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author | Justin Clark-Casey (justincc) | 2012-07-09 23:08:41 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-07-09 23:08:41 +0100 |
commit | c8af20f966e005fb512869299d80be6b83cb70bf (patch) | |
tree | cdab2bc5b186b55c0ce8fcf51919eaca5f3bb5a1 /OpenSim/Region/ScriptEngine/Shared/Api/Runtime | |
parent | Don't allow a prim to be sat upon if its part of an attachment (diff) | |
download | opensim-SC-c8af20f966e005fb512869299d80be6b83cb70bf.zip opensim-SC-c8af20f966e005fb512869299d80be6b83cb70bf.tar.gz opensim-SC-c8af20f966e005fb512869299d80be6b83cb70bf.tar.bz2 opensim-SC-c8af20f966e005fb512869299d80be6b83cb70bf.tar.xz |
This script allows an object to be attached directly from prim inventory to another avatar in the scene.
Very useful in serious game/environment scenarios where its only allowed for trusted creators.
Threat level Severe
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 692bb0a..b40bdf0 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -301,6 +301,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
301 | m_OSSL_Functions.osForceAttachToAvatarFromInventory(itemName, attachmentPoint); | 301 | m_OSSL_Functions.osForceAttachToAvatarFromInventory(itemName, attachmentPoint); |
302 | } | 302 | } |
303 | 303 | ||
304 | public void osForceAttachToOtherAvatarFromInventory(string rawAvatarId, string itemName, int attachmentPoint) | ||
305 | { | ||
306 | m_OSSL_Functions.osForceAttachToOtherAvatarFromInventory(rawAvatarId, itemName, attachmentPoint); | ||
307 | } | ||
308 | |||
304 | public void osForceDetachFromAvatar() | 309 | public void osForceDetachFromAvatar() |
305 | { | 310 | { |
306 | m_OSSL_Functions.osForceDetachFromAvatar(); | 311 | m_OSSL_Functions.osForceDetachFromAvatar(); |