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authorAdam Frisby2008-04-23 11:52:25 +0000
committerAdam Frisby2008-04-23 11:52:25 +0000
commitbca7ab7e363e9c9874a9ab137b60a042b9d1139c (patch)
tree52150bf5c1514fdad8ff086c84af8e6ae67cbb17 /OpenSim/Region/ScriptEngine/Common
parent* Fix mantis #842 - folders which are created but left named "New Folder" in ... (diff)
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* Applying Mantis #1020 (Animations) - Thanks Melanie.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs
index b919f8d..e403a12 100644
--- a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs
@@ -434,7 +434,7 @@ namespace OpenSim.Region.ScriptEngine.Common
434 if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence) 434 if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence)
435 { 435 {
436 ScenePresence target = (ScenePresence)World.Entities[avatar]; 436 ScenePresence target = (ScenePresence)World.Entities[avatar];
437 target.AddAnimation(avatar, 0); 437 target.AddAnimation(avatar);
438 } 438 }
439 } 439 }
440 440