aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/ApiManager.cs
diff options
context:
space:
mode:
authorUbitUmarov2012-06-17 08:54:39 +0100
committerUbitUmarov2012-06-17 08:54:39 +0100
commite2b9a5d7aa08c9f99a77d9bbf05a08566fd9cd21 (patch)
tree6e210c6ec844259edeca73f88bc34efcb714bf7d /OpenSim/Region/ScriptEngine/Shared/Api/Implementation/ApiManager.cs
parentReapply the one change that was in the revert that was actually function, not (diff)
downloadopensim-SC-e2b9a5d7aa08c9f99a77d9bbf05a08566fd9cd21.zip
opensim-SC-e2b9a5d7aa08c9f99a77d9bbf05a08566fd9cd21.tar.gz
opensim-SC-e2b9a5d7aa08c9f99a77d9bbf05a08566fd9cd21.tar.bz2
opensim-SC-e2b9a5d7aa08c9f99a77d9bbf05a08566fd9cd21.tar.xz
Don't let scripts rotate root part of physical linksets like SL, Update client rotation of avatars 'linked' to child parts. (put back some 'cosmetics' from previus commit). Still let lsl api use physics engine ideia of part Physical state on this where it should be SOP ideia, so is that is clear that sync with engine is SOP responsability.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/ApiManager.cs')
0 files changed, 0 insertions, 0 deletions