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author | Melanie Thielker | 2008-09-23 15:14:15 +0000 |
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committer | Melanie Thielker | 2008-09-23 15:14:15 +0000 |
commit | 420a645036a563452351364869601b04289c015c (patch) | |
tree | 45828d65f35f21f49c114007a83e04a6e8db8de5 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | |
parent | this add POST support for asset services (howto forthcoming) and fixes (diff) | |
download | opensim-SC-420a645036a563452351364869601b04289c015c.zip opensim-SC-420a645036a563452351364869601b04289c015c.tar.gz opensim-SC-420a645036a563452351364869601b04289c015c.tar.bz2 opensim-SC-420a645036a563452351364869601b04289c015c.tar.xz |
Remove Common/LSL_Types.cs. Both script engines now use a single version
of the types, located in OpenSim/Region/ScriptEngines/Shared/LSL_Tyoes.cs
Also changes the compiler in DotNetEngine to use that. You _will_ need to
let your region recompile all your scripts!
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs index 282559a..d0af720 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using OpenSim.Region.ScriptEngine.Shared; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | 34 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase |
34 | { | 35 | { |