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author | Melanie Thielker | 2008-09-24 02:58:05 +0000 |
---|---|---|
committer | Melanie Thielker | 2008-09-24 02:58:05 +0000 |
commit | 218902bedc7f430c8401426a1cee373bfc0b5485 (patch) | |
tree | dea8a685e3663c50013c220a120bd20f7aba7e7a /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | |
parent | Update svn properties, formatting cleanup. (diff) | |
download | opensim-SC-218902bedc7f430c8401426a1cee373bfc0b5485.zip opensim-SC-218902bedc7f430c8401426a1cee373bfc0b5485.tar.gz opensim-SC-218902bedc7f430c8401426a1cee373bfc0b5485.tar.bz2 opensim-SC-218902bedc7f430c8401426a1cee373bfc0b5485.tar.xz |
Decouple AsyncCommands from XEngine and the script instance. Make
all methods needed outside the API ststic. Async command processing
is now wholly internal to the API. This sets the stage for the next
convergence step.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | 171 |
1 files changed, 97 insertions, 74 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs index f331b5c..fabcc2c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | |||
@@ -47,66 +47,86 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
47 | private static Thread cmdHandlerThread; | 47 | private static Thread cmdHandlerThread; |
48 | private static int cmdHandlerThreadCycleSleepms; | 48 | private static int cmdHandlerThreadCycleSleepms; |
49 | 49 | ||
50 | private static List<AsyncCommandManager> m_Managers = new List<AsyncCommandManager>(); | 50 | private static List<IScene> m_Scenes = new List<IScene>(); |
51 | public IScriptEngine m_ScriptEngine; | 51 | private static List<IScriptEngine> m_ScriptEngines = |
52 | new List<IScriptEngine>(); | ||
52 | 53 | ||
53 | private Dataserver m_Dataserver; | 54 | public IScriptEngine m_ScriptEngine; |
54 | private Timer m_Timer; | 55 | private IScene m_Scene; |
55 | private HttpRequest m_HttpRequest; | 56 | |
56 | private Listener m_Listener; | 57 | private static Dictionary<IScene, Dataserver> m_Dataserver = |
57 | private SensorRepeat m_SensorRepeat; | 58 | new Dictionary<IScene, Dataserver>(); |
58 | private XmlRequest m_XmlRequest; | 59 | private static Dictionary<IScene, Timer> m_Timer = |
60 | new Dictionary<IScene, Timer>(); | ||
61 | private static Dictionary<IScene, Listener> m_Listener = | ||
62 | new Dictionary<IScene, Listener>(); | ||
63 | private static Dictionary<IScene, HttpRequest> m_HttpRequest = | ||
64 | new Dictionary<IScene, HttpRequest>(); | ||
65 | private static Dictionary<IScene, SensorRepeat> m_SensorRepeat = | ||
66 | new Dictionary<IScene, SensorRepeat>(); | ||
67 | private static Dictionary<IScene, XmlRequest> m_XmlRequest = | ||
68 | new Dictionary<IScene, XmlRequest>(); | ||
59 | 69 | ||
60 | public Dataserver DataserverPlugin | 70 | public Dataserver DataserverPlugin |
61 | { | 71 | { |
62 | get { return m_Dataserver; } | 72 | get { return m_Dataserver[m_Scene]; } |
63 | } | 73 | } |
64 | 74 | ||
65 | public Timer TimerPlugin | 75 | public Timer TimerPlugin |
66 | { | 76 | { |
67 | get { return m_Timer; } | 77 | get { return m_Timer[m_Scene]; } |
68 | } | 78 | } |
69 | 79 | ||
70 | public HttpRequest HttpRequestPlugin | 80 | public HttpRequest HttpRequestPlugin |
71 | { | 81 | { |
72 | get { return m_HttpRequest; } | 82 | get { return m_HttpRequest[m_Scene]; } |
73 | } | 83 | } |
74 | 84 | ||
75 | public Listener ListenerPlugin | 85 | public Listener ListenerPlugin |
76 | { | 86 | { |
77 | get { return m_Listener; } | 87 | get { return m_Listener[m_Scene]; } |
78 | } | 88 | } |
79 | 89 | ||
80 | public SensorRepeat SensorRepeatPlugin | 90 | public SensorRepeat SensorRepeatPlugin |
81 | { | 91 | { |
82 | get { return m_SensorRepeat; } | 92 | get { return m_SensorRepeat[m_Scene]; } |
83 | } | 93 | } |
84 | 94 | ||
85 | public XmlRequest XmlRequestPlugin | 95 | public XmlRequest XmlRequestPlugin |
86 | { | 96 | { |
87 | get { return m_XmlRequest; } | 97 | get { return m_XmlRequest[m_Scene]; } |
88 | } | 98 | } |
89 | 99 | ||
90 | public AsyncCommandManager[] Managers | 100 | public IScriptEngine[] ScriptEngines |
91 | { | 101 | { |
92 | get { return m_Managers.ToArray(); } | 102 | get { return m_ScriptEngines.ToArray(); } |
93 | } | 103 | } |
94 | 104 | ||
95 | public AsyncCommandManager(IScriptEngine _ScriptEngine) | 105 | public AsyncCommandManager(IScriptEngine _ScriptEngine) |
96 | { | 106 | { |
97 | m_ScriptEngine = _ScriptEngine; | 107 | m_ScriptEngine = _ScriptEngine; |
98 | if (!m_Managers.Contains(this)) | 108 | m_Scene = m_ScriptEngine.World; |
99 | m_Managers.Add(this); | 109 | |
110 | if (!m_Scenes.Contains(m_Scene)) | ||
111 | m_Scenes.Add(m_Scene); | ||
112 | if (!m_ScriptEngines.Contains(m_ScriptEngine)) | ||
113 | m_ScriptEngines.Add(m_ScriptEngine); | ||
100 | 114 | ||
101 | ReadConfig(); | 115 | ReadConfig(); |
102 | 116 | ||
103 | // Create instances of all plugins | 117 | // Create instances of all plugins |
104 | m_Dataserver = new Dataserver(this); | 118 | if (!m_Dataserver.ContainsKey(m_Scene)) |
105 | m_Timer = new Timer(this); | 119 | m_Dataserver[m_Scene] = new Dataserver(this); |
106 | m_HttpRequest = new HttpRequest(this); | 120 | if (!m_Timer.ContainsKey(m_Scene)) |
107 | m_Listener = new Listener(this); | 121 | m_Timer[m_Scene] = new Timer(this); |
108 | m_SensorRepeat = new SensorRepeat(this); | 122 | if (!m_HttpRequest.ContainsKey(m_Scene)) |
109 | m_XmlRequest = new XmlRequest(this); | 123 | m_HttpRequest[m_Scene] = new HttpRequest(this); |
124 | if (!m_Listener.ContainsKey(m_Scene)) | ||
125 | m_Listener[m_Scene] = new Listener(this); | ||
126 | if (!m_SensorRepeat.ContainsKey(m_Scene)) | ||
127 | m_SensorRepeat[m_Scene] = new SensorRepeat(this); | ||
128 | if (!m_XmlRequest.ContainsKey(m_Scene)) | ||
129 | m_XmlRequest[m_Scene] = new XmlRequest(this); | ||
110 | 130 | ||
111 | StartThread(); | 131 | StartThread(); |
112 | } | 132 | } |
@@ -127,26 +147,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
127 | 147 | ||
128 | public void ReadConfig() | 148 | public void ReadConfig() |
129 | { | 149 | { |
130 | cmdHandlerThreadCycleSleepms = m_ScriptEngine.Config.GetInt("AsyncLLCommandLoopms", 100); | 150 | // cmdHandlerThreadCycleSleepms = m_ScriptEngine.Config.GetInt("AsyncLLCommandLoopms", 100); |
151 | // TODO: Make this sane again | ||
152 | cmdHandlerThreadCycleSleepms = 100; | ||
131 | } | 153 | } |
132 | 154 | ||
133 | ~AsyncCommandManager() | 155 | ~AsyncCommandManager() |
134 | { | 156 | { |
135 | // Shut down thread | 157 | // Shut down thread |
136 | try | 158 | // try |
137 | { | 159 | // { |
138 | if (cmdHandlerThread != null) | 160 | // if (cmdHandlerThread != null) |
139 | { | 161 | // { |
140 | if (cmdHandlerThread.IsAlive == true) | 162 | // if (cmdHandlerThread.IsAlive == true) |
141 | { | 163 | // { |
142 | cmdHandlerThread.Abort(); | 164 | // cmdHandlerThread.Abort(); |
143 | //cmdHandlerThread.Join(); | 165 | // //cmdHandlerThread.Join(); |
144 | } | 166 | // } |
145 | } | 167 | // } |
146 | } | 168 | // } |
147 | catch | 169 | // catch |
148 | { | 170 | // { |
149 | } | 171 | // } |
150 | } | 172 | } |
151 | 173 | ||
152 | /// <summary> | 174 | /// <summary> |
@@ -162,10 +184,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
162 | { | 184 | { |
163 | Thread.Sleep(cmdHandlerThreadCycleSleepms); | 185 | Thread.Sleep(cmdHandlerThreadCycleSleepms); |
164 | 186 | ||
165 | foreach (AsyncCommandManager m in m_Managers) | 187 | DoOneCmdHandlerPass(); |
166 | { | ||
167 | m.DoOneCmdHandlerPass(); | ||
168 | } | ||
169 | } | 188 | } |
170 | } | 189 | } |
171 | catch | 190 | catch |
@@ -174,20 +193,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
174 | } | 193 | } |
175 | } | 194 | } |
176 | 195 | ||
177 | public void DoOneCmdHandlerPass() | 196 | private static void DoOneCmdHandlerPass() |
178 | { | 197 | { |
179 | // Check timers | 198 | foreach (IScene s in m_Scenes) |
180 | m_Timer.CheckTimerEvents(); | 199 | { |
181 | // Check HttpRequests | 200 | // Check timers |
182 | m_HttpRequest.CheckHttpRequests(); | 201 | m_Timer[s].CheckTimerEvents(); |
183 | // Check XMLRPCRequests | 202 | // Check HttpRequests |
184 | m_XmlRequest.CheckXMLRPCRequests(); | 203 | m_HttpRequest[s].CheckHttpRequests(); |
185 | // Check Listeners | 204 | // Check XMLRPCRequests |
186 | m_Listener.CheckListeners(); | 205 | m_XmlRequest[s].CheckXMLRPCRequests(); |
187 | // Check Sensors | 206 | // Check Listeners |
188 | m_SensorRepeat.CheckSenseRepeaterEvents(); | 207 | m_Listener[s].CheckListeners(); |
189 | // Check dataserver | 208 | // Check Sensors |
190 | m_Dataserver.ExpireRequests(); | 209 | m_SensorRepeat[s].CheckSenseRepeaterEvents(); |
210 | // Check dataserver | ||
211 | m_Dataserver[s].ExpireRequests(); | ||
212 | } | ||
191 | } | 213 | } |
192 | 214 | ||
193 | /// <summary> | 215 | /// <summary> |
@@ -195,38 +217,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
195 | /// </summary> | 217 | /// </summary> |
196 | /// <param name="localID"></param> | 218 | /// <param name="localID"></param> |
197 | /// <param name="itemID"></param> | 219 | /// <param name="itemID"></param> |
198 | public void RemoveScript(uint localID, UUID itemID) | 220 | public static void RemoveScript(IScene scene, uint localID, UUID itemID) |
199 | { | 221 | { |
200 | // Remove a specific script | 222 | // Remove a specific script |
201 | 223 | ||
202 | // Remove dataserver events | 224 | // Remove dataserver events |
203 | m_Dataserver.RemoveEvents(localID, itemID); | 225 | m_Dataserver[scene].RemoveEvents(localID, itemID); |
204 | 226 | ||
205 | // Remove from: Timers | 227 | // Remove from: Timers |
206 | m_Timer.UnSetTimerEvents(localID, itemID); | 228 | m_Timer[scene].UnSetTimerEvents(localID, itemID); |
207 | 229 | ||
208 | // Remove from: HttpRequest | 230 | // Remove from: HttpRequest |
209 | IHttpRequests iHttpReq = | 231 | IHttpRequests iHttpReq = |
210 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | 232 | scene.RequestModuleInterface<IHttpRequests>(); |
211 | iHttpReq.StopHttpRequest(localID, itemID); | 233 | iHttpReq.StopHttpRequest(localID, itemID); |
212 | 234 | ||
213 | IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 235 | IWorldComm comms = scene.RequestModuleInterface<IWorldComm>(); |
214 | comms.DeleteListener(itemID); | 236 | comms.DeleteListener(itemID); |
215 | 237 | ||
216 | IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 238 | IXMLRPC xmlrpc = scene.RequestModuleInterface<IXMLRPC>(); |
217 | xmlrpc.DeleteChannels(itemID); | 239 | xmlrpc.DeleteChannels(itemID); |
218 | xmlrpc.CancelSRDRequests(itemID); | 240 | xmlrpc.CancelSRDRequests(itemID); |
219 | 241 | ||
220 | // Remove Sensors | 242 | // Remove Sensors |
221 | m_SensorRepeat.UnSetSenseRepeaterEvents(localID, itemID); | 243 | m_SensorRepeat[scene].UnSetSenseRepeaterEvents(localID, itemID); |
222 | 244 | ||
223 | } | 245 | } |
224 | 246 | ||
225 | public Object[] GetSerializationData(UUID itemID) | 247 | public static Object[] GetSerializationData(IScene scene, UUID itemID) |
226 | { | 248 | { |
227 | List<Object> data = new List<Object>(); | 249 | List<Object> data = new List<Object>(); |
228 | 250 | ||
229 | Object[] listeners=m_Listener.GetSerializationData(itemID); | 251 | Object[] listeners=m_Listener[scene].GetSerializationData(itemID); |
230 | if (listeners.Length > 0) | 252 | if (listeners.Length > 0) |
231 | { | 253 | { |
232 | data.Add("listener"); | 254 | data.Add("listener"); |
@@ -234,7 +256,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
234 | data.AddRange(listeners); | 256 | data.AddRange(listeners); |
235 | } | 257 | } |
236 | 258 | ||
237 | Object[] timers=m_Timer.GetSerializationData(itemID); | 259 | Object[] timers=m_Timer[scene].GetSerializationData(itemID); |
238 | if (timers.Length > 0) | 260 | if (timers.Length > 0) |
239 | { | 261 | { |
240 | data.Add("timer"); | 262 | data.Add("timer"); |
@@ -242,7 +264,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
242 | data.AddRange(timers); | 264 | data.AddRange(timers); |
243 | } | 265 | } |
244 | 266 | ||
245 | Object[] sensors=m_SensorRepeat.GetSerializationData(itemID); | 267 | Object[] sensors=m_SensorRepeat[scene].GetSerializationData(itemID); |
246 | if (sensors.Length > 0) | 268 | if (sensors.Length > 0) |
247 | { | 269 | { |
248 | data.Add("sensor"); | 270 | data.Add("sensor"); |
@@ -253,8 +275,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
253 | return data.ToArray(); | 275 | return data.ToArray(); |
254 | } | 276 | } |
255 | 277 | ||
256 | public void CreateFromData(uint localID, UUID itemID, UUID hostID, | 278 | public static void CreateFromData(IScene scene, uint localID, |
257 | Object[] data) | 279 | UUID itemID, UUID hostID, Object[] data) |
258 | { | 280 | { |
259 | int idx = 0; | 281 | int idx = 0; |
260 | int len; | 282 | int len; |
@@ -275,15 +297,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
275 | switch (type) | 297 | switch (type) |
276 | { | 298 | { |
277 | case "listener": | 299 | case "listener": |
278 | m_Listener.CreateFromData(localID, itemID, hostID, | 300 | m_Listener[scene].CreateFromData(localID, itemID, |
279 | item); | 301 | hostID, item); |
280 | break; | 302 | break; |
281 | case "timer": | 303 | case "timer": |
282 | m_Timer.CreateFromData(localID, itemID, hostID, item); | 304 | m_Timer[scene].CreateFromData(localID, itemID, |
305 | hostID, item); | ||
283 | break; | 306 | break; |
284 | case "sensor": | 307 | case "sensor": |
285 | m_SensorRepeat.CreateFromData(localID, itemID, hostID, | 308 | m_SensorRepeat[scene].CreateFromData(localID, |
286 | item); | 309 | itemID, hostID, item); |
287 | break; | 310 | break; |
288 | } | 311 | } |
289 | } | 312 | } |