diff options
Drop all locking of part.TaskInventory in favour of a ReaderWriterLockSlim lock handler. This gives us:
- Faster prim inventory actions. Multiple threads can read at once.
- Fixes the known prim inventory thread locks
- In the event of a thread lock occurring, it will usually self heal after sixty seconds with an error message in the console
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 36 |
1 files changed, 20 insertions, 16 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 7fdbac8..83322eb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -728,18 +728,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
728 | if (target != null) | 728 | if (target != null) |
729 | { | 729 | { |
730 | UUID animID=UUID.Zero; | 730 | UUID animID=UUID.Zero; |
731 | lock (m_host.TaskInventory) | 731 | m_host.TaskInventory.LockItemsForRead(true); |
732 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
732 | { | 733 | { |
733 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 734 | if (inv.Value.Name == animation) |
734 | { | 735 | { |
735 | if (inv.Value.Name == animation) | 736 | if (inv.Value.Type == (int)AssetType.Animation) |
736 | { | 737 | animID = inv.Value.AssetID; |
737 | if (inv.Value.Type == (int)AssetType.Animation) | 738 | continue; |
738 | animID = inv.Value.AssetID; | ||
739 | continue; | ||
740 | } | ||
741 | } | 739 | } |
742 | } | 740 | } |
741 | m_host.TaskInventory.LockItemsForRead(false); | ||
743 | if (animID == UUID.Zero) | 742 | if (animID == UUID.Zero) |
744 | target.Animator.AddAnimation(animation, m_host.UUID); | 743 | target.Animator.AddAnimation(animation, m_host.UUID); |
745 | else | 744 | else |
@@ -761,18 +760,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
761 | if (target != null) | 760 | if (target != null) |
762 | { | 761 | { |
763 | UUID animID=UUID.Zero; | 762 | UUID animID=UUID.Zero; |
764 | lock (m_host.TaskInventory) | 763 | m_host.TaskInventory.LockItemsForRead(true); |
764 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
765 | { | 765 | { |
766 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) | 766 | if (inv.Value.Name == animation) |
767 | { | 767 | { |
768 | if (inv.Value.Name == animation) | 768 | if (inv.Value.Type == (int)AssetType.Animation) |
769 | { | 769 | animID = inv.Value.AssetID; |
770 | if (inv.Value.Type == (int)AssetType.Animation) | 770 | continue; |
771 | animID = inv.Value.AssetID; | ||
772 | continue; | ||
773 | } | ||
774 | } | 771 | } |
775 | } | 772 | } |
773 | m_host.TaskInventory.LockItemsForRead(false); | ||
776 | 774 | ||
777 | if (animID == UUID.Zero) | 775 | if (animID == UUID.Zero) |
778 | target.Animator.RemoveAnimation(animation); | 776 | target.Animator.RemoveAnimation(animation); |
@@ -1541,6 +1539,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1541 | 1539 | ||
1542 | if (!UUID.TryParse(name, out assetID)) | 1540 | if (!UUID.TryParse(name, out assetID)) |
1543 | { | 1541 | { |
1542 | m_host.TaskInventory.LockItemsForRead(true); | ||
1544 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1543 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1545 | { | 1544 | { |
1546 | if (item.Type == 7 && item.Name == name) | 1545 | if (item.Type == 7 && item.Name == name) |
@@ -1548,6 +1547,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1548 | assetID = item.AssetID; | 1547 | assetID = item.AssetID; |
1549 | } | 1548 | } |
1550 | } | 1549 | } |
1550 | m_host.TaskInventory.LockItemsForRead(false); | ||
1551 | } | 1551 | } |
1552 | 1552 | ||
1553 | if (assetID == UUID.Zero) | 1553 | if (assetID == UUID.Zero) |
@@ -1594,6 +1594,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1594 | 1594 | ||
1595 | if (!UUID.TryParse(name, out assetID)) | 1595 | if (!UUID.TryParse(name, out assetID)) |
1596 | { | 1596 | { |
1597 | m_host.TaskInventory.LockItemsForRead(true); | ||
1597 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1598 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1598 | { | 1599 | { |
1599 | if (item.Type == 7 && item.Name == name) | 1600 | if (item.Type == 7 && item.Name == name) |
@@ -1601,6 +1602,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1601 | assetID = item.AssetID; | 1602 | assetID = item.AssetID; |
1602 | } | 1603 | } |
1603 | } | 1604 | } |
1605 | m_host.TaskInventory.LockItemsForRead(false); | ||
1604 | } | 1606 | } |
1605 | 1607 | ||
1606 | if (assetID == UUID.Zero) | 1608 | if (assetID == UUID.Zero) |
@@ -1651,6 +1653,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1651 | 1653 | ||
1652 | if (!UUID.TryParse(name, out assetID)) | 1654 | if (!UUID.TryParse(name, out assetID)) |
1653 | { | 1655 | { |
1656 | m_host.TaskInventory.LockItemsForRead(true); | ||
1654 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 1657 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
1655 | { | 1658 | { |
1656 | if (item.Type == 7 && item.Name == name) | 1659 | if (item.Type == 7 && item.Name == name) |
@@ -1658,6 +1661,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1658 | assetID = item.AssetID; | 1661 | assetID = item.AssetID; |
1659 | } | 1662 | } |
1660 | } | 1663 | } |
1664 | m_host.TaskInventory.LockItemsForRead(false); | ||
1661 | } | 1665 | } |
1662 | 1666 | ||
1663 | if (assetID == UUID.Zero) | 1667 | if (assetID == UUID.Zero) |