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authorTeravus Ovares2007-12-31 01:57:14 +0000
committerTeravus Ovares2007-12-31 01:57:14 +0000
commitb0a62999375f061dc32122571fee2cc5207a5bc6 (patch)
tree4eb28582f05af5c43413c4dba562c0b5b7452987 /OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
parentFix up prebuild.xml so it compiles on Linux. Needs to be retested on Windows. (diff)
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* Added a catch for RemotingErrors on the TCP init
Diffstat (limited to 'OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
index 4fff20d..e5db72d 100644
--- a/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
+++ b/OpenSim/Region/ScriptEngine/RemoteServer/RemoteServer.cs
@@ -47,6 +47,10 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer
47 { 47 {
48 System.Console.WriteLine("Error: unable to connect to server"); 48 System.Console.WriteLine("Error: unable to connect to server");
49 } 49 }
50 catch (System.Runtime.Remoting.RemotingException)
51 {
52 System.Console.WriteLine("Error: unable to connect to server");
53 }
50 return null; 54 return null;
51 55
52 } 56 }