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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs6
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
index 09f84d6..cd2e530 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs
@@ -32,9 +32,7 @@ using System.Reflection;
32using System.Runtime.Serialization.Formatters.Binary; 32using System.Runtime.Serialization.Formatters.Binary;
33using System.Threading; 33using System.Threading;
34using libsecondlife; 34using libsecondlife;
35using OpenSim.Framework;
36using OpenSim.Region.Environment.Scenes; 35using OpenSim.Region.Environment.Scenes;
37using OpenSim.Region.ScriptEngine.Common;
38 36
39namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase 37namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
40{ 38{
@@ -106,9 +104,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
106 104
107 #region Object init/shutdown 105 #region Object init/shutdown
108 106
109 public ScriptEngineBase.ScriptEngine m_scriptEngine; 107 public ScriptEngine m_scriptEngine;
110 108
111 public ScriptManager(ScriptEngineBase.ScriptEngine scriptEngine) 109 public ScriptManager(ScriptEngine scriptEngine)
112 { 110 {
113 m_scriptEngine = scriptEngine; 111 m_scriptEngine = scriptEngine;
114 } 112 }