From 000d5e8b93c865f7be21717a52a5a897b0ce3344 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sat, 12 Jul 2008 21:03:12 +0000 Subject: * minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser --- .../ScriptEngine/DotNetEngine/ScriptManager.cs | 25 ++++++++++++++-------- 1 file changed, 16 insertions(+), 9 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 4e781e6..016d045 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs @@ -38,16 +38,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine { public class ScriptManager : Common.ScriptEngineBase.ScriptManager { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + public ScriptManager(Common.ScriptEngineBase.ScriptEngine scriptEngine) : base(scriptEngine) { base.m_scriptEngine = scriptEngine; } - private Compiler.LSL.Compiler LSLCompiler; - - private static readonly ILog m_log - = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - + private Compiler.LSL.Compiler LSLCompiler; public override void Initialize() { @@ -64,8 +62,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine public override void _StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez) { - m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: ScriptManager StartScript: localID: " + localID + ", itemID: " + itemID); - + m_log.DebugFormat( + "[{0}]: ScriptManager StartScript: localID: {1}, itemID: {2}", + m_scriptEngine.ScriptEngineName, localID, itemID); //IScriptHost root = host.GetRoot(); @@ -74,14 +73,22 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine string CompiledScriptFile = String.Empty; SceneObjectPart m_host = World.GetSceneObjectPart(localID); + + if (null == m_host) + { + m_log.ErrorFormat( + "[{0}]: Could not get scene object part corresponding to localID {1} to start script", + m_scriptEngine.ScriptEngineName, localID); + + return; + } // Xantor 20080525: I need assetID here to see if we already compiled this one previously LLUUID assetID = LLUUID.Zero; TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); - if (m_host.TaskInventory.TryGetValue(itemID,out taskInventoryItem)) + if (m_host.TaskInventory.TryGetValue(itemID, out taskInventoryItem)) assetID = taskInventoryItem.AssetID; - try { // Xantor 20080525 see if we already compiled this script this session, stop incessant recompiling on -- cgit v1.1