[] ScriptEngines
101 { 101 {
102 get { return m_ScriptEngines.ToArray(); } 102 get { return m_ScriptEngines.ToArray(); }
103 } 103 }
104 104
105 public AsyncCommandManager(IScriptEngine _ScriptEngine) 105 public AsyncCommandManager(IEventReceiver _ScriptEngine)
106 { 106 {
107 m_ScriptEngine = _ScriptEngine; 107 m_ScriptEngine = _ScriptEngine;
108 m_Scene = m_ScriptEngine.World; 108 m_Scene = m_ScriptEngine.World;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 552d47c..f40b1a5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -1629,7 +1629,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1629 LSL_Vector currentPos = llGetLocalPos(); 1629 LSL_Vector currentPos = llGetLocalPos();
1630 if (llVecDist(currentPos, targetPos) > 10.0f * m_ScriptDistanceFactor) 1630 if (llVecDist(currentPos, targetPos) > 10.0f * m_ScriptDistanceFactor)
1631 { 1631 {
1632 targetPos = currentPos + m_ScriptDistanceFactor * 10 * llVecNorm(targetPos - currentPos); 1632 targetPos = currentPos + m_ScriptDistanceFactor * 10.0f * llVecNorm(targetPos - currentPos);
1633 } 1633 }
1634 1634
1635 if (part.ParentID != 0) 1635 if (part.ParentID != 0)
@@ -2230,28 +2230,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2230 public void llMakeExplosion() 2230 public void llMakeExplosion()
2231 { 2231 {
2232 m_host.AddScriptLPS(1); 2232 m_host.AddScriptLPS(1);
2233 NotImplemented("llMakeExplosion"); 2233 Deprecated("llMakeExplosion");
2234 // ScriptSleep(100); 2234 // ScriptSleep(100);
2235 } 2235 }
2236 2236
2237 public void llMakeFountain() 2237 public void llMakeFountain()
2238 { 2238 {
2239 m_host.AddScriptLPS(1); 2239 m_host.AddScriptLPS(1);
2240 NotImplemented("llMakeFountain"); 2240 Deprecated("llMakeFountain");
2241 // ScriptSleep(100); 2241 // ScriptSleep(100);
2242 } 2242 }
2243 2243
2244 public void llMakeSmoke() 2244 public void llMakeSmoke()
2245 { 2245 {
2246 m_host.AddScriptLPS(1); 2246 m_host.AddScriptLPS(1);
2247 NotImplemented("llMakeSmoke"); 2247 Deprecated("llMakeSmoke");
2248 // ScriptSleep(100); 2248 // ScriptSleep(100);
2249 } 2249 }
2250 2250
2251 public void llMakeFire() 2251 public void llMakeFire()
2252 { 2252 {
2253 m_host.AddScriptLPS(1); 2253 m_host.AddScriptLPS(1);
2254 NotImplemented("llMakeFire"); 2254 Deprecated("llMakeFire");
2255 // ScriptSleep(100); 2255 // ScriptSleep(100);
2256 } 2256 }
2257 2257
@@ -2261,7 +2261,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2261 2261
2262 if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s)) 2262 if (Double.IsNaN(rot.x) || Double.IsNaN(rot.y) || Double.IsNaN(rot.z) || Double.IsNaN(rot.s))
2263 return; 2263 return;
2264 float dist = (float)llVecMag(llGetPos() - pos); 2264 float dist = (float)llVecDist(llGetPos(), pos);
2265 2265
2266 if (dist > m_ScriptDistanceFactor * 10.0f) 2266 if (dist > m_ScriptDistanceFactor * 10.0f)
2267 return; 2267 return;
@@ -2563,7 +2563,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2563 public void llSoundPreload() 2563 public void llSoundPreload()
2564 { 2564 {
2565 m_host.AddScriptLPS(1); 2565 m_host.AddScriptLPS(1);
2566 NotImplemented("llSoundPreload"); 2566 Deprecated("llSoundPreload");
2567 } 2567 }
2568 2568
2569 public void llRotLookAt(LSL_Rotation target, double strength, double damping) 2569 public void llRotLookAt(LSL_Rotation target, double strength, double damping)
@@ -5284,7 +5284,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5284 public void llSetRemoteScriptAccessPin(int pin) 5284 public void llSetRemoteScriptAccessPin(int pin)
5285 { 5285 {
5286 m_host.AddScriptLPS(1); 5286 m_host.AddScriptLPS(1);
5287 NotImplemented("llSetRemoteScriptAccessPin"); 5287 m_host.ScriptAccessPin = pin;
5288 } 5288 }
5289 5289
5290 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) 5290 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)