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author | Melanie | 2013-06-11 01:03:15 +0100 |
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committer | Melanie | 2013-06-11 01:03:15 +0100 |
commit | a022ee576639c1bbceb5c4ba8de3cbd82e538bb3 (patch) | |
tree | fb0d2ee165b7c87e814fc35c6551a26c2c6a488a /OpenSim/Region/ScriptEngine/Shared/Api | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Check For NaN and Infinity in llRot2Axis/Angle Fixes mantis #6669 (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 7c375e6..f5d5bc6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -5109,6 +5109,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5109 | 5109 | ||
5110 | s = Math.Cos(angle * 0.5); | 5110 | s = Math.Cos(angle * 0.5); |
5111 | t = Math.Sin(angle * 0.5); // temp value to avoid 2 more sin() calcs | 5111 | t = Math.Sin(angle * 0.5); // temp value to avoid 2 more sin() calcs |
5112 | axis = LSL_Vector.Norm(axis); | ||
5112 | x = axis.x * t; | 5113 | x = axis.x * t; |
5113 | y = axis.y * t; | 5114 | y = axis.y * t; |
5114 | z = axis.z * t; | 5115 | z = axis.z * t; |
@@ -5149,7 +5150,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5149 | y = rot.y / s; | 5150 | y = rot.y / s; |
5150 | z = rot.z / s; | 5151 | z = rot.z / s; |
5151 | } | 5152 | } |
5152 | 5153 | if ((double.IsNaN(x)) || double.IsInfinity(x)) x = 0; | |
5154 | if ((double.IsNaN(y)) || double.IsInfinity(y)) y = 0; | ||
5155 | if ((double.IsNaN(z)) || double.IsInfinity(z)) z = 0; | ||
5153 | return new LSL_Vector(x,y,z); | 5156 | return new LSL_Vector(x,y,z); |
5154 | } | 5157 | } |
5155 | 5158 | ||
@@ -5171,7 +5174,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5171 | } | 5174 | } |
5172 | 5175 | ||
5173 | double angle = 2 * Math.Acos(rot.s); | 5176 | double angle = 2 * Math.Acos(rot.s); |
5174 | 5177 | if ((double.IsNaN(angle)) || double.IsInfinity(angle)) angle = 0; | |
5175 | return angle; | 5178 | return angle; |
5176 | } | 5179 | } |
5177 | 5180 | ||