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authorJeff Ames2008-06-25 14:30:28 +0000
committerJeff Ames2008-06-25 14:30:28 +0000
commita2b1a1787d620f70c10221545414b41ffdfe27da (patch)
treefe356d669c4dffab062192a6676acb3cf4c6641c /OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
parentMantis#1584. Thank you kindly, Lulurun for a patch that: (diff)
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Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs62
1 files changed, 31 insertions, 31 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index 08cf4a7..a9d1309 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -2697,40 +2697,40 @@ namespace OpenSim.Region.ScriptEngine.Common
2697 public void llGiveInventory(string destination, string inventory) 2697 public void llGiveInventory(string destination, string inventory)
2698 { 2698 {
2699 m_host.AddScriptLPS(1); 2699 m_host.AddScriptLPS(1);
2700 bool found = false; 2700 bool found = false;
2701 LLUUID destId = LLUUID.Zero; 2701 LLUUID destId = LLUUID.Zero;
2702 LLUUID objId = LLUUID.Zero; 2702 LLUUID objId = LLUUID.Zero;
2703 2703
2704 if(!LLUUID.TryParse(destination, out destId)) 2704 if (!LLUUID.TryParse(destination, out destId))
2705 { 2705 {
2706 llSay(0, "Could not parse key " + destination); 2706 llSay(0, "Could not parse key " + destination);
2707 return; 2707 return;
2708 } 2708 }
2709 2709
2710 // move the first object found with this inventory name 2710 // move the first object found with this inventory name
2711 foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) 2711 foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory)
2712 { 2712 {
2713 if (inv.Value.Name == inventory) 2713 if (inv.Value.Name == inventory)
2714 { 2714 {
2715 found = true; 2715 found = true;
2716 objId = inv.Key; 2716 objId = inv.Key;
2717 break; 2717 break;
2718 } 2718 }
2719 } 2719 }
2720 2720
2721 // check if destination is an avatar 2721 // check if destination is an avatar
2722 if (World.GetScenePresence(destId) != null) 2722 if (World.GetScenePresence(destId) != null)
2723 { 2723 {
2724 // destination is an avatar 2724 // destination is an avatar
2725 World.MoveTaskInventoryItem(destId, null, m_host, objId); 2725 World.MoveTaskInventoryItem(destId, null, m_host, objId);
2726 } 2726 }
2727 else 2727 else
2728 { 2728 {
2729 // destination is an object 2729 // destination is an object
2730 World.MoveTaskInventoryItem(destId, m_host, objId); 2730 World.MoveTaskInventoryItem(destId, m_host, objId);
2731 } 2731 }
2732 2732
2733 if (!found) 2733 if (!found)
2734 llSay(0, "Could not find object " + inventory); 2734 llSay(0, "Could not find object " + inventory);
2735 } 2735 }
2736 2736