diff options
author | UbitUmarov | 2018-04-09 00:15:45 +0100 |
---|---|---|
committer | UbitUmarov | 2018-04-09 00:15:45 +0100 |
commit | 63da4d3f99a292aff6963f4d453ec3911be51b62 (patch) | |
tree | b46f96a46d5c2005805afd97641e27e2a74e8a19 /OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |
parent | .. and yes i forgot a file.. again :( (diff) | |
download | opensim-SC-63da4d3f99a292aff6963f4d453ec3911be51b62.zip opensim-SC-63da4d3f99a292aff6963f4d453ec3911be51b62.tar.gz opensim-SC-63da4d3f99a292aff6963f4d453ec3911be51b62.tar.bz2 opensim-SC-63da4d3f99a292aff6963f4d453ec3911be51b62.tar.xz |
mantis 8305: add several ossl sound funtions that accept a link number for the prim associated to that sound. The link number must point to a single prim
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index 5cabf30..818c1c4 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -512,5 +512,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
512 | LSL_Float osVecMagSquare(vector a); | 512 | LSL_Float osVecMagSquare(vector a); |
513 | LSL_Float osVecDistSquare(vector a, vector b); | 513 | LSL_Float osVecDistSquare(vector a, vector b); |
514 | LSL_Float osAngleBetween(vector a, vector b); | 514 | LSL_Float osAngleBetween(vector a, vector b); |
515 | |||
516 | void osAdjustSoundVolume(LSL_Integer linknum, LSL_Float volume); | ||
517 | void osLoopSound(LSL_Integer linknum, LSL_String sound, LSL_Float volume); | ||
518 | void osLoopSoundMaster(LSL_Integer linknum, LSL_String sound, LSL_Float volume); | ||
519 | void osLoopSoundSlave(LSL_Integer linknum, LSL_String sound, LSL_Float volume); | ||
520 | void osPlaySound(LSL_Integer linknum, LSL_String sound, LSL_Float volume); | ||
521 | void osPlaySoundSlave(LSL_Integer linknum, LSL_String sound, LSL_Float volume); | ||
522 | void osPreloadSound(LSL_Integer linknum, LSL_String sound); | ||
523 | void osSetSoundRadius(LSL_Integer linknum, LSL_Float radius); | ||
524 | void osStopSound(LSL_Integer linknum); | ||
525 | void osTriggerSound(LSL_Integer linknum, LSL_String sound, LSL_Float volume); | ||
515 | } | 526 | } |
516 | } | 527 | } |