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author | UbitUmarov | 2015-12-23 21:22:00 +0000 |
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committer | UbitUmarov | 2015-12-23 21:22:00 +0000 |
commit | 24aa5297155a47a57ad53841fea3eae759235c7b (patch) | |
tree | 07add88889ea1d223eae90a7e34ffad607a3fee7 /OpenSim/Region/PhysicsModules/ubOde | |
parent | physics landing: don't land on top of volume detectors (diff) | |
download | opensim-SC-24aa5297155a47a57ad53841fea3eae759235c7b.zip opensim-SC-24aa5297155a47a57ad53841fea3eae759235c7b.tar.gz opensim-SC-24aa5297155a47a57ad53841fea3eae759235c7b.tar.bz2 opensim-SC-24aa5297155a47a57ad53841fea3eae759235c7b.tar.xz |
fix avatar movetotarget that got broken with changes on significant movement. Do it all on scenepresence.cs, and not also on scene.cs. check distance to target only on X,Y if not flying or landing
Diffstat (limited to 'OpenSim/Region/PhysicsModules/ubOde')
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