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authorMelanie Thielker2015-08-17 21:46:30 +0200
committerMelanie Thielker2015-08-17 21:46:30 +0200
commitc53f732163b391e4bcd33c8acb917deb7598e0a8 (patch)
tree6b396d1678db3ddbdecef28099666461452cf81c /OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
parentRevert "When scripts are sleeping, don't count that as execution time" (diff)
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Change the IScriptApi back to it's original form, removing XEngine
specific additions that should not have been there in the first place. Sleeping and time measurement are now completely internal to XEngine
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
index 2fe558a..b6b3f12 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
@@ -98,9 +98,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
98 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); 98 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
99 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); 99 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
100 100
101 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); 101 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
102 OSSL_Api osslApi = new OSSL_Api(); 102 OSSL_Api osslApi = new OSSL_Api();
103 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); 103 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
104 104
105// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID); 105// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID);
106 106
@@ -144,9 +144,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
144 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); 144 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
145 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); 145 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
146 146
147 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); 147 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
148 OSSL_Api osslApi = new OSSL_Api(); 148 OSSL_Api osslApi = new OSSL_Api();
149 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); 149 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
150 150
151 // Create an object embedded inside the first 151 // Create an object embedded inside the first
152 TaskInventoryHelpers.AddNotecard( 152 TaskInventoryHelpers.AddNotecard(
@@ -192,9 +192,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
192 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); 192 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
193 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart); 193 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene.AssetService, inWorldObj.RootPart);
194 194
195 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); 195 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
196 OSSL_Api osslApi = new OSSL_Api(); 196 OSSL_Api osslApi = new OSSL_Api();
197 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null); 197 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
198 198
199 // Create an object embedded inside the first 199 // Create an object embedded inside the first
200 TaskInventoryHelpers.AddSceneObject( 200 TaskInventoryHelpers.AddSceneObject(
@@ -229,4 +229,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
229 Assert.That(sp2.Appearance.GetAttachpoint(attachmentsInAppearance2[0].ItemID), Is.EqualTo((uint)attachPoint)); 229 Assert.That(sp2.Appearance.GetAttachpoint(attachmentsInAppearance2[0].ItemID), Is.EqualTo((uint)attachPoint));
230 } 230 }
231 } 231 }
232} \ No newline at end of file 232}