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authorUbitUmarov2017-05-27 05:41:40 +0100
committerUbitUmarov2017-05-27 05:41:40 +0100
commit289d4ca128d278aed49044b92411234d5f57b781 (patch)
treeb9a10c96569d51102218e041fc3a018643fd230f /OpenSim/Region/ScriptEngine/Shared/CodeTools
parentlose a ref (diff)
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minor cleanup
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/CodeTools')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs101
1 files changed, 28 insertions, 73 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index f3b8e1d..20f9770 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -79,12 +79,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
79 79
80 private List<string> m_warnings = new List<string>(); 80 private List<string> m_warnings = new List<string>();
81 81
82 // private object m_syncy = new object();
83
84// private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
85// private static VBCodeProvider VBcodeProvider = new VBCodeProvider();
86
87 // private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files
88 private static UInt64 scriptCompileCounter = 0; // And a counter 82 private static UInt64 scriptCompileCounter = 0; // And a counter
89 83
90 public IScriptEngine m_scriptEngine; 84 public IScriptEngine m_scriptEngine;
@@ -251,23 +245,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
251 } 245 }
252 } 246 }
253 247
254 ////private ICodeCompiler icc = codeProvider.CreateCompiler();
255 //public string CompileFromFile(string LSOFileName)
256 //{
257 // switch (Path.GetExtension(LSOFileName).ToLower())
258 // {
259 // case ".txt":
260 // case ".lsl":
261 // Common.ScriptEngineBase.Shared.SendToDebug("Source code is LSL, converting to CS");
262 // return CompileFromLSLText(File.ReadAllText(LSOFileName));
263 // case ".cs":
264 // Common.ScriptEngineBase.Shared.SendToDebug("Source code is CS");
265 // return CompileFromCSText(File.ReadAllText(LSOFileName));
266 // default:
267 // throw new Exception("Unknown script type.");
268 // }
269 //}
270
271 public string GetCompilerOutput(string assetID) 248 public string GetCompilerOutput(string assetID)
272 { 249 {
273 return Path.Combine(ScriptEnginesPath, Path.Combine( 250 return Path.Combine(ScriptEnginesPath, Path.Combine(
@@ -578,8 +555,6 @@ namespace SecondLife
578 switch (lang) 555 switch (lang)
579 { 556 {
580 case enumCompileType.vb: 557 case enumCompileType.vb:
581// results = VBcodeProvider.CompileAssemblyFromSource(
582// parameters, Script);
583 provider = CodeDomProvider.CreateProvider("VisualBasic"); 558 provider = CodeDomProvider.CreateProvider("VisualBasic");
584 break; 559 break;
585 case enumCompileType.cs: 560 case enumCompileType.cs:
@@ -594,56 +569,36 @@ namespace SecondLife
594 if(provider == null) 569 if(provider == null)
595 throw new Exception("Compiler failed to load "); 570 throw new Exception("Compiler failed to load ");
596 571
572 bool complete = false;
573 bool retried = false;
597 574
598 bool complete = false; 575 do
599 bool retried = false; 576 {
600 577 results = provider.CompileAssemblyFromSource(
601 do 578 parameters, Script);
579 // Deal with an occasional segv in the compiler.
580 // Rarely, if ever, occurs twice in succession.
581 // Line # == 0 and no file name are indications that
582 // this is a native stack trace rather than a normal
583 // error log.
584 if (results.Errors.Count > 0)
585 {
586 if (!retried && string.IsNullOrEmpty(results.Errors[0].FileName) &&
587 results.Errors[0].Line == 0)
602 { 588 {
603// lock (CScodeProvider) 589 // System.Console.WriteLine("retrying failed compilation");
604// { 590 retried = true;
605// results = CScodeProvider.CompileAssemblyFromSource( 591 }
606// parameters, Script); 592 else
607// } 593 {
608 594 complete = true;
609 results = provider.CompileAssemblyFromSource( 595 }
610 parameters, Script); 596 }
611 // Deal with an occasional segv in the compiler. 597 else
612 // Rarely, if ever, occurs twice in succession. 598 {
613 // Line # == 0 and no file name are indications that 599 complete = true;
614 // this is a native stack trace rather than a normal 600 }
615 // error log. 601 } while (!complete);
616 if (results.Errors.Count > 0)
617 {
618 if (!retried && string.IsNullOrEmpty(results.Errors[0].FileName) &&
619 results.Errors[0].Line == 0)
620 {
621 // System.Console.WriteLine("retrying failed compilation");
622 retried = true;
623 }
624 else
625 {
626 complete = true;
627 }
628 }
629 else
630 {
631 complete = true;
632 }
633 } while (!complete);
634// break;
635// default:
636// throw new Exception("Compiler is not able to recongnize " +
637// "language type \"" + lang.ToString() + "\"");
638// }
639
640// foreach (Type type in results.CompiledAssembly.GetTypes())
641// {
642// foreach (MethodInfo method in type.GetMethods(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static))
643// {
644// m_log.DebugFormat("[COMPILER]: {0}.{1}", type.FullName, method.Name);
645// }
646// }
647 602
648 // 603 //
649 // WARNINGS AND ERRORS 604 // WARNINGS AND ERRORS