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author | Melanie Thielker | 2008-09-23 15:14:15 +0000 |
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committer | Melanie Thielker | 2008-09-23 15:14:15 +0000 |
commit | 420a645036a563452351364869601b04289c015c (patch) | |
tree | 45828d65f35f21f49c114007a83e04a6e8db8de5 /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |
parent | this add POST support for asset services (howto forthcoming) and fixes (diff) | |
download | opensim-SC-420a645036a563452351364869601b04289c015c.zip opensim-SC-420a645036a563452351364869601b04289c015c.tar.gz opensim-SC-420a645036a563452351364869601b04289c015c.tar.bz2 opensim-SC-420a645036a563452351364869601b04289c015c.tar.xz |
Remove Common/LSL_Types.cs. Both script engines now use a single version
of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs
Also changes the compiler in DotNetEngine to use that. You _will_ need to
let your region recompile all your scripts!
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index beba2e6..5bdc753 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -32,6 +32,7 @@ using OpenMetaverse; | |||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | using OpenSim.Region.ScriptEngine.Common; | 34 | using OpenSim.Region.ScriptEngine.Common; |
35 | using OpenSim.Region.ScriptEngine.Shared; | ||
35 | using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase; | 36 | using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase; |
36 | 37 | ||
37 | namespace OpenSim.Region.ScriptEngine.DotNetEngine | 38 | namespace OpenSim.Region.ScriptEngine.DotNetEngine |