From 6829c45cb3d490f54f001de9349e64ee75a8c9af Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Thu, 9 Aug 2007 18:57:41 +0000 Subject: ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details. --- OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 46b898a..5a1b2b6 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs @@ -46,7 +46,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine // Hook up a test event to our test form Common.SendToDebug("EventManager Hooking up dummy-event: touch_start"); - myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); + //myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start); } public void touch_start(string ObjectID) -- cgit v1.1