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author | UbitUmarov | 2017-10-01 18:03:19 +0100 |
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committer | UbitUmarov | 2017-10-01 18:03:19 +0100 |
commit | db88c932439885693b91e9f0829e3eac74d25184 (patch) | |
tree | 212cadc7535f7b99a7365b9e450d1d86bedf7afe /OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |
parent | BulletSim: update MacOS version of libBulletSim to latest version. (diff) | |
download | opensim-SC-db88c932439885693b91e9f0829e3eac74d25184.zip opensim-SC-db88c932439885693b91e9f0829e3eac74d25184.tar.gz opensim-SC-db88c932439885693b91e9f0829e3eac74d25184.tar.bz2 opensim-SC-db88c932439885693b91e9f0829e3eac74d25184.tar.xz |
bug fix: add missing stub for osSetInertia
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 8f863af..429860b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -498,6 +498,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
498 | 498 | ||
499 | LSL_List osGetInertiaData(); | 499 | LSL_List osGetInertiaData(); |
500 | void osClearInertia(); | 500 | void osClearInertia(); |
501 | void osSetInertia(LSL_Float mass, vector centerOfMass, vector principalInertiaScaled, rotation rot); | ||
501 | void osSetInertiaAsBox(LSL_Float mass, vector boxSize, vector centerOfMass, rotation rot); | 502 | void osSetInertiaAsBox(LSL_Float mass, vector boxSize, vector centerOfMass, rotation rot); |
502 | void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, vector centerOfMass); | 503 | void osSetInertiaAsSphere(LSL_Float mass, LSL_Float radius, vector centerOfMass); |
503 | void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, vector centerOfMass,rotation lslrot); | 504 | void osSetInertiaAsCylinder(LSL_Float mass, LSL_Float radius, LSL_Float lenght, vector centerOfMass,rotation lslrot); |