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author | Melanie | 2010-03-31 04:23:51 +0100 |
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committer | Melanie | 2010-03-31 04:23:51 +0100 |
commit | 19ae5e5dbb3ae12907305a7fad4cd2f4952ae94c (patch) | |
tree | 68e6b86248b26d60f3aad63c2de67c4f99ff43cd /OpenSim/Region/ScriptEngine/Shared/Api/Interface | |
parent | Adding the configuration example (diff) | |
download | opensim-SC-19ae5e5dbb3ae12907305a7fad4cd2f4952ae94c.zip opensim-SC-19ae5e5dbb3ae12907305a7fad4cd2f4952ae94c.tar.gz opensim-SC-19ae5e5dbb3ae12907305a7fad4cd2f4952ae94c.tar.bz2 opensim-SC-19ae5e5dbb3ae12907305a7fad4cd2f4952ae94c.tar.xz |
Adding the LightShare module and scripting API. This code was written by
TomMeta and was contributed by Meta7.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs new file mode 100644 index 0000000..ef990a1 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ICM_Api.cs | |||
@@ -0,0 +1,21 @@ | |||
1 | using System.Collections; | ||
2 | using OpenSim.Region.ScriptEngine.Interfaces; | ||
3 | |||
4 | using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
5 | using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | ||
6 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | ||
7 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | ||
8 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | ||
9 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
10 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||
11 | |||
12 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | ||
13 | { | ||
14 | public interface ICM_Api | ||
15 | { | ||
16 | // Windlight Functions | ||
17 | LSL_List cmGetWindlightScene(LSL_List rules); | ||
18 | int cmSetWindlightScene(LSL_List rules); | ||
19 | int cmSetWindlightSceneTargeted(LSL_List rules, key target); | ||
20 | } | ||
21 | } | ||