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authorTedd Hansen2008-02-22 12:50:24 +0000
committerTedd Hansen2008-02-22 12:50:24 +0000
commita040008cb956f4e99bc87a006b51925966443d63 (patch)
treeaa3a5b1cc2249993c5ae73b1a27787dda103e306 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs
parent* Relative large ClientView refactoring of packet Events into .Net recommende... (diff)
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From this commit and a few hours into the future ScriptEngine will be unstable:
* Speeding up ScriptEngine shutdown * Sharing threads so that minimum total thread count for any amount of regions will be 2. (1 maintenance, 1 script execution) You can choose more script exec threads if you want of course. In this commit: Sharing maintenance thread between all regions.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs
index 1c730f5..516d76a 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/iScriptEngineFunctionModule.cs
@@ -35,6 +35,6 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
35 public interface iScriptEngineFunctionModule 35 public interface iScriptEngineFunctionModule
36 { 36 {
37 void ReadConfig(); 37 void ReadConfig();
38 bool PleaseShutdown { get; set; } 38// bool PleaseShutdown { get; set; }
39 } 39 }
40} \ No newline at end of file 40} \ No newline at end of file