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authorTedd Hansen2007-08-09 18:57:41 +0000
committerTedd Hansen2007-08-09 18:57:41 +0000
commit6829c45cb3d490f54f001de9349e64ee75a8c9af (patch)
tree98b4a25dde0c7531459300cb4763c8bdc3948b12 /OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
parentDeleted old LSLEngine files (those under Scene.Scripting) (diff)
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ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
index 46b898a..5a1b2b6 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
@@ -46,7 +46,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
46 46
47 // Hook up a test event to our test form 47 // Hook up a test event to our test form
48 Common.SendToDebug("EventManager Hooking up dummy-event: touch_start"); 48 Common.SendToDebug("EventManager Hooking up dummy-event: touch_start");
49 myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); 49 //myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start);
50 } 50 }
51 51
52 public void touch_start(string ObjectID) 52 public void touch_start(string ObjectID)