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authorJustin Clark-Casey (justincc)2011-08-10 22:34:42 +0100
committerJustin Clark-Casey (justincc)2011-08-10 22:34:42 +0100
commitfb92678b83dca1c1f64cc91f3ac887170408a455 (patch)
treeb4a0da757b8045a0c5155a35bb07b309ce3560ba /OpenSim/Region/ScriptEngine/Shared/Api/Implementation
parentearly code to allow scripts to force npcs not to fly when moving to target (diff)
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fly and no fly constants for osNpcMoveToTarget()
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 63c882d..9b5d8d9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2220,7 +2220,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2220 INPCModule module = World.RequestModuleInterface<INPCModule>(); 2220 INPCModule module = World.RequestModuleInterface<INPCModule>();
2221 if (module != null) 2221 if (module != null)
2222 { 2222 {
2223 Vector3 pos = new Vector3((float) position.x, (float) position.y, (float) position.z); 2223 Vector3 pos = new Vector3((float)position.x, (float)position.y, (float)position.z);
2224 module.MoveToTarget(new UUID(npc.m_string), World, pos, noFly != 0); 2224 module.MoveToTarget(new UUID(npc.m_string), World, pos, noFly != 0);
2225 } 2225 }
2226 } 2226 }