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author | Justin Clarke Casey | 2008-07-12 21:03:12 +0000 |
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committer | Justin Clarke Casey | 2008-07-12 21:03:12 +0000 |
commit | 000d5e8b93c865f7be21717a52a5a897b0ce3344 (patch) | |
tree | 742cb284ff2fb3f20fa158fc0258fdd4e9b9e41f /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |
parent | * refactor: Move xml/archive loading and saving code into separate methods re... (diff) | |
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* minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 4e781e6..016d045 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -38,16 +38,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
38 | { | 38 | { |
39 | public class ScriptManager : Common.ScriptEngineBase.ScriptManager | 39 | public class ScriptManager : Common.ScriptEngineBase.ScriptManager |
40 | { | 40 | { |
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
42 | |||
41 | public ScriptManager(Common.ScriptEngineBase.ScriptEngine scriptEngine) | 43 | public ScriptManager(Common.ScriptEngineBase.ScriptEngine scriptEngine) |
42 | : base(scriptEngine) | 44 | : base(scriptEngine) |
43 | { | 45 | { |
44 | base.m_scriptEngine = scriptEngine; | 46 | base.m_scriptEngine = scriptEngine; |
45 | } | 47 | } |
46 | private Compiler.LSL.Compiler LSLCompiler; | 48 | private Compiler.LSL.Compiler LSLCompiler; |
47 | |||
48 | private static readonly ILog m_log | ||
49 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | 49 | ||
52 | public override void Initialize() | 50 | public override void Initialize() |
53 | { | 51 | { |
@@ -64,8 +62,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
64 | 62 | ||
65 | public override void _StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez) | 63 | public override void _StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez) |
66 | { | 64 | { |
67 | m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: ScriptManager StartScript: localID: " + localID + ", itemID: " + itemID); | 65 | m_log.DebugFormat( |
68 | 66 | "[{0}]: ScriptManager StartScript: localID: {1}, itemID: {2}", | |
67 | m_scriptEngine.ScriptEngineName, localID, itemID); | ||
69 | 68 | ||
70 | //IScriptHost root = host.GetRoot(); | 69 | //IScriptHost root = host.GetRoot(); |
71 | 70 | ||
@@ -74,14 +73,22 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
74 | string CompiledScriptFile = String.Empty; | 73 | string CompiledScriptFile = String.Empty; |
75 | 74 | ||
76 | SceneObjectPart m_host = World.GetSceneObjectPart(localID); | 75 | SceneObjectPart m_host = World.GetSceneObjectPart(localID); |
76 | |||
77 | if (null == m_host) | ||
78 | { | ||
79 | m_log.ErrorFormat( | ||
80 | "[{0}]: Could not get scene object part corresponding to localID {1} to start script", | ||
81 | m_scriptEngine.ScriptEngineName, localID); | ||
82 | |||
83 | return; | ||
84 | } | ||
77 | 85 | ||
78 | // Xantor 20080525: I need assetID here to see if we already compiled this one previously | 86 | // Xantor 20080525: I need assetID here to see if we already compiled this one previously |
79 | LLUUID assetID = LLUUID.Zero; | 87 | LLUUID assetID = LLUUID.Zero; |
80 | TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); | 88 | TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); |
81 | if (m_host.TaskInventory.TryGetValue(itemID,out taskInventoryItem)) | 89 | if (m_host.TaskInventory.TryGetValue(itemID, out taskInventoryItem)) |
82 | assetID = taskInventoryItem.AssetID; | 90 | assetID = taskInventoryItem.AssetID; |
83 | 91 | ||
84 | |||
85 | try | 92 | try |
86 | { | 93 | { |
87 | // Xantor 20080525 see if we already compiled this script this session, stop incessant recompiling on | 94 | // Xantor 20080525 see if we already compiled this script this session, stop incessant recompiling on |