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authorUbitUmarov2019-07-31 16:27:36 +0100
committerUbitUmarov2019-07-31 16:27:36 +0100
commit0bcd58fd0f590be629f89e22382dd6a2e5b9f15f (patch)
tree494767d9478f669f552b7dadd7809fd0fad64926 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation
parentmantis8564: add region_up_time to llGetEnv. Returns string with seconds since... (diff)
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mantis8548: change more LSL arguments declarations to their formal form. Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs98
1 files changed, 53 insertions, 45 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 24d3615..9a0c836 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -784,25 +784,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
784 public LSL_Float llCos(double f) 784 public LSL_Float llCos(double f)
785 { 785 {
786 m_host.AddScriptLPS(1); 786 m_host.AddScriptLPS(1);
787 return (double)Math.Cos(f); 787 return Math.Cos(f);
788 } 788 }
789 789
790 public LSL_Float llTan(double f) 790 public LSL_Float llTan(double f)
791 { 791 {
792 m_host.AddScriptLPS(1); 792 m_host.AddScriptLPS(1);
793 return (double)Math.Tan(f); 793 return Math.Tan(f);
794 } 794 }
795 795
796 public LSL_Float llAtan2(double x, double y) 796 public LSL_Float llAtan2(LSL_Float x, LSL_Float y)
797 { 797 {
798 m_host.AddScriptLPS(1); 798 m_host.AddScriptLPS(1);
799 return (double)Math.Atan2(x, y); 799 return Math.Atan2(x, y);
800 } 800 }
801 801
802 public LSL_Float llSqrt(double f) 802 public LSL_Float llSqrt(double f)
803 { 803 {
804 m_host.AddScriptLPS(1); 804 m_host.AddScriptLPS(1);
805 return (double)Math.Sqrt(f); 805 return Math.Sqrt(f);
806 } 806 }
807 807
808 public LSL_Float llPow(double fbase, double fexponent) 808 public LSL_Float llPow(double fbase, double fexponent)
@@ -811,7 +811,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
811 return (double)Math.Pow(fbase, fexponent); 811 return (double)Math.Pow(fbase, fexponent);
812 } 812 }
813 813
814 public LSL_Integer llAbs(int i) 814 public LSL_Integer llAbs(LSL_Integer i)
815 { 815 {
816 // changed to replicate LSL behaviour whereby minimum int value is returned untouched. 816 // changed to replicate LSL behaviour whereby minimum int value is returned untouched.
817 m_host.AddScriptLPS(1); 817 m_host.AddScriptLPS(1);
@@ -3069,7 +3069,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3069 m_host.ParentGroup.StopMoveToTarget(); 3069 m_host.ParentGroup.StopMoveToTarget();
3070 } 3070 }
3071 3071
3072 public void llApplyImpulse(LSL_Vector force, int local) 3072 public void llApplyImpulse(LSL_Vector force, LSL_Integer local)
3073 { 3073 {
3074 m_host.AddScriptLPS(1); 3074 m_host.AddScriptLPS(1);
3075 //No energy force yet 3075 //No energy force yet
@@ -3526,7 +3526,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3526 return src.ToLower(); 3526 return src.ToLower();
3527 } 3527 }
3528 3528
3529 public LSL_Integer llGiveMoney(string destination, int amount) 3529 public LSL_Integer llGiveMoney(LSL_Key destination, LSL_Integer amount)
3530 { 3530 {
3531 Util.FireAndForget(x => 3531 Util.FireAndForget(x =>
3532 { 3532 {
@@ -3785,7 +3785,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3785 return 100f * llGetMass(); 3785 return 100f * llGetMass();
3786 } 3786 }
3787 3787
3788 public void llCollisionFilter(string name, string id, int accept) 3788 public void llCollisionFilter(LSL_String name, LSL_Key id, LSL_Integer accept)
3789 { 3789 {
3790 m_host.AddScriptLPS(1); 3790 m_host.AddScriptLPS(1);
3791 m_host.CollisionFilter.Clear(); 3791 m_host.CollisionFilter.Clear();
@@ -4513,7 +4513,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4513 } 4513 }
4514 } 4514 }
4515 4515
4516 public void llCreateLink(LSL_String target, LSL_Integer parent) 4516 public void llCreateLink(LSL_Key target, LSL_Integer parent)
4517 { 4517 {
4518 m_host.AddScriptLPS(1); 4518 m_host.AddScriptLPS(1);
4519 4519
@@ -4847,7 +4847,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4847 return 1.0f; 4847 return 1.0f;
4848 } 4848 }
4849 4849
4850 public void llGiveInventory(string destination, string inventory) 4850 public void llGiveInventory(LSL_Key destination, LSL_String inventory)
4851 { 4851 {
4852 m_host.AddScriptLPS(1); 4852 m_host.AddScriptLPS(1);
4853 4853
@@ -5317,7 +5317,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5317 } 5317 }
5318 } 5318 }
5319 5319
5320 public void llCollisionSound(string impact_sound, double impact_volume) 5320 public void llCollisionSound(LSL_String impact_sound, LSL_Float impact_volume)
5321 { 5321 {
5322 m_host.AddScriptLPS(1); 5322 m_host.AddScriptLPS(1);
5323 5323
@@ -5344,11 +5344,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5344 m_host.aggregateScriptEvents(); 5344 m_host.aggregateScriptEvents();
5345 } 5345 }
5346 5346
5347 public LSL_String llGetAnimation(string id) 5347 public LSL_String llGetAnimation(LSL_Key id)
5348 { 5348 {
5349 // This should only return a value if the avatar is in the same region 5349 // This should only return a value if the avatar is in the same region
5350 m_host.AddScriptLPS(1); 5350 m_host.AddScriptLPS(1);
5351 UUID avatar = (UUID)id; 5351 UUID avatar;
5352 if(!UUID.TryParse(id, out avatar))
5353 return "";
5352 ScenePresence presence = World.GetScenePresence(avatar); 5354 ScenePresence presence = World.GetScenePresence(avatar);
5353 if (presence == null) 5355 if (presence == null)
5354 return ""; 5356 return "";
@@ -5698,13 +5700,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5698 return angle; 5700 return angle;
5699 } 5701 }
5700 5702
5701 public LSL_Float llAcos(double val) 5703 public LSL_Float llAcos(LSL_Float val)
5702 { 5704 {
5703 m_host.AddScriptLPS(1); 5705 m_host.AddScriptLPS(1);
5704 return (double)Math.Acos(val); 5706 return (double)Math.Acos(val);
5705 } 5707 }
5706 5708
5707 public LSL_Float llAsin(double val) 5709 public LSL_Float llAsin(LSL_Float val)
5708 { 5710 {
5709 m_host.AddScriptLPS(1); 5711 m_host.AddScriptLPS(1);
5710 return (double)Math.Asin(val); 5712 return (double)Math.Asin(val);
@@ -5744,7 +5746,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5744 return UUID.Zero.ToString(); 5746 return UUID.Zero.ToString();
5745 } 5747 }
5746 5748
5747 public void llAllowInventoryDrop(int add) 5749 public void llAllowInventoryDrop(LSL_Integer add)
5748 { 5750 {
5749 m_host.AddScriptLPS(1); 5751 m_host.AddScriptLPS(1);
5750 5752
@@ -6639,7 +6641,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6639 /// AGENT_BUSY 6641 /// AGENT_BUSY
6640 /// Remove as they are done 6642 /// Remove as they are done
6641 /// </summary> 6643 /// </summary>
6642 public LSL_Integer llGetAgentInfo(string id) 6644 public LSL_Integer llGetAgentInfo(LSL_Key id)
6643 { 6645 {
6644 m_host.AddScriptLPS(1); 6646 m_host.AddScriptLPS(1);
6645 6647
@@ -6746,7 +6748,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6746 return flags; 6748 return flags;
6747 } 6749 }
6748 6750
6749 public LSL_String llGetAgentLanguage(string id) 6751 public LSL_String llGetAgentLanguage(LSL_Key id)
6750 { 6752 {
6751 // This should only return a value if the avatar is in the same region, but eh. idc. 6753 // This should only return a value if the avatar is in the same region, but eh. idc.
6752 m_host.AddScriptLPS(1); 6754 m_host.AddScriptLPS(1);
@@ -6857,7 +6859,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6857 return result; 6859 return result;
6858 } 6860 }
6859 6861
6860 public void llAdjustSoundVolume(double volume) 6862 public void llAdjustSoundVolume(LSL_Float volume)
6861 { 6863 {
6862 m_host.AddScriptLPS(1); 6864 m_host.AddScriptLPS(1);
6863 m_host.AdjustSoundGain(volume); 6865 m_host.AdjustSoundGain(volume);
@@ -6870,7 +6872,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6870 m_host.SoundRadius = radius; 6872 m_host.SoundRadius = radius;
6871 } 6873 }
6872 6874
6873 public LSL_String llKey2Name(string id) 6875 public LSL_String llKey2Name(LSL_Key id)
6874 { 6876 {
6875 m_host.AddScriptLPS(1); 6877 m_host.AddScriptLPS(1);
6876 UUID key = new UUID(); 6878 UUID key = new UUID();
@@ -7044,22 +7046,20 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7044 /// only the height of avatars vary and that says: 7046 /// only the height of avatars vary and that says:
7045 /// Width (x) and depth (y) are constant. (0.45m and 0.6m respectively). 7047 /// Width (x) and depth (y) are constant. (0.45m and 0.6m respectively).
7046 /// </summary> 7048 /// </summary>
7047 public LSL_Vector llGetAgentSize(string id) 7049 public LSL_Vector llGetAgentSize(LSL_Key id)
7048 { 7050 {
7049 m_host.AddScriptLPS(1); 7051 m_host.AddScriptLPS(1);
7050 ScenePresence avatar = World.GetScenePresence((UUID)id); 7052 UUID avID;
7051 LSL_Vector agentSize; 7053 if(!UUID.TryParse(id, out avID))
7054 return ScriptBaseClass.ZERO_VECTOR;
7055
7056 ScenePresence avatar = World.GetScenePresence(avID);
7052 if (avatar == null || avatar.IsChildAgent) // Fail if not in the same region 7057 if (avatar == null || avatar.IsChildAgent) // Fail if not in the same region
7053 { 7058 return ScriptBaseClass.ZERO_VECTOR;
7054 agentSize = ScriptBaseClass.ZERO_VECTOR; 7059
7055 }
7056 else
7057 {
7058// agentSize = new LSL_Vector(0.45f, 0.6f, avatar.Appearance.AvatarHeight); 7060// agentSize = new LSL_Vector(0.45f, 0.6f, avatar.Appearance.AvatarHeight);
7059 Vector3 s = avatar.Appearance.AvatarSize; 7061 Vector3 s = avatar.Appearance.AvatarSize;
7060 agentSize = new LSL_Vector(s.X, s.Y, s.Z); 7062 return new LSL_Vector(s.X, s.Y, s.Z);
7061 }
7062 return agentSize;
7063 } 7063 }
7064 7064
7065 public LSL_Integer llSameGroup(string id) 7065 public LSL_Integer llSameGroup(string id)
@@ -7235,12 +7235,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7235 return m_host.ParentGroup.AttachmentPoint; 7235 return m_host.ParentGroup.AttachmentPoint;
7236 } 7236 }
7237 7237
7238 public LSL_List llGetAttachedList(string id) 7238 public LSL_List llGetAttachedList(LSL_Key id)
7239 { 7239 {
7240 m_host.AddScriptLPS(1); 7240 m_host.AddScriptLPS(1);
7241 7241
7242 ScenePresence av = World.GetScenePresence((UUID)id); 7242 UUID avID;
7243 if(!UUID.TryParse(id, out avID))
7244 return new LSL_List("NOT_FOUND");
7243 7245
7246 ScenePresence av = World.GetScenePresence(avID);
7244 if (av == null || av.IsDeleted) 7247 if (av == null || av.IsDeleted)
7245 return new LSL_List("NOT_FOUND"); 7248 return new LSL_List("NOT_FOUND");
7246 7249
@@ -7825,7 +7828,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7825 } 7828 }
7826 } 7829 }
7827 7830
7828 public void llGiveInventoryList(string destination, string category, LSL_List inventory) 7831 public void llGiveInventoryList(LSL_Key destination, LSL_String category, LSL_List inventory)
7829 { 7832 {
7830 m_host.AddScriptLPS(1); 7833 m_host.AddScriptLPS(1);
7831 7834
@@ -8003,7 +8006,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8003 } 8006 }
8004 8007
8005 8008
8006 public void llAddToLandPassList(LSL_Key avatar, double hours) 8009 public void llAddToLandPassList(LSL_Key avatar, LSL_Float hours)
8007 { 8010 {
8008 m_host.AddScriptLPS(1); 8011 m_host.AddScriptLPS(1);
8009 UUID key; 8012 UUID key;
@@ -11075,16 +11078,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
11075 return (double)Math.Log(val); 11078 return (double)Math.Log(val);
11076 } 11079 }
11077 11080
11078 public LSL_List llGetAnimationList(string id) 11081 public LSL_List llGetAnimationList(LSL_Key id)
11079 { 11082 {
11080 m_host.AddScriptLPS(1); 11083 m_host.AddScriptLPS(1);
11081 11084
11082 LSL_List l = new LSL_List(); 11085 UUID avID;
11083 ScenePresence av = World.GetScenePresence((UUID)id); 11086 if(!UUID.TryParse(id, out avID))
11087 return new LSL_List();
11088
11089 ScenePresence av = World.GetScenePresence(avID);
11084 if (av == null || av.IsChildAgent) // only if in the region 11090 if (av == null || av.IsChildAgent) // only if in the region
11085 return l; 11091 return new LSL_List();
11092
11086 UUID[] anims; 11093 UUID[] anims;
11087 anims = av.Animator.GetAnimationArray(); 11094 anims = av.Animator.GetAnimationArray();
11095 LSL_List l = new LSL_List();
11088 foreach (UUID foo in anims) 11096 foreach (UUID foo in anims)
11089 l.Add(new LSL_Key(foo.ToString())); 11097 l.Add(new LSL_Key(foo.ToString()));
11090 return l; 11098 return l;
@@ -13608,7 +13616,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
13608 ScriptSleep(m_sleepMsOnMapDestination); 13616 ScriptSleep(m_sleepMsOnMapDestination);
13609 } 13617 }
13610 13618
13611 public void llAddToLandBanList(LSL_Key avatar, double hours) 13619 public void llAddToLandBanList(LSL_Key avatar, LSL_Float hours)
13612 { 13620 {
13613 m_host.AddScriptLPS(1); 13621 m_host.AddScriptLPS(1);
13614 UUID key; 13622 UUID key;
@@ -15048,7 +15056,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
15048 return name.Replace(" ", ".").ToLower(); 15056 return name.Replace(" ", ".").ToLower();
15049 } 15057 }
15050 15058
15051 public LSL_String llGetUsername(string id) 15059 public LSL_String llGetUsername(LSL_Key id)
15052 { 15060 {
15053 return Name2Username(llKey2Name(id)); 15061 return Name2Username(llKey2Name(id));
15054 } 15062 }
@@ -16591,7 +16599,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
16591 m_SoundModule.SetSoundQueueing(m_host.UUID, queue == ScriptBaseClass.TRUE.value); 16599 m_SoundModule.SetSoundQueueing(m_host.UUID, queue == ScriptBaseClass.TRUE.value);
16592 } 16600 }
16593 16601
16594 public void llCollisionSprite(string impact_sprite) 16602 public void llCollisionSprite(LSL_String impact_sprite)
16595 { 16603 {
16596 m_host.AddScriptLPS(1); 16604 m_host.AddScriptLPS(1);
16597 // Viewer 2.0 broke this and it's likely LL has no intention 16605 // Viewer 2.0 broke this and it's likely LL has no intention
@@ -16652,7 +16660,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
16652 new DetectParams[0])); 16660 new DetectParams[0]));
16653 } 16661 }
16654 16662
16655 public LSL_Key llTransferLindenDollars(string destination, int amount) 16663 public LSL_Key llTransferLindenDollars(LSL_Key destination, LSL_Integer amount)
16656 { 16664 {
16657 UUID txn = UUID.Random(); 16665 UUID txn = UUID.Random();
16658 16666