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author | Tedd Hansen | 2008-02-01 23:36:36 +0000 |
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committer | Tedd Hansen | 2008-02-01 23:36:36 +0000 |
commit | d02a90823f2873f1b4de63062e3909d03a5a91fa (patch) | |
tree | cb0d8f79fd36bec98bbac39c1185ee40c75e7c6d /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs | |
parent | SCRIPT SUPPORT IS STILL BROKEN. (diff) | |
download | opensim-SC-d02a90823f2873f1b4de63062e3909d03a5a91fa.zip opensim-SC-d02a90823f2873f1b4de63062e3909d03a5a91fa.tar.gz opensim-SC-d02a90823f2873f1b4de63062e3909d03a5a91fa.tar.bz2 opensim-SC-d02a90823f2873f1b4de63062e3909d03a5a91fa.tar.xz |
SCRIPTING STILL BROKEN
Added comments and regions, restructured code
Changed a lot of AppDomain junk from console from using Console.Write to Log.Verbose and set it to #if DEBUG
All modules should now refresh their configuration runtime
Made all logging in ScriptEngine.Common get script name from actual engine
Renamed LSLLongCmdHandler to AsyncLSLCommandManager
Added auto-recover with 5 sec throttle for new MaintenanceThread
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs | 313 |
1 files changed, 313 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs new file mode 100644 index 0000000..5ec8f50 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncLSLCommandManager.cs | |||
@@ -0,0 +1,313 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Threading; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Region.Environment.Interfaces; | ||
34 | using OpenSim.Region.Environment.Modules; | ||
35 | |||
36 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | ||
37 | { | ||
38 | /// <summary> | ||
39 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. | ||
40 | /// </summary> | ||
41 | public class AsyncLSLCommandManager : iScriptEngineFunctionModule | ||
42 | { | ||
43 | private Thread cmdHandlerThread; | ||
44 | private int cmdHandlerThreadCycleSleepms; | ||
45 | |||
46 | private ScriptEngine m_ScriptEngine; | ||
47 | |||
48 | public AsyncLSLCommandManager(ScriptEngine _ScriptEngine) | ||
49 | { | ||
50 | m_ScriptEngine = _ScriptEngine; | ||
51 | ReadConfig(); | ||
52 | |||
53 | // Start the thread that will be doing the work | ||
54 | cmdHandlerThread = new Thread(CmdHandlerThreadLoop); | ||
55 | cmdHandlerThread.Name = "CmdHandlerThread"; | ||
56 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; | ||
57 | cmdHandlerThread.IsBackground = true; | ||
58 | cmdHandlerThread.Start(); | ||
59 | } | ||
60 | |||
61 | public void ReadConfig() | ||
62 | { | ||
63 | cmdHandlerThreadCycleSleepms = m_ScriptEngine.ScriptConfigSource.GetInt("AsyncLLCommandLoopms", 50); | ||
64 | } | ||
65 | |||
66 | |||
67 | ~AsyncLSLCommandManager() | ||
68 | { | ||
69 | // Shut down thread | ||
70 | try | ||
71 | { | ||
72 | if (cmdHandlerThread != null) | ||
73 | { | ||
74 | if (cmdHandlerThread.IsAlive == true) | ||
75 | { | ||
76 | cmdHandlerThread.Abort(); | ||
77 | cmdHandlerThread.Join(); | ||
78 | } | ||
79 | } | ||
80 | } | ||
81 | catch | ||
82 | { | ||
83 | } | ||
84 | } | ||
85 | |||
86 | private void CmdHandlerThreadLoop() | ||
87 | { | ||
88 | while (true) | ||
89 | { | ||
90 | // Check timers | ||
91 | CheckTimerEvents(); | ||
92 | Thread.Sleep(25); | ||
93 | // Check HttpRequests | ||
94 | CheckHttpRequests(); | ||
95 | Thread.Sleep(25); | ||
96 | // Check XMLRPCRequests | ||
97 | CheckXMLRPCRequests(); | ||
98 | Thread.Sleep(25); | ||
99 | // Check Listeners | ||
100 | CheckListeners(); | ||
101 | Thread.Sleep(25); | ||
102 | |||
103 | // Sleep before next cycle | ||
104 | //Thread.Sleep(cmdHandlerThreadCycleSleepms); | ||
105 | } | ||
106 | } | ||
107 | |||
108 | /// <summary> | ||
109 | /// Remove a specific script (and all its pending commands) | ||
110 | /// </summary> | ||
111 | /// <param name="m_localID"></param> | ||
112 | /// <param name="m_itemID"></param> | ||
113 | public void RemoveScript(uint localID, LLUUID itemID) | ||
114 | { | ||
115 | // Remove a specific script | ||
116 | |||
117 | // Remove from: Timers | ||
118 | UnSetTimerEvents(localID, itemID); | ||
119 | // Remove from: HttpRequest | ||
120 | IHttpRequests iHttpReq = | ||
121 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | ||
122 | iHttpReq.StopHttpRequest(localID, itemID); | ||
123 | } | ||
124 | |||
125 | #region TIMER | ||
126 | |||
127 | // | ||
128 | // TIMER | ||
129 | // | ||
130 | private class TimerClass | ||
131 | { | ||
132 | public uint localID; | ||
133 | public LLUUID itemID; | ||
134 | public double interval; | ||
135 | public DateTime next; | ||
136 | } | ||
137 | |||
138 | private List<TimerClass> Timers = new List<TimerClass>(); | ||
139 | private object TimerListLock = new object(); | ||
140 | |||
141 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | ||
142 | { | ||
143 | Console.WriteLine("SetTimerEvent"); | ||
144 | |||
145 | // Always remove first, in case this is a re-set | ||
146 | UnSetTimerEvents(m_localID, m_itemID); | ||
147 | if (sec == 0) // Disabling timer | ||
148 | return; | ||
149 | |||
150 | // Add to timer | ||
151 | TimerClass ts = new TimerClass(); | ||
152 | ts.localID = m_localID; | ||
153 | ts.itemID = m_itemID; | ||
154 | ts.interval = sec; | ||
155 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
156 | lock (TimerListLock) | ||
157 | { | ||
158 | Timers.Add(ts); | ||
159 | } | ||
160 | } | ||
161 | |||
162 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | ||
163 | { | ||
164 | // Remove from timer | ||
165 | lock (TimerListLock) | ||
166 | { | ||
167 | List<TimerClass> NewTimers = new List<TimerClass>(); | ||
168 | foreach (TimerClass ts in Timers) | ||
169 | { | ||
170 | if (ts.localID != m_localID && ts.itemID != m_itemID) | ||
171 | { | ||
172 | NewTimers.Add(ts); | ||
173 | } | ||
174 | } | ||
175 | Timers.Clear(); | ||
176 | Timers = NewTimers; | ||
177 | } | ||
178 | } | ||
179 | |||
180 | public void CheckTimerEvents() | ||
181 | { | ||
182 | // Nothing to do here? | ||
183 | if (Timers.Count == 0) | ||
184 | return; | ||
185 | |||
186 | lock (TimerListLock) | ||
187 | { | ||
188 | // Go through all timers | ||
189 | foreach (TimerClass ts in Timers) | ||
190 | { | ||
191 | // Time has passed? | ||
192 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) | ||
193 | { | ||
194 | // Add it to queue | ||
195 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", EventQueueManager.llDetectNull, | ||
196 | new object[] {}); | ||
197 | // set next interval | ||
198 | |||
199 | |||
200 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
201 | } | ||
202 | } | ||
203 | } // lock | ||
204 | } | ||
205 | |||
206 | #endregion | ||
207 | |||
208 | #region HTTP REQUEST | ||
209 | |||
210 | public void CheckHttpRequests() | ||
211 | { | ||
212 | if (m_ScriptEngine.World == null) | ||
213 | return; | ||
214 | |||
215 | IHttpRequests iHttpReq = | ||
216 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | ||
217 | |||
218 | HttpRequestClass httpInfo = null; | ||
219 | |||
220 | if (iHttpReq != null) | ||
221 | httpInfo = iHttpReq.GetNextCompletedRequest(); | ||
222 | |||
223 | while (httpInfo != null) | ||
224 | { | ||
225 | //Console.WriteLine("PICKED HTTP REQ:" + httpInfo.response_body + httpInfo.status); | ||
226 | |||
227 | // Deliver data to prim's remote_data handler | ||
228 | // | ||
229 | // TODO: Returning null for metadata, since the lsl function | ||
230 | // only returns the byte for HTTP_BODY_TRUNCATED, which is not | ||
231 | // implemented here yet anyway. Should be fixed if/when maxsize | ||
232 | // is supported | ||
233 | |||
234 | object[] resobj = new object[] | ||
235 | { | ||
236 | httpInfo.reqID.ToString(), httpInfo.status, null, httpInfo.response_body | ||
237 | }; | ||
238 | |||
239 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | ||
240 | httpInfo.localID, httpInfo.itemID, "http_response", EventQueueManager.llDetectNull, resobj | ||
241 | ); | ||
242 | |||
243 | httpInfo.Stop(); | ||
244 | httpInfo = null; | ||
245 | |||
246 | httpInfo = iHttpReq.GetNextCompletedRequest(); | ||
247 | } | ||
248 | } | ||
249 | |||
250 | #endregion | ||
251 | |||
252 | public void CheckXMLRPCRequests() | ||
253 | { | ||
254 | if (m_ScriptEngine.World == null) | ||
255 | return; | ||
256 | |||
257 | IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
258 | |||
259 | if (xmlrpc != null) | ||
260 | { | ||
261 | while (xmlrpc.hasRequests()) | ||
262 | { | ||
263 | RPCRequestInfo rInfo = xmlrpc.GetNextRequest(); | ||
264 | //Console.WriteLine("PICKED REQUEST"); | ||
265 | |||
266 | //Deliver data to prim's remote_data handler | ||
267 | object[] resobj = new object[] | ||
268 | { | ||
269 | 2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), String.Empty, | ||
270 | rInfo.GetIntValue(), | ||
271 | rInfo.GetStrVal() | ||
272 | }; | ||
273 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | ||
274 | rInfo.GetLocalID(), rInfo.GetItemID(), "remote_data", EventQueueManager.llDetectNull, resobj | ||
275 | ); | ||
276 | } | ||
277 | } | ||
278 | } | ||
279 | |||
280 | public void CheckListeners() | ||
281 | { | ||
282 | if (m_ScriptEngine.World == null) | ||
283 | return; | ||
284 | IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
285 | |||
286 | while (comms.HasMessages()) | ||
287 | { | ||
288 | ListenerInfo lInfo = comms.GetNextMessage(); | ||
289 | |||
290 | //Deliver data to prim's listen handler | ||
291 | object[] resobj = new object[] | ||
292 | { | ||
293 | lInfo.GetChannel(), lInfo.GetName(), lInfo.GetID().ToString(), lInfo.GetMessage() | ||
294 | }; | ||
295 | |||
296 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | ||
297 | lInfo.GetLocalID(), lInfo.GetItemID(), "listen", EventQueueManager.llDetectNull, resobj | ||
298 | ); | ||
299 | } | ||
300 | } | ||
301 | |||
302 | /// <summary> | ||
303 | /// If set to true then threads and stuff should try to make a graceful exit | ||
304 | /// </summary> | ||
305 | public bool PleaseShutdown | ||
306 | { | ||
307 | get { return _PleaseShutdown; } | ||
308 | set { _PleaseShutdown = value; } | ||
309 | } | ||
310 | private bool _PleaseShutdown = false; | ||
311 | |||
312 | } | ||
313 | } \ No newline at end of file | ||