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author | onefang | 2019-09-11 16:36:50 +1000 |
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committer | onefang | 2019-09-11 16:36:50 +1000 |
commit | 50cd1ffd32f69228e566f2b0b89f86ea0d9fe489 (patch) | |
tree | 52f2ab0c04f1a5d7d6ac5dc872981b4b156447e7 /OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | |
parent | Renamed branch to SledjChisl. (diff) | |
parent | Bump to release flavour, build 0. (diff) | |
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Merge branch 'SledjChisl'
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs index e4297c4..40c2fd2 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | |||
@@ -104,7 +104,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
104 | string State { get; set; } | 104 | string State { get; set; } |
105 | 105 | ||
106 | /// <summary> | 106 | /// <summary> |
107 | /// If true then the engine is responsible for persisted state. If false then some other component may | 107 | /// If true then the engine is responsible for persisted state. If false then some other component may |
108 | /// persist state (e.g. attachments persisting in assets). | 108 | /// persist state (e.g. attachments persisting in assets). |
109 | /// </summary> | 109 | /// </summary> |
110 | bool StatePersistedHere { get; } | 110 | bool StatePersistedHere { get; } |
@@ -193,7 +193,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
193 | /// </summary> | 193 | /// </summary> |
194 | /// <param name="data"></param> | 194 | /// <param name="data"></param> |
195 | void PostEvent(EventParams data); | 195 | void PostEvent(EventParams data); |
196 | 196 | ||
197 | void Suspend(); | 197 | void Suspend(); |
198 | void Resume(); | 198 | void Resume(); |
199 | 199 | ||
@@ -223,7 +223,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
223 | /// Reset the script. | 223 | /// Reset the script. |
224 | /// </summary> | 224 | /// </summary> |
225 | /// <remarks> | 225 | /// <remarks> |
226 | /// This must not be called by any thread other than the one executing the scripts current event. This is | 226 | /// This must not be called by any thread other than the one executing the scripts current event. This is |
227 | /// because there is no wait or abort logic if another thread is in the middle of processing a script event. | 227 | /// because there is no wait or abort logic if another thread is in the middle of processing a script event. |
228 | /// Such an external thread should use ResetScript() instead. | 228 | /// Such an external thread should use ResetScript() instead. |
229 | /// </remarks> | 229 | /// </remarks> |