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author | Justin Clark-Casey (justincc) | 2014-02-26 23:07:13 +0000 |
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committer | Justin Clark-Casey (justincc) | 2014-02-26 23:07:13 +0000 |
commit | 0e23374aa244bb1e6f949228bf37241296c52209 (patch) | |
tree | 248959fe3a45e92b676138d15f66f75c4ef0765e /OpenSim/Region/ScriptEngine/Shared | |
parent | Improve regression test TestSetAppearance() (diff) | |
download | opensim-SC-0e23374aa244bb1e6f949228bf37241296c52209.zip opensim-SC-0e23374aa244bb1e6f949228bf37241296c52209.tar.gz opensim-SC-0e23374aa244bb1e6f949228bf37241296c52209.tar.bz2 opensim-SC-0e23374aa244bb1e6f949228bf37241296c52209.tar.xz |
Implement PRIM_ROTATION, PRIM_ROT_LOCAL, PRIM_POSITION and PRIM_POS_LOCAL when manipulating avatars via llSetLinkPrimitiveParams()
Combination of core parts of Freaky's patch at https://github.com/ft-/opensim-patches/blob/master/opensim-llsetlinkprimitive-agent-fix.patch plus further adjustments from myself.
Resolves Mantises 6121, 6421, 6573, 6657
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 145 |
1 files changed, 128 insertions, 17 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 91885b7..25d8c54 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -313,6 +313,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
313 | /// <returns> | 313 | /// <returns> |
314 | /// The link entity. null if not found. | 314 | /// The link entity. null if not found. |
315 | /// </returns> | 315 | /// </returns> |
316 | /// <param name='part'></param> | ||
316 | /// <param name='linknum'> | 317 | /// <param name='linknum'> |
317 | /// Can be either a non-negative integer or ScriptBaseClass.LINK_THIS (-4). | 318 | /// Can be either a non-negative integer or ScriptBaseClass.LINK_THIS (-4). |
318 | /// If ScriptBaseClass.LINK_THIS then the entity containing the script is returned. | 319 | /// If ScriptBaseClass.LINK_THIS then the entity containing the script is returned. |
@@ -323,18 +324,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
323 | /// Otherwise, if a positive linknum is given which is greater than the number of entities in the linkset, then | 324 | /// Otherwise, if a positive linknum is given which is greater than the number of entities in the linkset, then |
324 | /// null is returned. | 325 | /// null is returned. |
325 | /// </param> | 326 | /// </param> |
326 | public ISceneEntity GetLinkEntity(int linknum) | 327 | public ISceneEntity GetLinkEntity(SceneObjectPart part, int linknum) |
327 | { | 328 | { |
328 | if (linknum < 0) | 329 | if (linknum < 0) |
329 | { | 330 | { |
330 | if (linknum == ScriptBaseClass.LINK_THIS) | 331 | if (linknum == ScriptBaseClass.LINK_THIS) |
331 | return m_host; | 332 | return part; |
332 | else | 333 | else |
333 | return null; | 334 | return null; |
334 | } | 335 | } |
335 | 336 | ||
336 | int actualPrimCount = m_host.ParentGroup.PrimCount; | 337 | int actualPrimCount = part.ParentGroup.PrimCount; |
337 | List<UUID> sittingAvatarIds = m_host.ParentGroup.GetSittingAvatars(); | 338 | List<UUID> sittingAvatarIds = part.ParentGroup.GetSittingAvatars(); |
338 | int adjustedPrimCount = actualPrimCount + sittingAvatarIds.Count; | 339 | int adjustedPrimCount = actualPrimCount + sittingAvatarIds.Count; |
339 | 340 | ||
340 | // Special case for a single prim. In this case the linknum is zero. However, this will not match a single | 341 | // Special case for a single prim. In this case the linknum is zero. However, this will not match a single |
@@ -342,7 +343,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
342 | if (linknum == 0) | 343 | if (linknum == 0) |
343 | { | 344 | { |
344 | if (actualPrimCount == 1 && sittingAvatarIds.Count == 0) | 345 | if (actualPrimCount == 1 && sittingAvatarIds.Count == 0) |
345 | return m_host; | 346 | return part; |
346 | 347 | ||
347 | return null; | 348 | return null; |
348 | } | 349 | } |
@@ -351,7 +352,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
351 | else if (linknum == ScriptBaseClass.LINK_ROOT && actualPrimCount == 1) | 352 | else if (linknum == ScriptBaseClass.LINK_ROOT && actualPrimCount == 1) |
352 | { | 353 | { |
353 | if (sittingAvatarIds.Count > 0) | 354 | if (sittingAvatarIds.Count > 0) |
354 | return m_host.ParentGroup.RootPart; | 355 | return part.ParentGroup.RootPart; |
355 | else | 356 | else |
356 | return null; | 357 | return null; |
357 | } | 358 | } |
@@ -359,7 +360,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
359 | { | 360 | { |
360 | if (linknum <= actualPrimCount) | 361 | if (linknum <= actualPrimCount) |
361 | { | 362 | { |
362 | return m_host.ParentGroup.GetLinkNumPart(linknum); | 363 | return part.ParentGroup.GetLinkNumPart(linknum); |
363 | } | 364 | } |
364 | else | 365 | else |
365 | { | 366 | { |
@@ -427,6 +428,57 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
427 | } | 428 | } |
428 | } | 429 | } |
429 | 430 | ||
431 | public List<ISceneEntity> GetLinkEntities(int linkType) | ||
432 | { | ||
433 | return GetLinkEntities(m_host, linkType); | ||
434 | } | ||
435 | |||
436 | public List<ISceneEntity> GetLinkEntities(SceneObjectPart part, int linkType) | ||
437 | { | ||
438 | List<ISceneEntity> ret = new List<ISceneEntity>(); | ||
439 | ret.Add(part); | ||
440 | |||
441 | switch (linkType) | ||
442 | { | ||
443 | case ScriptBaseClass.LINK_SET: | ||
444 | return new List<ISceneEntity>(part.ParentGroup.Parts); | ||
445 | |||
446 | case ScriptBaseClass.LINK_ROOT: | ||
447 | ret = new List<ISceneEntity>(); | ||
448 | ret.Add(part.ParentGroup.RootPart); | ||
449 | return ret; | ||
450 | |||
451 | case ScriptBaseClass.LINK_ALL_OTHERS: | ||
452 | ret = new List<ISceneEntity>(part.ParentGroup.Parts); | ||
453 | |||
454 | if (ret.Contains(part)) | ||
455 | ret.Remove(part); | ||
456 | |||
457 | return ret; | ||
458 | |||
459 | case ScriptBaseClass.LINK_ALL_CHILDREN: | ||
460 | ret = new List<ISceneEntity>(part.ParentGroup.Parts); | ||
461 | |||
462 | if (ret.Contains(part.ParentGroup.RootPart)) | ||
463 | ret.Remove(part.ParentGroup.RootPart); | ||
464 | return ret; | ||
465 | |||
466 | case ScriptBaseClass.LINK_THIS: | ||
467 | return ret; | ||
468 | |||
469 | default: | ||
470 | if (linkType < 0) | ||
471 | return new List<ISceneEntity>(); | ||
472 | |||
473 | ISceneEntity target = GetLinkEntity(part, linkType); | ||
474 | if (target == null) | ||
475 | return new List<ISceneEntity>(); | ||
476 | ret = new List<ISceneEntity>(); | ||
477 | ret.Add(target); | ||
478 | return ret; | ||
479 | } | ||
480 | } | ||
481 | |||
430 | //These are the implementations of the various ll-functions used by the LSL scripts. | 482 | //These are the implementations of the various ll-functions used by the LSL scripts. |
431 | public LSL_Float llSin(double f) | 483 | public LSL_Float llSin(double f) |
432 | { | 484 | { |
@@ -3882,7 +3934,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3882 | { | 3934 | { |
3883 | m_host.AddScriptLPS(1); | 3935 | m_host.AddScriptLPS(1); |
3884 | 3936 | ||
3885 | ISceneEntity entity = GetLinkEntity(linknum); | 3937 | ISceneEntity entity = GetLinkEntity(m_host, linknum); |
3886 | 3938 | ||
3887 | if (entity != null) | 3939 | if (entity != null) |
3888 | return entity.UUID.ToString(); | 3940 | return entity.UUID.ToString(); |
@@ -3933,7 +3985,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3933 | { | 3985 | { |
3934 | m_host.AddScriptLPS(1); | 3986 | m_host.AddScriptLPS(1); |
3935 | 3987 | ||
3936 | ISceneEntity entity = GetLinkEntity(linknum); | 3988 | ISceneEntity entity = GetLinkEntity(m_host, linknum); |
3937 | 3989 | ||
3938 | if (entity != null) | 3990 | if (entity != null) |
3939 | return entity.Name; | 3991 | return entity.Name; |
@@ -7371,22 +7423,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7371 | 7423 | ||
7372 | protected void setLinkPrimParams(int linknumber, LSL_List rules, string originFunc) | 7424 | protected void setLinkPrimParams(int linknumber, LSL_List rules, string originFunc) |
7373 | { | 7425 | { |
7374 | List<SceneObjectPart> parts = GetLinkParts(linknumber); | 7426 | List<ISceneEntity> entities = GetLinkEntities(linknumber); |
7375 | 7427 | ||
7376 | LSL_List remaining = null; | 7428 | LSL_List remaining = null; |
7377 | uint rulesParsed = 0; | 7429 | uint rulesParsed = 0; |
7378 | 7430 | ||
7379 | foreach (SceneObjectPart part in parts) | 7431 | foreach (ISceneEntity entity in entities) |
7380 | remaining = SetPrimParams(part, rules, originFunc, ref rulesParsed); | 7432 | { |
7433 | if (entity is SceneObjectPart) | ||
7434 | remaining = SetPrimParams((SceneObjectPart)entity, rules, originFunc, ref rulesParsed); | ||
7435 | else | ||
7436 | remaining = SetAgentParams((ScenePresence)entity, rules, originFunc, ref rulesParsed); | ||
7437 | } | ||
7381 | 7438 | ||
7382 | while (remaining != null && remaining.Length > 2) | 7439 | while (remaining != null && remaining.Length > 2) |
7383 | { | 7440 | { |
7384 | linknumber = remaining.GetLSLIntegerItem(0); | 7441 | linknumber = remaining.GetLSLIntegerItem(0); |
7385 | rules = remaining.GetSublist(1, -1); | 7442 | rules = remaining.GetSublist(1, -1); |
7386 | parts = GetLinkParts(linknumber); | 7443 | entities = GetLinkEntities(linknumber); |
7387 | 7444 | ||
7388 | foreach (SceneObjectPart part in parts) | 7445 | foreach (ISceneEntity entity in entities) |
7389 | remaining = SetPrimParams(part, rules, originFunc, ref rulesParsed); | 7446 | { |
7447 | if (entity is SceneObjectPart) | ||
7448 | remaining = SetPrimParams((SceneObjectPart)entity, rules, originFunc, ref rulesParsed); | ||
7449 | else | ||
7450 | remaining = SetAgentParams((ScenePresence)entity, rules, originFunc, ref rulesParsed); | ||
7451 | } | ||
7390 | } | 7452 | } |
7391 | } | 7453 | } |
7392 | 7454 | ||
@@ -7956,6 +8018,55 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7956 | } | 8018 | } |
7957 | } | 8019 | } |
7958 | } | 8020 | } |
8021 | |||
8022 | return null; | ||
8023 | } | ||
8024 | |||
8025 | protected LSL_List SetAgentParams(ScenePresence sp, LSL_List rules, string originFunc, ref uint rulesParsed) | ||
8026 | { | ||
8027 | int idx = 0; | ||
8028 | int idxStart = 0; | ||
8029 | |||
8030 | try | ||
8031 | { | ||
8032 | while (idx < rules.Length) | ||
8033 | { | ||
8034 | ++rulesParsed; | ||
8035 | int code = rules.GetLSLIntegerItem(idx++); | ||
8036 | |||
8037 | int remain = rules.Length - idx; | ||
8038 | idxStart = idx; | ||
8039 | |||
8040 | LSL_Vector v; | ||
8041 | |||
8042 | switch (code) | ||
8043 | { | ||
8044 | case (int)ScriptBaseClass.PRIM_POSITION: | ||
8045 | case (int)ScriptBaseClass.PRIM_POS_LOCAL: | ||
8046 | if (remain < 1) | ||
8047 | return null; | ||
8048 | |||
8049 | sp.OffsetPosition = rules.GetVector3Item(idx++); | ||
8050 | break; | ||
8051 | |||
8052 | case (int)ScriptBaseClass.PRIM_ROTATION: | ||
8053 | case (int)ScriptBaseClass.PRIM_ROT_LOCAL: | ||
8054 | if (remain < 1) | ||
8055 | return null; | ||
8056 | |||
8057 | sp.Rotation = rules.GetQuaternionItem(idx++); | ||
8058 | |||
8059 | break; | ||
8060 | } | ||
8061 | } | ||
8062 | } | ||
8063 | catch (InvalidCastException e) | ||
8064 | { | ||
8065 | Error( | ||
8066 | originFunc, | ||
8067 | string.Format("Error running rule #{0}: arg #{1} - ", rulesParsed, idx - idxStart) + e.Message); | ||
8068 | } | ||
8069 | |||
7959 | return null; | 8070 | return null; |
7960 | } | 8071 | } |
7961 | 8072 | ||
@@ -8225,7 +8336,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8225 | 8336 | ||
8226 | int linknumber = remaining.GetLSLIntegerItem(0); | 8337 | int linknumber = remaining.GetLSLIntegerItem(0); |
8227 | rules = remaining.GetSublist(1, -1); | 8338 | rules = remaining.GetSublist(1, -1); |
8228 | entity = GetLinkEntity(linknumber); | 8339 | entity = GetLinkEntity(m_host, linknumber); |
8229 | } | 8340 | } |
8230 | } | 8341 | } |
8231 | 8342 | ||
@@ -8240,7 +8351,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8240 | { | 8351 | { |
8241 | m_host.AddScriptLPS(1); | 8352 | m_host.AddScriptLPS(1); |
8242 | 8353 | ||
8243 | return GetEntityParams(GetLinkEntity(linknumber), rules); | 8354 | return GetEntityParams(GetLinkEntity(m_host, linknumber), rules); |
8244 | } | 8355 | } |
8245 | 8356 | ||
8246 | public LSL_Vector GetAgentSize(ScenePresence sp) | 8357 | public LSL_Vector GetAgentSize(ScenePresence sp) |