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authorMarck2010-11-15 19:52:39 +0100
committerMelanie2010-11-16 13:43:27 +0000
commit50202bab7c76782af782949922a4c6b73868ec54 (patch)
tree920d0f42d6004eecf53220f0213c63cde99616e7 /OpenSim/Region/ScriptEngine/Shared/Api
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Add osTeleportOwner.
This provides the same functionality as osTeleportAgent but without the griefing potential. Region owners need not be concerned about the use of this function because it only allows to do what is already possible with the world map. The intended use is with HUDs. For example, a list of (hypergrid) destinations could be made available for quick access. Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs32
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs15
3 files changed, 48 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 8a98be7..0b787d8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -639,6 +639,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
639 // 639 //
640 CheckThreatLevel(ThreatLevel.High, "osTeleportAgent"); 640 CheckThreatLevel(ThreatLevel.High, "osTeleportAgent");
641 641
642 TeleportAgent(agent, regionName, position, lookat);
643 }
644
645 private void TeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
646 {
642 m_host.AddScriptLPS(1); 647 m_host.AddScriptLPS(1);
643 UUID agentId = new UUID(); 648 UUID agentId = new UUID();
644 if (UUID.TryParse(agent, out agentId)) 649 if (UUID.TryParse(agent, out agentId))
@@ -651,7 +656,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
651 == World.LandChannel.GetLandObject( 656 == World.LandChannel.GetLandObject(
652 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) 657 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
653 { 658 {
654
655 // Check for hostname , attempt to make a hglink 659 // Check for hostname , attempt to make a hglink
656 // and convert the regionName to the target region 660 // and convert the regionName to the target region
657 if (regionName.Contains(".") && regionName.Contains(":")) 661 if (regionName.Contains(".") && regionName.Contains(":"))
@@ -674,13 +678,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
674 } 678 }
675 } 679 }
676 680
677 // Teleport functions
678 public void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat) 681 public void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
679 { 682 {
680 // High because there is no security check. High griefer potential 683 // High because there is no security check. High griefer potential
681 // 684 //
682 CheckThreatLevel(ThreatLevel.High, "osTeleportAgent"); 685 CheckThreatLevel(ThreatLevel.High, "osTeleportAgent");
683 686
687 TeleportAgent(agent, regionX, regionY, position, lookat);
688 }
689
690 private void TeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
691 {
684 ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize)); 692 ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize));
685 693
686 m_host.AddScriptLPS(1); 694 m_host.AddScriptLPS(1);
@@ -709,6 +717,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
709 osTeleportAgent(agent, World.RegionInfo.RegionName, position, lookat); 717 osTeleportAgent(agent, World.RegionInfo.RegionName, position, lookat);
710 } 718 }
711 719
720 public void osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
721 {
722 // Threat level None because this is what can already be done with the World Map in the viewer
723 CheckThreatLevel(ThreatLevel.None, "osTeleportOwner");
724
725 TeleportAgent(m_host.OwnerID.ToString(), regionName, position, lookat);
726 }
727
728 public void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
729 {
730 osTeleportOwner(World.RegionInfo.RegionName, position, lookat);
731 }
732
733 public void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
734 {
735 CheckThreatLevel(ThreatLevel.None, "osTeleportOwner");
736
737 TeleportAgent(m_host.OwnerID.ToString(), regionX, regionY, position, lookat);
738 }
739
712 // Functions that get information from the agent itself. 740 // Functions that get information from the agent itself.
713 // 741 //
714 // osGetAgentIP - this is used to determine the IP address of 742 // osGetAgentIP - this is used to determine the IP address of
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 630821b..c9a24f6 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -86,6 +86,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
86 void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); 86 void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
87 void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); 87 void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
88 void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat); 88 void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
89 void osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
90 void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
91 void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
89 92
90 // Animation commands 93 // Animation commands
91 void osAvatarPlayAnimation(string avatar, string animation); 94 void osAvatarPlayAnimation(string avatar, string animation);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index e289554..370bf1d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -227,6 +227,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
227 m_OSSL_Functions.osTeleportAgent(agent, position, lookat); 227 m_OSSL_Functions.osTeleportAgent(agent, position, lookat);
228 } 228 }
229 229
230 public void osTeleportOwner(string regionName, vector position, vector lookat)
231 {
232 m_OSSL_Functions.osTeleportOwner(regionName, position, lookat);
233 }
234
235 public void osTeleportOwner(int regionX, int regionY, vector position, vector lookat)
236 {
237 m_OSSL_Functions.osTeleportOwner(regionX, regionY, position, lookat);
238 }
239
240 public void osTeleportOwner(vector position, vector lookat)
241 {
242 m_OSSL_Functions.osTeleportOwner(position, lookat);
243 }
244
230 // Avatar info functions 245 // Avatar info functions
231 public string osGetAgentIP(string agent) 246 public string osGetAgentIP(string agent)
232 { 247 {