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author | Talun | 2012-04-10 21:25:05 +0100 |
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committer | nebadon | 2012-04-12 18:44:00 -0700 |
commit | 08e509978d81cb3451c205ed59648e3f5da91344 (patch) | |
tree | e8fb382ef1661c2d370c64915a05376b295c551e /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |
parent | make changes to FlotsamCache.ini.example as noted in mantis #5960 (diff) | |
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Mantis 55025 Implement script time.
Signed-off-by: nebadon <michael@osgrid.org>
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index c38a52e..078a22a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -10367,7 +10367,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10367 | ret.Add(new LSL_Integer(av.RunningScriptCount() * 16384)); | 10367 | ret.Add(new LSL_Integer(av.RunningScriptCount() * 16384)); |
10368 | break; | 10368 | break; |
10369 | case ScriptBaseClass.OBJECT_SCRIPT_TIME: | 10369 | case ScriptBaseClass.OBJECT_SCRIPT_TIME: |
10370 | ret.Add(new LSL_Float(0)); | 10370 | ret.Add(new LSL_Float(av.ScriptExecutionTime() / 1000.0f)); |
10371 | break; | 10371 | break; |
10372 | case ScriptBaseClass.OBJECT_PRIM_EQUIVALENCE: | 10372 | case ScriptBaseClass.OBJECT_PRIM_EQUIVALENCE: |
10373 | ret.Add(new LSL_Integer(1)); | 10373 | ret.Add(new LSL_Integer(1)); |
@@ -10435,9 +10435,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10435 | ret.Add(new LSL_Integer(obj.ParentGroup.RunningScriptCount() * 16384)); | 10435 | ret.Add(new LSL_Integer(obj.ParentGroup.RunningScriptCount() * 16384)); |
10436 | break; | 10436 | break; |
10437 | case ScriptBaseClass.OBJECT_SCRIPT_TIME: | 10437 | case ScriptBaseClass.OBJECT_SCRIPT_TIME: |
10438 | // Average cpu time per simulator frame expended on all scripts in the object | 10438 | // Average cpu time in seconds per simulator frame expended on all scripts in the object |
10439 | // Not currently available at Object level | 10439 | ret.Add(new LSL_Float(obj.ParentGroup.ScriptExecutionTime() / 1000.0f)); |
10440 | ret.Add(new LSL_Float(0)); | ||
10441 | break; | 10440 | break; |
10442 | case ScriptBaseClass.OBJECT_PRIM_EQUIVALENCE: | 10441 | case ScriptBaseClass.OBJECT_PRIM_EQUIVALENCE: |
10443 | // according to the SL wiki A prim or linkset will have prim | 10442 | // according to the SL wiki A prim or linkset will have prim |