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authorDr Scofield2008-06-27 23:03:39 +0000
committerDr Scofield2008-06-27 23:03:39 +0000
commit748f72326d9a295958bc9ba63bbb1a5d39030ef7 (patch)
tree58f2c9a5f6b8ffab5ad3621070aa17cb1c1e3e6b /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
parentmore warnings to go. (diff)
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last round of warning squashing. calling it a day now.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index 3f53456..0d3c8c6 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
65 private enumCompileType DefaultCompileLanguage; 65 private enumCompileType DefaultCompileLanguage;
66 private bool WriteScriptSourceToDebugFile; 66 private bool WriteScriptSourceToDebugFile;
67 private bool CompileWithDebugInformation; 67 private bool CompileWithDebugInformation;
68 private bool CleanUpOldScriptsOnStartup; 68 // private bool CleanUpOldScriptsOnStartup;
69 private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); 69 private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase);
70 private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); 70 private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase);
71 71
@@ -95,7 +95,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
95 // Get some config 95 // Get some config
96 WriteScriptSourceToDebugFile = m_scriptEngine.ScriptConfigSource.GetBoolean("WriteScriptSourceToDebugFile", true); 96 WriteScriptSourceToDebugFile = m_scriptEngine.ScriptConfigSource.GetBoolean("WriteScriptSourceToDebugFile", true);
97 CompileWithDebugInformation = m_scriptEngine.ScriptConfigSource.GetBoolean("CompileWithDebugInformation", true); 97 CompileWithDebugInformation = m_scriptEngine.ScriptConfigSource.GetBoolean("CompileWithDebugInformation", true);
98 CleanUpOldScriptsOnStartup = m_scriptEngine.ScriptConfigSource.GetBoolean("CleanUpOldScriptsOnStartup", true); 98 // CleanUpOldScriptsOnStartup = m_scriptEngine.ScriptConfigSource.GetBoolean("CleanUpOldScriptsOnStartup", true);
99 99
100 // Get file prefix from scriptengine name and make it file system safe: 100 // Get file prefix from scriptengine name and make it file system safe:
101 FilePrefix = m_scriptEngine.ScriptEngineName; 101 FilePrefix = m_scriptEngine.ScriptEngineName;