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authorJeff Ames2010-09-12 13:43:49 -0400
committerJeff Ames2010-09-12 13:43:49 -0400
commitf1f0bc23f4501ba99035283d3407ddad2b21b785 (patch)
tree2b62a244eddf18f5608405abcefa9f763ab54340 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
parentAdd copyright headers. (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index a529a94..477c52d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1190,7 +1190,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1190 1190
1191 World.LandChannel.Join(startx,starty,endx,endy,m_host.OwnerID); 1191 World.LandChannel.Join(startx,starty,endx,endy,m_host.OwnerID);
1192 } 1192 }
1193 1193
1194 public void osParcelSubdivide(LSL_Vector pos1, LSL_Vector pos2) 1194 public void osParcelSubdivide(LSL_Vector pos1, LSL_Vector pos2)
1195 { 1195 {
1196 CheckThreatLevel(ThreatLevel.High, "osParcelSubdivide"); 1196 CheckThreatLevel(ThreatLevel.High, "osParcelSubdivide");
@@ -1213,7 +1213,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1213 // can modify it 1213 // can modify it
1214 1214
1215 ILandObject startLandObject = World.LandChannel.GetLandObject((int)pos.x, (int)pos.y); 1215 ILandObject startLandObject = World.LandChannel.GetLandObject((int)pos.x, (int)pos.y);
1216 if (startLandObject == null) 1216 if (startLandObject == null)
1217 { 1217 {
1218 OSSLShoutError("There is no land at that location"); 1218 OSSLShoutError("There is no land at that location");
1219 return; 1219 return;
@@ -1230,7 +1230,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1230 UUID uuid; 1230 UUID uuid;
1231 1231
1232 // Process the rules, not sure what the impact would be of changing owner or group 1232 // Process the rules, not sure what the impact would be of changing owner or group
1233 for (int idx = 0; idx < rules.Length; ) 1233 for (int idx = 0; idx < rules.Length;)
1234 { 1234 {
1235 int code = rules.GetLSLIntegerItem(idx++); 1235 int code = rules.GetLSLIntegerItem(idx++);
1236 string arg = rules.GetLSLStringItem(idx++); 1236 string arg = rules.GetLSLStringItem(idx++);