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author | Oren Hurvitz | 2015-08-07 16:35:32 +0300 |
---|---|---|
committer | Oren Hurvitz | 2015-08-11 08:44:27 +0100 |
commit | 59da146e9dd678aea2e0bd3e16ef178c183754a0 (patch) | |
tree | 4b6cfebfd3d0a41cc51dcd2eac377ce9cfbe8d2c /OpenSim/Region/ScriptEngine/Shared | |
parent | When scripts are sleeping, don't count that as execution time (diff) | |
download | opensim-SC-59da146e9dd678aea2e0bd3e16ef178c183754a0.zip opensim-SC-59da146e9dd678aea2e0bd3e16ef178c183754a0.tar.gz opensim-SC-59da146e9dd678aea2e0bd3e16ef178c183754a0.tar.bz2 opensim-SC-59da146e9dd678aea2e0bd3e16ef178c183754a0.tar.xz |
When the user stops a script, have it remain stopped
Previously the script state was never saved for a !Running script, so upon region restart the script would be Running again.
The use of the 'StayStopped' flag is needed because all scripts are automatically stopped when the region shuts down, but in that case we shouldn't save in their state that they're !Running.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index c6512ba..6541256 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -126,7 +126,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
126 | } | 126 | } |
127 | } | 127 | } |
128 | 128 | ||
129 | public bool Running { get; set; } | 129 | public bool Running |
130 | { | ||
131 | get { return m_running; } | ||
132 | |||
133 | set | ||
134 | { | ||
135 | m_running = value; | ||
136 | if (m_running) | ||
137 | StayStopped = false; | ||
138 | } | ||
139 | } | ||
140 | private bool m_running; | ||
130 | 141 | ||
131 | public bool Suspended | 142 | public bool Suspended |
132 | { | 143 | { |
@@ -158,6 +169,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
158 | 169 | ||
159 | public string State { get; set; } | 170 | public string State { get; set; } |
160 | 171 | ||
172 | public bool StayStopped { get; set; } | ||
173 | |||
161 | public IScriptEngine Engine { get; private set; } | 174 | public IScriptEngine Engine { get; private set; } |
162 | 175 | ||
163 | public UUID AppDomain { get; set; } | 176 | public UUID AppDomain { get; set; } |
@@ -1077,7 +1090,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
1077 | 1090 | ||
1078 | public void SaveState() | 1091 | public void SaveState() |
1079 | { | 1092 | { |
1080 | if (!Running) | 1093 | if (!Running && !StayStopped) |
1081 | return; | 1094 | return; |
1082 | 1095 | ||
1083 | // We cannot call this inside the EventQueue lock since it will currently take AsyncCommandManager.staticLock. | 1096 | // We cannot call this inside the EventQueue lock since it will currently take AsyncCommandManager.staticLock. |
@@ -1089,7 +1102,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
1089 | lock (EventQueue) | 1102 | lock (EventQueue) |
1090 | { | 1103 | { |
1091 | // Check again to avoid a race with a thread in Stop() | 1104 | // Check again to avoid a race with a thread in Stop() |
1092 | if (!Running) | 1105 | if (!Running && !StayStopped) |
1093 | return; | 1106 | return; |
1094 | 1107 | ||
1095 | // If we're currently in an event, just tell it to save upon return | 1108 | // If we're currently in an event, just tell it to save upon return |
@@ -1130,6 +1143,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
1130 | //} | 1143 | //} |
1131 | m_CurrentStateHash = hash; | 1144 | m_CurrentStateHash = hash; |
1132 | } | 1145 | } |
1146 | |||
1147 | StayStopped = false; | ||
1133 | } | 1148 | } |
1134 | } | 1149 | } |
1135 | 1150 | ||