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authorUbitUmarov2017-01-11 01:02:57 +0000
committerUbitUmarov2017-01-11 01:02:57 +0000
commite0ab0b3b6b8ae45ff74c274d5af89ccc9bdb5566 (patch)
tree32da77273f13f5e1511b2b31344f18585deecff0 /OpenSim/Region/PhysicsModules/ubOdeMeshing/SculptMesh.cs
parentremove obsolete PrimFlags.ObjectYouOfficer; rearrange GenerateClientFlags(...... (diff)
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change GenerateClientFlags(...) to work with a scenepresence; make use of the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
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