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authorTBG Renfold2012-08-09 18:03:26 +0100
committerJustin Clark-Casey (justincc)2012-08-24 00:13:14 +0100
commit4f3fabae5bec8a71f9953ef9f4c247e086e4757f (patch)
treee274526ce8e1653175f8da04000d8b07f10507b3 /OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
parentIf a script state save fails for some reason on shutdown/region removal, get ... (diff)
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Adds osGetHealth.
Returns the amount of health (in an integer) that an avatar has left in the scene. If an avatar is not found or safe is enabled on a region, -1 is returned. Example usage: default { touch_end(integer _t) { key agentID = llDetectedKey(0); osCauseDamage(agentID, 50); llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left."); } }
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 1f000a3..9ad1c22 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -258,6 +258,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
258 int osGetSimulatorMemory(); 258 int osGetSimulatorMemory();
259 void osKickAvatar(string FirstName,string SurName,string alert); 259 void osKickAvatar(string FirstName,string SurName,string alert);
260 void osSetSpeed(string UUID, LSL_Float SpeedModifier); 260 void osSetSpeed(string UUID, LSL_Float SpeedModifier);
261 LSL_Float osGetHealth(string avatar);
261 void osCauseHealing(string avatar, double healing); 262 void osCauseHealing(string avatar, double healing);
262 void osCauseDamage(string avatar, double damage); 263 void osCauseDamage(string avatar, double damage);
263 LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules); 264 LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules);