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authorMelanie2013-01-19 02:38:04 +0000
committerMelanie2013-01-19 02:38:04 +0000
commit12efac494a6f55d85b778bf752a9b6c37c1b0ced (patch)
tree4adec2a3f235f54e47a2216f7c9abaffdfac0c53 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation
parentMerge branch 'master' into careminster (diff)
parentExplicitly stop PollServiceRequestManager() rather than relying on its destru... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs81
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
2 files changed, 79 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index da2a90f..5cbb9c7 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3708,7 +3708,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3708 if (animID == UUID.Zero) 3708 if (animID == UUID.Zero)
3709 presence.Animator.RemoveAnimation(anim); 3709 presence.Animator.RemoveAnimation(anim);
3710 else 3710 else
3711 presence.Animator.RemoveAnimation(animID); 3711 presence.Animator.RemoveAnimation(animID, true);
3712 } 3712 }
3713 } 3713 }
3714 } 3714 }
@@ -6228,13 +6228,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6228 if (parcelOwned && land.LandData.OwnerID == id || 6228 if (parcelOwned && land.LandData.OwnerID == id ||
6229 parcel && land.LandData.GlobalID == id) 6229 parcel && land.LandData.GlobalID == id)
6230 { 6230 {
6231 result.Add(ssp.UUID.ToString()); 6231 result.Add(new LSL_Key(ssp.UUID.ToString()));
6232 } 6232 }
6233 } 6233 }
6234 } 6234 }
6235 else 6235 else
6236 { 6236 {
6237 result.Add(ssp.UUID.ToString()); 6237 result.Add(new LSL_Key(ssp.UUID.ToString()));
6238 } 6238 }
6239 } 6239 }
6240 // Maximum of 100 results 6240 // Maximum of 100 results
@@ -11528,6 +11528,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11528 case ScriptBaseClass.OBJECT_PHYSICS_COST: 11528 case ScriptBaseClass.OBJECT_PHYSICS_COST:
11529 ret.Add(new LSL_Float(0)); 11529 ret.Add(new LSL_Float(0));
11530 break; 11530 break;
11531 case ScriptBaseClass.OBJECT_CHARACTER_TIME: // Pathfinding
11532 ret.Add(new LSL_Float(0));
11533 break;
11534 case ScriptBaseClass.OBJECT_ROOT:
11535 SceneObjectPart p = av.ParentPart;
11536 if (p != null)
11537 {
11538 ret.Add(new LSL_String(p.ParentGroup.RootPart.UUID.ToString()));
11539 }
11540 else
11541 {
11542 ret.Add(new LSL_String(id));
11543 }
11544 break;
11545 case ScriptBaseClass.OBJECT_ATTACHED_POINT:
11546 ret.Add(new LSL_Integer(0));
11547 break;
11548 case ScriptBaseClass.OBJECT_PATHFINDING_TYPE: // Pathfinding
11549 ret.Add(new LSL_Integer(ScriptBaseClass.OPT_AVATAR));
11550 break;
11551 case ScriptBaseClass.OBJECT_PHYSICS:
11552 ret.Add(new LSL_Integer(0));
11553 break;
11554 case ScriptBaseClass.OBJECT_PHANTOM:
11555 ret.Add(new LSL_Integer(0));
11556 break;
11557 case ScriptBaseClass.OBJECT_TEMP_ON_REZ:
11558 ret.Add(new LSL_Integer(0));
11559 break;
11531 default: 11560 default:
11532 // Invalid or unhandled constant. 11561 // Invalid or unhandled constant.
11533 ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL)); 11562 ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL));
@@ -11619,6 +11648,52 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11619 // The value returned in SL for normal prims is prim count 11648 // The value returned in SL for normal prims is prim count
11620 ret.Add(new LSL_Float(obj.PhysicsCost)); 11649 ret.Add(new LSL_Float(obj.PhysicsCost));
11621 break; 11650 break;
11651 case ScriptBaseClass.OBJECT_CHARACTER_TIME: // Pathfinding
11652 ret.Add(new LSL_Float(0));
11653 break;
11654 case ScriptBaseClass.OBJECT_ROOT:
11655 ret.Add(new LSL_String(obj.ParentGroup.RootPart.UUID.ToString()));
11656 break;
11657 case ScriptBaseClass.OBJECT_ATTACHED_POINT:
11658 ret.Add(new LSL_Integer(obj.ParentGroup.AttachmentPoint));
11659 break;
11660 case ScriptBaseClass.OBJECT_PATHFINDING_TYPE:
11661 byte pcode = obj.Shape.PCode;
11662 if (obj.ParentGroup.AttachmentPoint != 0
11663 || pcode == (byte)PCode.Grass
11664 || pcode == (byte)PCode.Tree
11665 || pcode == (byte)PCode.NewTree)
11666 {
11667 ret.Add(new LSL_Integer(ScriptBaseClass.OPT_OTHER));
11668 }
11669 else
11670 {
11671 ret.Add(new LSL_Integer(ScriptBaseClass.OPT_LEGACY_LINKSET));
11672 }
11673 break;
11674 case ScriptBaseClass.OBJECT_PHYSICS:
11675 if (obj.ParentGroup.AttachmentPoint != 0)
11676 {
11677 ret.Add(new LSL_Integer(0)); // Always false if attached
11678 }
11679 else
11680 {
11681 ret.Add(new LSL_Integer(obj.ParentGroup.UsesPhysics ? 1 : 0));
11682 }
11683 break;
11684 case ScriptBaseClass.OBJECT_PHANTOM:
11685 if (obj.ParentGroup.AttachmentPoint != 0)
11686 {
11687 ret.Add(new LSL_Integer(0)); // Always false if attached
11688 }
11689 else
11690 {
11691 ret.Add(new LSL_Integer(obj.ParentGroup.IsPhantom ? 1 : 0));
11692 }
11693 break;
11694 case ScriptBaseClass.OBJECT_TEMP_ON_REZ:
11695 ret.Add(new LSL_Integer(obj.ParentGroup.IsTemporary ? 1 : 0));
11696 break;
11622 default: 11697 default:
11623 // Invalid or unhandled constant. 11698 // Invalid or unhandled constant.
11624 ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL)); 11699 ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL));
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 49857cf..d6ce069 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -995,7 +995,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
995 if (animID == UUID.Zero) 995 if (animID == UUID.Zero)
996 target.Animator.RemoveAnimation(animation); 996 target.Animator.RemoveAnimation(animation);
997 else 997 else
998 target.Animator.RemoveAnimation(animID); 998 target.Animator.RemoveAnimation(animID, true);
999 } 999 }
1000 } 1000 }
1001 } 1001 }