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authorMagnuz Binder2015-05-14 18:28:45 +0200
committerMichael Cerquoni2015-05-22 01:21:18 -0400
commit7d26815d0e615b60c708768e8aab19ffd4d118fb (patch)
tree0e0f173fdc4b615d83258a90dbdd267bfd395e09 /OpenSim/Region/ScriptEngine/Shared/Api
parentMerge branch 'master' into moses (diff)
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Throttle llCastRay V3.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs92
1 files changed, 90 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 8359440..d75afb6 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -28,6 +28,7 @@
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Diagnostics;
31using System.Drawing; 32using System.Drawing;
32using System.Drawing.Imaging; 33using System.Drawing.Imaging;
33using System.Runtime.Remoting.Lifetime; 34using System.Runtime.Remoting.Lifetime;
@@ -234,6 +235,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
234 protected bool m_detectExitsInCastRay = false; 235 protected bool m_detectExitsInCastRay = false;
235 protected bool m_filterPartsInCastRay = false; 236 protected bool m_filterPartsInCastRay = false;
236 protected bool m_doAttachmentsInCastRay = false; 237 protected bool m_doAttachmentsInCastRay = false;
238 protected int m_msThrottleInCastRay = 200;
239 protected int m_msPerRegionInCastRay = 40;
240 protected int m_msPerAvatarInCastRay = 10;
241 protected int m_msMinInCastRay = 2;
242 protected int m_msMaxInCastRay = 40;
243 protected static List<CastRayCall> m_castRayCalls = new List<CastRayCall>();
237 244
238 //An array of HTTP/1.1 headers that are not allowed to be used 245 //An array of HTTP/1.1 headers that are not allowed to be used
239 //as custom headers by llHTTPRequest. 246 //as custom headers by llHTTPRequest.
@@ -353,6 +360,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
353 m_detectExitsInCastRay = lslConfig.GetBoolean("DetectExitHitsInLlCastRay", m_detectExitsInCastRay); 360 m_detectExitsInCastRay = lslConfig.GetBoolean("DetectExitHitsInLlCastRay", m_detectExitsInCastRay);
354 m_filterPartsInCastRay = lslConfig.GetBoolean("FilterPartsInLlCastRay", m_filterPartsInCastRay); 361 m_filterPartsInCastRay = lslConfig.GetBoolean("FilterPartsInLlCastRay", m_filterPartsInCastRay);
355 m_doAttachmentsInCastRay = lslConfig.GetBoolean("DoAttachmentsInLlCastRay", m_doAttachmentsInCastRay); 362 m_doAttachmentsInCastRay = lslConfig.GetBoolean("DoAttachmentsInLlCastRay", m_doAttachmentsInCastRay);
363 m_msThrottleInCastRay = lslConfig.GetInt("ThrottleTimeInMsInLlCastRay", m_msThrottleInCastRay);
364 m_msPerRegionInCastRay = lslConfig.GetInt("AvailableTimeInMsPerRegionInLlCastRay", m_msPerRegionInCastRay);
365 m_msPerAvatarInCastRay = lslConfig.GetInt("AvailableTimeInMsPerAvatarInLlCastRay", m_msPerAvatarInCastRay);
366 m_msMinInCastRay = lslConfig.GetInt("RequiredAvailableTimeInMsInLlCastRay", m_msMinInCastRay);
367 m_msMaxInCastRay = lslConfig.GetInt("MaximumAvailableTimeInMsInLlCastRay", m_msMaxInCastRay);
356 } 368 }
357 369
358 IConfig smtpConfig = seConfigSource.Configs["SMTP"]; 370 IConfig smtpConfig = seConfigSource.Configs["SMTP"];
@@ -14058,10 +14070,61 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
14058 /// </summary> 14070 /// </summary>
14059 public LSL_List llCastRayV3(LSL_Vector start, LSL_Vector end, LSL_List options) 14071 public LSL_List llCastRayV3(LSL_Vector start, LSL_Vector end, LSL_List options)
14060 { 14072 {
14061 // Initialize
14062 m_host.AddScriptLPS(1); 14073 m_host.AddScriptLPS(1);
14063 List<RayHit> rayHits = new List<RayHit>();
14064 LSL_List result = new LSL_List(); 14074 LSL_List result = new LSL_List();
14075
14076 // Prepare throttle data
14077 int calledMs = Environment.TickCount;
14078 Stopwatch stopWatch = new Stopwatch();
14079 stopWatch.Start();
14080 UUID regionId = World.RegionInfo.RegionID;
14081 UUID userId = UUID.Zero;
14082 int msAvailable = 0;
14083 // Throttle per owner when attachment or "vehicle" (sat upon)
14084 if (m_host.ParentGroup.IsAttachment || m_host.ParentGroup.GetSittingAvatars().Count > 0)
14085 {
14086 userId = m_host.OwnerID;
14087 msAvailable = m_msPerAvatarInCastRay;
14088 }
14089 // Throttle per parcel when not attachment or vehicle
14090 else
14091 {
14092 LandData land = World.GetLandData(m_host.GetWorldPosition());
14093 if (land != null)
14094 msAvailable = m_msPerRegionInCastRay * land.Area / 65536;
14095 }
14096 // Clamp for "oversized" parcels on varregions
14097 if (msAvailable > m_msMaxInCastRay)
14098 msAvailable = m_msMaxInCastRay;
14099
14100 // Check throttle data
14101 int fromCalledMs = calledMs - m_msThrottleInCastRay;
14102 lock (m_castRayCalls)
14103 {
14104 for (int i = m_castRayCalls.Count - 1; i >= 0; i--)
14105 {
14106 // Delete old calls from throttle data
14107 if (m_castRayCalls[i].CalledMs < fromCalledMs)
14108 m_castRayCalls.RemoveAt(i);
14109 // Use current region (in multi-region sims)
14110 else if (m_castRayCalls[i].RegionId == regionId)
14111 {
14112 // Reduce available time with recent calls
14113 if (m_castRayCalls[i].UserId == userId)
14114 msAvailable -= m_castRayCalls[i].UsedMs;
14115 }
14116 }
14117 }
14118
14119 // Return failure if not enough available time
14120 if (msAvailable < m_msMinInCastRay)
14121 {
14122 result.Add(new LSL_Integer(ScriptBaseClass.RCERR_CAST_TIME_EXCEEDED));
14123 return result;
14124 }
14125
14126 // Initialize
14127 List<RayHit> rayHits = new List<RayHit>();
14065 float tol = m_floatToleranceInCastRay; 14128 float tol = m_floatToleranceInCastRay;
14066 Vector3 pos1Ray = start; 14129 Vector3 pos1Ray = start;
14067 Vector3 pos2Ray = end; 14130 Vector3 pos2Ray = end;
@@ -14378,6 +14441,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
14378 result.Add(new LSL_Vector(rayHit.Normal)); 14441 result.Add(new LSL_Vector(rayHit.Normal));
14379 } 14442 }
14380 result.Add(new LSL_Integer(hitCount)); 14443 result.Add(new LSL_Integer(hitCount));
14444
14445 // Add to throttle data
14446 stopWatch.Stop();
14447 CastRayCall castRayCall = new CastRayCall();
14448 castRayCall.RegionId = regionId;
14449 castRayCall.UserId = userId;
14450 castRayCall.CalledMs = calledMs;
14451 castRayCall.UsedMs = (int)stopWatch.ElapsedMilliseconds;
14452 lock (m_castRayCalls)
14453 {
14454 m_castRayCalls.Add(castRayCall);
14455 }
14456
14457 // Return hits
14381 return result; 14458 return result;
14382 } 14459 }
14383 14460
@@ -14412,6 +14489,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
14412 } 14489 }
14413 14490
14414 /// <summary> 14491 /// <summary>
14492 /// Struct for llCastRay throttle data.
14493 /// </summary>
14494 public struct CastRayCall
14495 {
14496 public UUID RegionId;
14497 public UUID UserId;
14498 public int CalledMs;
14499 public int UsedMs;
14500 }
14501
14502 /// <summary>
14415 /// Helper to check if a ray intersects a shape bounding box. 14503 /// Helper to check if a ray intersects a shape bounding box.
14416 /// </summary> 14504 /// </summary>
14417 private bool RayIntersectsShapeBox(Vector3 pos1RayProj, Vector3 pos2RayProj, Vector3 shapeBoxMax) 14505 private bool RayIntersectsShapeBox(Vector3 pos1RayProj, Vector3 pos2RayProj, Vector3 shapeBoxMax)