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author | Melanie Thielker | 2014-06-21 00:39:55 +0200 |
---|---|---|
committer | Melanie Thielker | 2014-06-21 00:39:55 +0200 |
commit | 159fcbf150b7da0e229b29aa7b94793484543d12 (patch) | |
tree | b8c0ff3b4c758a3fba8315b556c923ef4c02a185 /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |
parent | Merge commit '68c8633ba18f0a11cfc0ed04d1d0c7c59e6cec76' (diff) | |
parent | Merge branch 'master' into careminster (diff) | |
download | opensim-SC-159fcbf150b7da0e229b29aa7b94793484543d12.zip opensim-SC-159fcbf150b7da0e229b29aa7b94793484543d12.tar.gz opensim-SC-159fcbf150b7da0e229b29aa7b94793484543d12.tar.bz2 opensim-SC-159fcbf150b7da0e229b29aa7b94793484543d12.tar.xz |
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 227 |
1 files changed, 156 insertions, 71 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 3f0af6d..916d841 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1664,6 +1664,75 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1664 | m_host.SetFaceColorAlpha(face, color, null); | 1664 | m_host.SetFaceColorAlpha(face, color, null); |
1665 | } | 1665 | } |
1666 | 1666 | ||
1667 | /* | ||
1668 | public void llSetContentType(LSL_Key id, LSL_Integer type) | ||
1669 | { | ||
1670 | m_host.AddScriptLPS(1); | ||
1671 | |||
1672 | if (m_UrlModule == null) | ||
1673 | return; | ||
1674 | |||
1675 | // Make sure the content type is text/plain to start with | ||
1676 | m_UrlModule.HttpContentType(new UUID(id), "text/plain"); | ||
1677 | |||
1678 | // Is the object owner online and in the region | ||
1679 | ScenePresence agent = World.GetScenePresence(m_host.ParentGroup.OwnerID); | ||
1680 | if (agent == null || agent.IsChildAgent) | ||
1681 | return; // Fail if the owner is not in the same region | ||
1682 | |||
1683 | // Is it the embeded browser? | ||
1684 | string userAgent = m_UrlModule.GetHttpHeader(new UUID(id), "user-agent"); | ||
1685 | if (userAgent.IndexOf("SecondLife") < 0) | ||
1686 | return; // Not the embedded browser. Is this check good enough? | ||
1687 | |||
1688 | // Use the IP address of the client and check against the request | ||
1689 | // seperate logins from the same IP will allow all of them to get non-text/plain as long | ||
1690 | // as the owner is in the region. Same as SL! | ||
1691 | string logonFromIPAddress = agent.ControllingClient.RemoteEndPoint.Address.ToString(); | ||
1692 | string requestFromIPAddress = m_UrlModule.GetHttpHeader(new UUID(id), "remote_addr"); | ||
1693 | //m_log.Debug("IP from header='" + requestFromIPAddress + "' IP from endpoint='" + logonFromIPAddress + "'"); | ||
1694 | if (requestFromIPAddress == null || requestFromIPAddress.Trim() == "") | ||
1695 | return; | ||
1696 | if (logonFromIPAddress == null || logonFromIPAddress.Trim() == "") | ||
1697 | return; | ||
1698 | |||
1699 | // If the request isnt from the same IP address then the request cannot be from the owner | ||
1700 | if (!requestFromIPAddress.Trim().Equals(logonFromIPAddress.Trim())) | ||
1701 | return; | ||
1702 | |||
1703 | switch (type) | ||
1704 | { | ||
1705 | case ScriptBaseClass.CONTENT_TYPE_HTML: | ||
1706 | m_UrlModule.HttpContentType(new UUID(id), "text/html"); | ||
1707 | break; | ||
1708 | case ScriptBaseClass.CONTENT_TYPE_XML: | ||
1709 | m_UrlModule.HttpContentType(new UUID(id), "application/xml"); | ||
1710 | break; | ||
1711 | case ScriptBaseClass.CONTENT_TYPE_XHTML: | ||
1712 | m_UrlModule.HttpContentType(new UUID(id), "application/xhtml+xml"); | ||
1713 | break; | ||
1714 | case ScriptBaseClass.CONTENT_TYPE_ATOM: | ||
1715 | m_UrlModule.HttpContentType(new UUID(id), "application/atom+xml"); | ||
1716 | break; | ||
1717 | case ScriptBaseClass.CONTENT_TYPE_JSON: | ||
1718 | m_UrlModule.HttpContentType(new UUID(id), "application/json"); | ||
1719 | break; | ||
1720 | case ScriptBaseClass.CONTENT_TYPE_LLSD: | ||
1721 | m_UrlModule.HttpContentType(new UUID(id), "application/llsd+xml"); | ||
1722 | break; | ||
1723 | case ScriptBaseClass.CONTENT_TYPE_FORM: | ||
1724 | m_UrlModule.HttpContentType(new UUID(id), "application/x-www-form-urlencoded"); | ||
1725 | break; | ||
1726 | case ScriptBaseClass.CONTENT_TYPE_RSS: | ||
1727 | m_UrlModule.HttpContentType(new UUID(id), "application/rss+xml"); | ||
1728 | break; | ||
1729 | default: | ||
1730 | m_UrlModule.HttpContentType(new UUID(id), "text/plain"); | ||
1731 | break; | ||
1732 | } | ||
1733 | } | ||
1734 | */ | ||
1735 | |||
1667 | public void SetTexGen(SceneObjectPart part, int face,int style) | 1736 | public void SetTexGen(SceneObjectPart part, int face,int style) |
1668 | { | 1737 | { |
1669 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | 1738 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
@@ -2772,9 +2841,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2772 | // send the sound, once, to all clients in range | 2841 | // send the sound, once, to all clients in range |
2773 | if (m_SoundModule != null) | 2842 | if (m_SoundModule != null) |
2774 | { | 2843 | { |
2775 | m_SoundModule.SendSound(m_host.UUID, | 2844 | m_SoundModule.SendSound( |
2776 | ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound, AssetType.Sound), volume, false, 0, | 2845 | m_host.UUID, |
2777 | 0, false, false); | 2846 | ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, sound, AssetType.Sound), |
2847 | volume, false, m_host.SoundQueueing ? (byte)SoundFlags.Queue : (byte)SoundFlags.None, | ||
2848 | 0, false, false); | ||
2778 | } | 2849 | } |
2779 | } | 2850 | } |
2780 | 2851 | ||
@@ -3176,46 +3247,41 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3176 | // need the magnitude later | 3247 | // need the magnitude later |
3177 | // float velmag = (float)Util.GetMagnitude(llvel); | 3248 | // float velmag = (float)Util.GetMagnitude(llvel); |
3178 | 3249 | ||
3179 | SceneObjectGroup new_group = World.RezObject(m_host, item, pos, rot, vel, param); | 3250 | List<SceneObjectGroup> new_groups = World.RezObject(m_host, item, pos, rot, vel, param); |
3180 | 3251 | ||
3181 | // If either of these are null, then there was an unknown error. | 3252 | // If either of these are null, then there was an unknown error. |
3182 | if (new_group == null) | 3253 | if (new_groups == null) |
3183 | return; | 3254 | return; |
3184 | 3255 | ||
3185 | // objects rezzed with this method are die_at_edge by default. | 3256 | foreach (SceneObjectGroup group in new_groups) |
3186 | new_group.RootPart.SetDieAtEdge(true); | 3257 | { |
3187 | 3258 | // objects rezzed with this method are die_at_edge by default. | |
3188 | new_group.ResumeScripts(); | 3259 | group.RootPart.SetDieAtEdge(true); |
3189 | 3260 | ||
3190 | m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams( | 3261 | group.ResumeScripts(); |
3191 | "object_rez", new Object[] { | ||
3192 | new LSL_String( | ||
3193 | new_group.RootPart.UUID.ToString()) }, | ||
3194 | new DetectParams[0])); | ||
3195 | 3262 | ||
3196 | // do recoil | 3263 | m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams( |
3197 | SceneObjectGroup hostgrp = m_host.ParentGroup; | 3264 | "object_rez", new Object[] { |
3198 | if (hostgrp == null) | 3265 | new LSL_String( |
3199 | return; | 3266 | group.RootPart.UUID.ToString()) }, |
3267 | new DetectParams[0])); | ||
3200 | 3268 | ||
3201 | if (hostgrp.IsAttachment) // don't recoil avatars | 3269 | float groupmass = group.GetMass(); |
3202 | return; | ||
3203 | 3270 | ||
3204 | PhysicsActor pa = new_group.RootPart.PhysActor; | 3271 | PhysicsActor pa = group.RootPart.PhysActor; |
3205 | 3272 | ||
3206 | //Recoil. | 3273 | //Recoil. |
3207 | if (pa != null && pa.IsPhysical && (Vector3)vel != Vector3.Zero) | 3274 | if (pa != null && pa.IsPhysical && (Vector3)vel != Vector3.Zero) |
3208 | { | ||
3209 | float groupmass = new_group.GetMass(); | ||
3210 | Vector3 recoil = -vel * groupmass * m_recoilScaleFactor; | ||
3211 | if (recoil != Vector3.Zero) | ||
3212 | { | 3275 | { |
3213 | llApplyImpulse(recoil, 0); | 3276 | Vector3 recoil = -vel * groupmass * m_recoilScaleFactor; |
3277 | if (recoil != Vector3.Zero) | ||
3278 | { | ||
3279 | llApplyImpulse(recoil, 0); | ||
3280 | } | ||
3214 | } | 3281 | } |
3282 | // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) | ||
3215 | } | 3283 | } |
3216 | // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) | ||
3217 | return; | 3284 | return; |
3218 | |||
3219 | }); | 3285 | }); |
3220 | 3286 | ||
3221 | //ScriptSleep((int)((groupmass * velmag) / 10)); | 3287 | //ScriptSleep((int)((groupmass * velmag) / 10)); |
@@ -4746,6 +4812,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4746 | UUID av = new UUID(); | 4812 | UUID av = new UUID(); |
4747 | if (!UUID.TryParse(agent,out av)) | 4813 | if (!UUID.TryParse(agent,out av)) |
4748 | { | 4814 | { |
4815 | LSLError("First parameter to llTextBox needs to be a key"); | ||
4749 | return; | 4816 | return; |
4750 | } | 4817 | } |
4751 | 4818 | ||
@@ -5108,6 +5175,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5108 | 5175 | ||
5109 | s = Math.Cos(angle * 0.5); | 5176 | s = Math.Cos(angle * 0.5); |
5110 | t = Math.Sin(angle * 0.5); // temp value to avoid 2 more sin() calcs | 5177 | t = Math.Sin(angle * 0.5); // temp value to avoid 2 more sin() calcs |
5178 | axis = LSL_Vector.Norm(axis); | ||
5111 | x = axis.x * t; | 5179 | x = axis.x * t; |
5112 | y = axis.y * t; | 5180 | y = axis.y * t; |
5113 | z = axis.z * t; | 5181 | z = axis.z * t; |
@@ -5115,41 +5183,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5115 | return new LSL_Rotation(x,y,z,s); | 5183 | return new LSL_Rotation(x,y,z,s); |
5116 | } | 5184 | } |
5117 | 5185 | ||
5118 | 5186 | /// <summary> | |
5119 | // Xantor 29/apr/2008 | 5187 | /// Returns the axis of rotation for a quaternion |
5120 | // converts a Quaternion to X,Y,Z axis rotations | 5188 | /// </summary> |
5189 | /// <returns></returns> | ||
5190 | /// <param name='rot'></param> | ||
5121 | public LSL_Vector llRot2Axis(LSL_Rotation rot) | 5191 | public LSL_Vector llRot2Axis(LSL_Rotation rot) |
5122 | { | 5192 | { |
5123 | m_host.AddScriptLPS(1); | 5193 | m_host.AddScriptLPS(1); |
5124 | double x,y,z; | ||
5125 | 5194 | ||
5126 | if (rot.s > 1) // normalization needed | 5195 | if (Math.Abs(rot.s) > 1) // normalization needed |
5127 | { | 5196 | rot.Normalize(); |
5128 | double length = Math.Sqrt(rot.x * rot.x + rot.y * rot.y + | ||
5129 | rot.z * rot.z + rot.s * rot.s); | ||
5130 | |||
5131 | rot.x /= length; | ||
5132 | rot.y /= length; | ||
5133 | rot.z /= length; | ||
5134 | rot.s /= length; | ||
5135 | |||
5136 | } | ||
5137 | 5197 | ||
5138 | // double angle = 2 * Math.Acos(rot.s); | ||
5139 | double s = Math.Sqrt(1 - rot.s * rot.s); | 5198 | double s = Math.Sqrt(1 - rot.s * rot.s); |
5140 | if (s < 0.001) | 5199 | if (s < 0.001) |
5141 | { | 5200 | { |
5142 | x = 1; | 5201 | return new LSL_Vector(1, 0, 0); |
5143 | y = z = 0; | ||
5144 | } | 5202 | } |
5145 | else | 5203 | else |
5146 | { | 5204 | { |
5147 | x = rot.x / s; // normalise axis | 5205 | double invS = 1.0 / s; |
5148 | y = rot.y / s; | 5206 | if (rot.s < 0) invS = -invS; |
5149 | z = rot.z / s; | 5207 | return new LSL_Vector(rot.x * invS, rot.y * invS, rot.z * invS); |
5150 | } | 5208 | } |
5151 | |||
5152 | return new LSL_Vector(x,y,z); | ||
5153 | } | 5209 | } |
5154 | 5210 | ||
5155 | 5211 | ||
@@ -5158,18 +5214,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5158 | { | 5214 | { |
5159 | m_host.AddScriptLPS(1); | 5215 | m_host.AddScriptLPS(1); |
5160 | 5216 | ||
5161 | if (rot.s > 1) // normalization needed | 5217 | if (Math.Abs(rot.s) > 1) // normalization needed |
5162 | { | 5218 | rot.Normalize(); |
5163 | double length = Math.Sqrt(rot.x * rot.x + rot.y * rot.y + | ||
5164 | rot.z * rot.z + rot.s * rot.s); | ||
5165 | |||
5166 | rot.x /= length; | ||
5167 | rot.y /= length; | ||
5168 | rot.z /= length; | ||
5169 | rot.s /= length; | ||
5170 | } | ||
5171 | 5219 | ||
5172 | double angle = 2 * Math.Acos(rot.s); | 5220 | double angle = 2 * Math.Acos(rot.s); |
5221 | if (angle > Math.PI) | ||
5222 | angle = 2 * Math.PI - angle; | ||
5173 | 5223 | ||
5174 | return angle; | 5224 | return angle; |
5175 | } | 5225 | } |
@@ -6687,7 +6737,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6687 | PSYS_SRC_TARGET_KEY = 20, | 6737 | PSYS_SRC_TARGET_KEY = 20, |
6688 | PSYS_SRC_OMEGA = 21, | 6738 | PSYS_SRC_OMEGA = 21, |
6689 | PSYS_SRC_ANGLE_BEGIN = 22, | 6739 | PSYS_SRC_ANGLE_BEGIN = 22, |
6690 | PSYS_SRC_ANGLE_END = 23 | 6740 | PSYS_SRC_ANGLE_END = 23, |
6741 | PSYS_PART_BLEND_FUNC_SOURCE = 24, | ||
6742 | PSYS_PART_BLEND_FUNC_DEST = 25, | ||
6743 | PSYS_PART_START_GLOW = 26, | ||
6744 | PSYS_PART_END_GLOW = 27 | ||
6691 | } | 6745 | } |
6692 | 6746 | ||
6693 | internal Primitive.ParticleSystem.ParticleDataFlags ConvertUINTtoFlags(uint flags) | 6747 | internal Primitive.ParticleSystem.ParticleDataFlags ConvertUINTtoFlags(uint flags) |
@@ -6713,6 +6767,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6713 | ps.BurstRate = 0.1f; | 6767 | ps.BurstRate = 0.1f; |
6714 | ps.PartMaxAge = 10.0f; | 6768 | ps.PartMaxAge = 10.0f; |
6715 | ps.BurstPartCount = 1; | 6769 | ps.BurstPartCount = 1; |
6770 | ps.BlendFuncSource = ScriptBaseClass.PSYS_PART_BF_SOURCE_ALPHA; | ||
6771 | ps.BlendFuncDest = ScriptBaseClass.PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA; | ||
6772 | ps.PartStartGlow = 0.0f; | ||
6773 | ps.PartEndGlow = 0.0f; | ||
6774 | |||
6716 | return ps; | 6775 | return ps; |
6717 | } | 6776 | } |
6718 | 6777 | ||
@@ -6747,6 +6806,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6747 | LSL_Vector tempv = new LSL_Vector(); | 6806 | LSL_Vector tempv = new LSL_Vector(); |
6748 | 6807 | ||
6749 | float tempf = 0; | 6808 | float tempf = 0; |
6809 | int tmpi = 0; | ||
6750 | 6810 | ||
6751 | for (int i = 0; i < rules.Length; i += 2) | 6811 | for (int i = 0; i < rules.Length; i += 2) |
6752 | { | 6812 | { |
@@ -6805,7 +6865,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6805 | break; | 6865 | break; |
6806 | 6866 | ||
6807 | case (int)ScriptBaseClass.PSYS_SRC_PATTERN: | 6867 | case (int)ScriptBaseClass.PSYS_SRC_PATTERN: |
6808 | int tmpi = (int)rules.GetLSLIntegerItem(i + 1); | 6868 | tmpi = (int)rules.GetLSLIntegerItem(i + 1); |
6809 | prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi; | 6869 | prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi; |
6810 | break; | 6870 | break; |
6811 | 6871 | ||
@@ -6825,6 +6885,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6825 | prules.PartFlags &= 0xFFFFFFFD; // Make sure new angle format is off. | 6885 | prules.PartFlags &= 0xFFFFFFFD; // Make sure new angle format is off. |
6826 | break; | 6886 | break; |
6827 | 6887 | ||
6888 | case (int)ScriptBaseClass.PSYS_PART_BLEND_FUNC_SOURCE: | ||
6889 | tmpi = (int)rules.GetLSLIntegerItem(i + 1); | ||
6890 | prules.BlendFuncSource = (byte)tmpi; | ||
6891 | break; | ||
6892 | |||
6893 | case (int)ScriptBaseClass.PSYS_PART_BLEND_FUNC_DEST: | ||
6894 | tmpi = (int)rules.GetLSLIntegerItem(i + 1); | ||
6895 | prules.BlendFuncDest = (byte)tmpi; | ||
6896 | break; | ||
6897 | |||
6898 | case (int)ScriptBaseClass.PSYS_PART_START_GLOW: | ||
6899 | tempf = (float)rules.GetLSLFloatItem(i + 1); | ||
6900 | prules.PartStartGlow = (float)tempf; | ||
6901 | break; | ||
6902 | |||
6903 | case (int)ScriptBaseClass.PSYS_PART_END_GLOW: | ||
6904 | tempf = (float)rules.GetLSLFloatItem(i + 1); | ||
6905 | prules.PartEndGlow = (float)tempf; | ||
6906 | break; | ||
6907 | |||
6828 | case (int)ScriptBaseClass.PSYS_SRC_TEXTURE: | 6908 | case (int)ScriptBaseClass.PSYS_SRC_TEXTURE: |
6829 | prules.Texture = ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, rules.GetLSLStringItem(i + 1)); | 6909 | prules.Texture = ScriptUtils.GetAssetIdFromKeyOrItemName(m_host, rules.GetLSLStringItem(i + 1)); |
6830 | break; | 6910 | break; |
@@ -8255,7 +8335,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8255 | return null; | 8335 | return null; |
8256 | 8336 | ||
8257 | string ph = rules.Data[idx++].ToString(); | 8337 | string ph = rules.Data[idx++].ToString(); |
8258 | parentgrp.ScriptSetPhantomStatus(ph.Equals("1")); | 8338 | part.ParentGroup.ScriptSetPhantomStatus(ph.Equals("1")); |
8259 | 8339 | ||
8260 | break; | 8340 | break; |
8261 | 8341 | ||
@@ -8308,7 +8388,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8308 | return null; | 8388 | return null; |
8309 | string temp = rules.Data[idx++].ToString(); | 8389 | string temp = rules.Data[idx++].ToString(); |
8310 | 8390 | ||
8311 | parentgrp.ScriptSetTemporaryStatus(temp.Equals("1")); | 8391 | part.ParentGroup.ScriptSetTemporaryStatus(temp.Equals("1")); |
8312 | 8392 | ||
8313 | break; | 8393 | break; |
8314 | 8394 | ||
@@ -8846,8 +8926,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8846 | int idx=0; | 8926 | int idx=0; |
8847 | while (idx < rules.Length) | 8927 | while (idx < rules.Length) |
8848 | { | 8928 | { |
8849 | int code=(int)rules.GetLSLIntegerItem(idx++); | 8929 | int code = (int)rules.GetLSLIntegerItem(idx++); |
8850 | int remain=rules.Length-idx; | 8930 | int remain = rules.Length - idx; |
8851 | 8931 | ||
8852 | switch (code) | 8932 | switch (code) |
8853 | { | 8933 | { |
@@ -8920,7 +9000,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8920 | break; | 9000 | break; |
8921 | 9001 | ||
8922 | case ScriptBaseClass.PRIM_TYPE_SCULPT: | 9002 | case ScriptBaseClass.PRIM_TYPE_SCULPT: |
8923 | res.Add(Shape.SculptTexture.ToString()); | 9003 | res.Add(new LSL_String(Shape.SculptTexture.ToString())); |
8924 | res.Add(new LSL_Integer(Shape.SculptType)); | 9004 | res.Add(new LSL_Integer(Shape.SculptType)); |
8925 | break; | 9005 | break; |
8926 | 9006 | ||
@@ -9262,7 +9342,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9262 | )); | 9342 | )); |
9263 | break; | 9343 | break; |
9264 | case (int)ScriptBaseClass.PRIM_LINK_TARGET: | 9344 | case (int)ScriptBaseClass.PRIM_LINK_TARGET: |
9265 | if(remain < 3) | 9345 | |
9346 | // TODO: Should be issuing a runtime script warning in this case. | ||
9347 | if (remain < 2) | ||
9266 | return null; | 9348 | return null; |
9267 | 9349 | ||
9268 | return rules.GetSublist(idx, -1); | 9350 | return rules.GetSublist(idx, -1); |
@@ -12673,6 +12755,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
12673 | public void llSetSoundQueueing(int queue) | 12755 | public void llSetSoundQueueing(int queue) |
12674 | { | 12756 | { |
12675 | m_host.AddScriptLPS(1); | 12757 | m_host.AddScriptLPS(1); |
12758 | |||
12759 | if (m_SoundModule != null) | ||
12760 | m_SoundModule.SetSoundQueueing(m_host.UUID, queue == ScriptBaseClass.TRUE.value); | ||
12676 | } | 12761 | } |
12677 | 12762 | ||
12678 | public void llCollisionSprite(string impact_sprite) | 12763 | public void llCollisionSprite(string impact_sprite) |