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author | Oren Hurvitz | 2015-08-06 09:54:20 +0300 |
---|---|---|
committer | Oren Hurvitz | 2015-08-11 08:44:27 +0100 |
commit | a568f06b7faea807149205d0e47454e4883e4836 (patch) | |
tree | 7233a00fb1f726519c94a2a0cd6e1aaac4ead8e4 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |
parent | Show Script Time in the statistics panel (diff) | |
download | opensim-SC-a568f06b7faea807149205d0e47454e4883e4836.zip opensim-SC-a568f06b7faea807149205d0e47454e4883e4836.tar.gz opensim-SC-a568f06b7faea807149205d0e47454e4883e4836.tar.bz2 opensim-SC-a568f06b7faea807149205d0e47454e4883e4836.tar.xz |
When scripts are sleeping, don't count that as execution time
Sleeping doesn't use the CPU.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 28 |
1 files changed, 23 insertions, 5 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index fa762a6..7521ea6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -104,6 +104,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
104 | WaitHandle m_coopSleepHandle; | 104 | WaitHandle m_coopSleepHandle; |
105 | 105 | ||
106 | /// <summary> | 106 | /// <summary> |
107 | /// The timer used by the ScriptInstance to measure how long the script has executed. | ||
108 | /// </summary> | ||
109 | private Stopwatch m_executionTimer; | ||
110 | |||
111 | /// <summary> | ||
107 | /// The item that hosts this script | 112 | /// The item that hosts this script |
108 | /// </summary> | 113 | /// </summary> |
109 | protected TaskInventoryItem m_item; | 114 | protected TaskInventoryItem m_item; |
@@ -262,12 +267,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
262 | }; | 267 | }; |
263 | 268 | ||
264 | public void Initialize( | 269 | public void Initialize( |
265 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, WaitHandle coopSleepHandle) | 270 | IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, WaitHandle coopSleepHandle, |
271 | Stopwatch executionTimer) | ||
266 | { | 272 | { |
267 | m_ScriptEngine = scriptEngine; | 273 | m_ScriptEngine = scriptEngine; |
268 | m_host = host; | 274 | m_host = host; |
269 | m_item = item; | 275 | m_item = item; |
270 | m_coopSleepHandle = coopSleepHandle; | 276 | m_coopSleepHandle = coopSleepHandle; |
277 | m_executionTimer = executionTimer; | ||
271 | 278 | ||
272 | LoadConfig(); | 279 | LoadConfig(); |
273 | 280 | ||
@@ -406,10 +413,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
406 | 413 | ||
407 | protected virtual void Sleep(int delay) | 414 | protected virtual void Sleep(int delay) |
408 | { | 415 | { |
409 | if (m_coopSleepHandle == null) | 416 | if (m_executionTimer != null) |
410 | System.Threading.Thread.Sleep(delay); | 417 | m_executionTimer.Stop(); // sleep time doesn't count as execution time, since it doesn't use the CPU |
411 | else | 418 | |
412 | CheckForCoopTermination(delay); | 419 | try |
420 | { | ||
421 | if (m_coopSleepHandle == null) | ||
422 | System.Threading.Thread.Sleep(delay); | ||
423 | else | ||
424 | CheckForCoopTermination(delay); | ||
425 | } | ||
426 | finally | ||
427 | { | ||
428 | if (m_executionTimer != null) | ||
429 | m_executionTimer.Start(); | ||
430 | } | ||
413 | } | 431 | } |
414 | 432 | ||
415 | /// <summary> | 433 | /// <summary> |